Player Matchup

Nu Wa
Nu Wa
Apontesito
Nu Wa
Level 28
God Stats
5W - 5L
1,422 SR
Queue Stats
43W - 38L
1,571 Elo+
Party 1
Nemesis
Nemesis
Chinchulin10
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,808 Elo+
Solo
Skadi
Skadi
Kenniando
Skadi
Level 22
God Stats
2W - 5L
1,415 SR
Queue Stats
48W - 43L
1,572 Elo+
Party 1
King Arthur
King Arthur
Mrfalcon69
King Arthur
Level 7
God Stats
14W - 7L
1,840 SR
Queue Stats
23W - 13L
1,585 Elo+
Solo
Loki
Loki
masterpain6912
Loki
Level 14
God Stats
3W - 4L
1,418 SR
Queue Stats
14W - 12L
1,527 Elo+
Party 1
Team Averages
Level 15
1,519 SR
1,613 Elo+

VS

Team Averages
Level 22
1,548 SR
1,528 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Luper92
Yemoja
Level 26
God Stats
10W - 16L
1,453 SR
Queue Stats
20W - 29L
1,540 Elo+
Solo
Neith
Neith
OMeioGamer
Neith
Level 13
God Stats
4W - 4L
1,522 SR
Queue Stats
34W - 38L
1,548 Elo+
Solo
Da Ji
Da Ji
aeyebhc123
Da Ji
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,494 Elo+
Solo
Anubis
Anubis
oravnge5
Anubis
Level 27
God Stats
2W - 1L
1,764 SR
Queue Stats
28W - 19L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 7 / 3
10,350
941
14,393
12,753
3,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Chinchulin10
Nemesis
16
0 / 6 / 6
10,026
911
6,890
21,168
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Kenniando
Skadi
16
3 / 5 / 4
10,791
981
13,003
13,520
3,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Mrfalcon69
King Arthur
16
1 / 6 / 4
10,266
933
16,448
20,399
16,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 8 / 0
10,255
932
8,715
12,493
3,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

70

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 3 / 19
12,276
1,116
13,368
15,117
12,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Luper92
Yemoja
18
3 / 0 / 17
11,953
1,087
7,938
10,354
8,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
18
2 / 3 / 15
10,939
994
10,911
12,370
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
18
9 / 3 / 12
12,358
1,123
12,820
9,757
4,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
oravnge5
Anubis
19
13 / 0 / 16
14,030
1,275
30,762
15,508
6,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
111
9
Kills
32
32
Deaths
9
17
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
3
19
4.83
L
Nu Wa
2
7
3
0.5
L
Nemesis
Chinchulin10
Nemesis
0
6
6
0.5
L
Skadi
Kenniando
Skadi
3
5
4
1
W
Yemoja
Luper92
Yemoja
3
0
17
11.5
L
King Arthur
Mrfalcon69
King Arthur
1
6
4
0.5
W
Neith
2
3
15
3.17
W
Da Ji
9
3
12
5
L
3
8
0
0.38
W
Anubis
oravnge5
Anubis
13
0
16
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,449
Damage
75,799
80,333
Taken
63,106
34,098
Mitigated
36,546
3,499
Healing
21,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
13,368
3,649
977
2,050
15,117
12,092
0
2,483
12,404
126
27,399
L
Nu Wa
14,393
3,078
0
0
12,753
3,200
0
3,760
8,869
32,140
0
L
Nemesis
Chinchulin10
Nemesis
6,890
2,270
0
2,116
21,168
7,043
0
11,298
9,424
0
29,017
L
Skadi
Kenniando
Skadi
13,003
5,846
0
818
13,520
3,829
0
4,614
8,666
0
30,573
W
Yemoja
Luper92
Yemoja
7,938
1,171
5,884
2,033
10,354
8,807
0
3,334
6,722
21,165
0
L
King Arthur
Mrfalcon69
King Arthur
16,448
1,349
124
441
20,399
16,914
0
9,792
10,280
4,999
28,927
W
Neith
10,911
3,854
0
1,734
12,370
4,531
0
3,111
9,043
0
36,690
W
Da Ji
12,820
2,253
0
150
9,757
4,222
0
1,704
7,901
0
22,056
L
8,715
1,106
0
0
12,493
3,112
0
8,011
4,268
0
21,568
W
Anubis
oravnge5
Anubis
30,762
2,867
0
8,424
15,508
6,894
0
4,413
10,777
55,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
61,556
180
Minions Killed
218
9
Camps Cleared
5
1,087,860
Distance Traveled
1,132,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,276
1,116
15
1
0
242,971
0
L
Nu Wa
10,350
941
39
4
2
191,641
1
L
Nemesis
10,026
911
43
4
2
243,989
0
L
Skadi
10,791
981
33
3
1
220,260
1
W
Yemoja
11,953
1,087
24
2
1
216,094
0
L
King Arthur
10,266
933
40
4
2
237,638
0
W
Neith
10,939
994
63
6
0
220,175
0
W
Da Ji
12,358
1,123
22
2
3
226,043
0
L
Loki
10,255
932
25
2
2
194,332
0
W
Anubis
14,030
1,275
94
9
1
227,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role