Player Matchup

Jormungandr
Jormungandr
Glongros
Jormungandr
Level 123
God Stats
2W - 4L
1,223 SR
Queue Stats
391W - 395L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
KillTheWitness
Danzaburou
Level 73
God Stats
13W - 6L
1,729 SR
Queue Stats
126W - 103L
1,587 Elo+
Party 2
Thor
Thor
Nhasty17
Thor
Level 119
God Stats
22W - 10L
1,642 SR
Queue Stats
312W - 286L
1,560 Elo+
Party 1
Fafnir
Fafnir
i69mypastor420
Fafnir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 33L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
iG Clown
Kukulkan
Level 130
God Stats
5W - 8L
1,484 SR
Queue Stats
203W - 205L
1,501 Elo+
Solo
Team Averages
Level 102
1,516 SR
1,553 Elo+

VS

Team Averages
Level 111
1,468 SR
1,510 Elo+
Geb
Geb
Beairdless
Geb
Level 64
God Stats
2W - 3L
1,566 SR
Queue Stats
16W - 17L
1,507 Elo+
Solo
Achilles
Achilles
Netflim
Achilles
Level 126
God Stats
17W - 15L
1,494 SR
Queue Stats
328W - 330L
1,567 Elo+
Solo
Hera
Hera
TheReeseNetwork
Hera
Level 145
God Stats
8W - 12L
1,412 SR
Queue Stats
350W - 306L
1,462 Elo+
Solo
Thanatos
Thanatos
TrulyTesty
Thanatos
Level 137
God Stats
1W - 3L
1,344 SR
Queue Stats
273W - 254L
1,517 Elo+
Solo
Medusa
Medusa
ZwMultiKilla
Medusa
Level 83
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Glongros
Jormungandr
15
0 / 2 / 1
8,791
586
8,309
10,399
6,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
KillTheWitness
Danzaburou
14
5 / 2 / 3
8,909
594
9,369
9,868
3,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
15
8 / 2 / 1
9,306
620
10,380
10,094
3,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 1 / 6
8,380
559
3,233
9,125
6,734
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
iG Clown
Kukulkan
14
0 / 2 / 5
8,350
557
4,092
5,315
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,046
470
3,393
10,511
4,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Netflim
Achilles
15
0 / 2 / 2
8,150
543
4,824
13,368
6,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 1
9,450
630
8,094
6,362
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TrulyTesty
Thanatos
13
5 / 3 / 2
8,367
558
6,486
13,230
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
10
1 / 3 / 2
6,739
449
5,792
7,942
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
9
9
Deaths
14
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jormungandr
Glongros
Jormungandr
0
2
1
0.25
W
Danzaburou
KillTheWitness
Danzaburou
5
2
3
3.25
L
Achilles
Netflim
Achilles
0
2
2
0.5
W
Thor
8
2
1
4.25
L
3
2
1
1.75
L
Thanatos
TrulyTesty
Thanatos
5
3
2
2
L
Medusa
1
3
2
0.67
W
1
1
6
4
W
Kukulkan
iG Clown
Kukulkan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,383
Damage
28,589
44,801
Taken
51,413
21,729
Mitigated
19,406
16,933
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,393
407
0
2,875
10,511
4,869
0
1,047
9,464
27,367
0
W
Jormungandr
Glongros
Jormungandr
8,309
3,838
0
3,591
10,399
6,744
0
1,000
8,865
63,595
0
W
Danzaburou
KillTheWitness
Danzaburou
9,369
6,058
0
3,084
9,868
3,000
1,156
2,587
7,243
0
60,588
L
Achilles
Netflim
Achilles
4,824
1,475
0
3,929
13,368
6,846
912
8,159
5,209
1,296
52,439
W
Thor
10,380
2,699
0
3,367
10,094
3,364
589
1,958
7,991
0
65,489
L
8,094
2,082
0
1,083
6,362
2,089
28
2,442
3,758
73,945
0
L
Thanatos
TrulyTesty
Thanatos
6,486
971
0
9,642
13,230
3,812
0
2,546
10,614
0
46,030
L
Medusa
5,792
2,171
0
1,911
7,942
1,790
0
1,208
6,734
0
31,662
W
3,233
933
2,692
3,320
9,125
6,734
143
2,348
6,723
9,613
0
W
Kukulkan
iG Clown
Kukulkan
4,092
845
0
879
5,315
1,887
267
3,644
1,579
56,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,736
Gold Earned
39,752
492
Minions Killed
458
0
Camps Cleared
0
1,457,894
Distance Traveled
1,457,817
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,046
470
48
3
0
307,281
5
W
Jormungandr
8,791
586
132
9
0
274,231
0
W
Danzaburou
8,909
594
113
8
0
259,704
2
L
Achilles
8,150
543
111
7
0
289,251
3
W
Thor
9,306
620
120
8
0
316,775
1
L
Hera
9,450
630
161
11
0
318,875
4
L
Thanatos
8,367
558
79
5
0
341,636
8
L
Medusa
6,739
449
59
4
0
200,774
4
W
Fafnir
8,380
559
8
1
0
326,069
8
W
Kukulkan
8,350
557
119
8
0
281,115
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role