Player Matchup

Sol
Sol
Alexsito8
Sol
Level 67
God Stats
29W - 27L
1,605 SR
Queue Stats
169W - 190L
1,509 Elo+
Solo
Danzaburou
Danzaburou
Bundlebee
Danzaburou
Level 159
God Stats
20W - 10L
1,612 SR
Queue Stats
790W - 741L
1,488 Elo+
Solo
Poseidon
Poseidon
DjembaDjemba95
Poseidon
Level 83
God Stats
3W - 0L
1,702 SR
Queue Stats
226W - 225L
1,522 Elo+
Party 1
Ratatoskr
Ratatoskr
Thibbers
Ratatoskr
Level 85
God Stats
4W - 8L
1,478 SR
Queue Stats
179W - 180L
1,502 Elo+
Party 1
Khepri
Khepri
blasmandor
Khepri
Level 84
God Stats
7W - 14L
1,449 SR
Queue Stats
207W - 227L
1,488 Elo+
Solo
Team Averages
Level 96
1,569 SR
1,502 Elo+

VS

Team Averages
Level 125
1,603 SR
1,494 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kaladion
Neith
Level 105
God Stats
12W - 21L
1,453 SR
Queue Stats
49W - 56L
1,480 Elo+
Party 2
Ymir
Ymir
KenobiDrogon
Ymir
Level 125
God Stats
16W - 14L
1,597 SR
Queue Stats
49W - 56L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheKAIS
Tsukuyomi
Level 97
God Stats
4W - 1L
1,967 SR
Queue Stats
102W - 101L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,602
660
3,820
3,387
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Bundlebee
Danzaburou
10
5 / 2 / 1
6,299
630
7,276
5,112
1,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
11
3 / 2 / 2
6,322
632
3,839
3,291
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
Thibbers
Ratatoskr
10
3 / 1 / 3
6,125
613
3,951
6,277
1,880
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
blasmandor
Khepri
9
2 / 0 / 5
5,951
595
1,799
3,897
2,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 3 / 0
5,684
568
2,693
4,228
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
 
Hercules
10
0 / 3 / 0
5,306
531
1,766
6,718
3,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Kaladion
Neith
8
0 / 4 / 3
4,864
486
2,652
5,833
591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 0
5,469
547
982
5,334
1,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
TheKAIS
Tsukuyomi
9
0 / 5 / 1
4,982
498
3,409
8,179
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
16
Kills
5
5
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
3
0
1
L
Hercules
 
Hercules
0
3
0
0
W
3
0
1
3.5
W
Danzaburou
Bundlebee
Danzaburou
5
2
1
2.75
W
Poseidon
3
2
2
2
L
Neith
Kaladion
Neith
0
4
3
0.38
L
2
1
0
2
L
Tsukuyomi
TheKAIS
Tsukuyomi
0
5
1
0.1
W
Ratatoskr
Thibbers
Ratatoskr
3
1
3
4.5
W
Khepri
blasmandor
Khepri
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,685
Damage
11,502
21,964
Taken
30,292
8,289
Mitigated
9,534
6,048
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,693
155
92
1,191
4,228
1,299
0
2,324
1,712
34,658
0
L
Hercules
 
Hercules
1,766
1,166
0
1,094
6,718
3,879
0
3,329
3,389
0
28,229
W
3,820
1,669
0
1,821
3,387
790
1,094
0
3,251
34,730
0
W
Danzaburou
Bundlebee
Danzaburou
7,276
3,666
0
1,594
5,112
1,917
632
755
4,357
0
35,249
W
Poseidon
3,839
399
0
500
3,291
848
611
928
2,363
32,565
0
L
Neith
Kaladion
Neith
2,652
1,567
0
494
5,833
591
0
244
5,589
0
16,888
L
982
335
1,022
1,352
5,334
1,602
0
1,453
3,877
9,137
0
L
Tsukuyomi
TheKAIS
Tsukuyomi
3,409
834
0
2,208
8,179
2,163
0
1,856
6,267
0
23,720
W
Ratatoskr
Thibbers
Ratatoskr
3,951
724
0
344
6,277
1,880
0
938
5,339
0
32,647
W
Khepri
blasmandor
Khepri
1,799
258
0
1,789
3,897
2,854
232
1,054
2,843
15,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
26,305
321
Minions Killed
248
0
Camps Cleared
0
963,638
Distance Traveled
995,978
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,684
568
63
6
0
207,465
5
L
Hercules
5,306
531
78
8
0
206,776
3
W
Sol
6,602
660
84
8
0
181,975
4
W
Danzaburou
6,299
630
60
6
0
187,617
0
W
Poseidon
6,322
632
90
9
0
187,644
3
L
Neith
4,864
486
37
4
0
186,364
3
L
Ymir
5,469
547
11
1
0
203,605
1
L
Tsukuyomi
4,982
498
59
6
0
191,768
1
W
Ratatoskr
6,125
613
65
7
0
202,374
3
W
Khepri
5,951
595
22
2
0
204,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role