Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
SolitarioKirito
Cerberus
Level 157
God Stats
3W - 2L
1,527 SR
Queue Stats
36W - 36L
1,593 Elo+
Party 1
Team Averages
Level 112
1,509 SR
1,531 Elo+

VS

Team Averages
Level 60
1,488 SR
1,402 Elo+
Scylla
Scylla
Gwonnypoo
Scylla
Level 69
God Stats
27W - 21L
1,615 SR
Queue Stats
77W - 86L
1,495 Elo+
Party 2
Medusa
Medusa
LlghtShadow
Medusa
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 42L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
woahsiah
Gilgamesh
Level 43
God Stats
3W - 4L
1,350 SR
Queue Stats
14W - 13L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 6 / 3
6,621
662
7,197
9,270
3,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
 
Artemis
9
3 / 6 / 1
6,574
657
5,037
7,627
3,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
10
0 / 2 / 5
6,389
639
3,463
9,393
7,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gwonnypoo
Scylla
13
11 / 1 / 2
8,899
890
11,616
8,080
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
12
0 / 3 / 10
7,196
720
6,658
7,546
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
woahsiah
Gilgamesh
10
3 / 1 / 6
7,290
729
5,577
7,093
4,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
14
14
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
6
3
0.58
L
Artemis
 
Artemis
3
6
1
0.58
W
Scylla
Gwonnypoo
Scylla
11
1
2
12
W
Medusa
0
3
10
1.67
L
Cerberus
0
2
5
1.25
W
Gilgamesh
woahsiah
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,697
Damage
23,851
26,290
Taken
22,719
13,659
Mitigated
9,423
3,628
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,197
677
0
914
9,270
3,553
0
5,054
3,977
0
20,244
L
Artemis
 
Artemis
5,037
2,082
0
737
7,627
3,007
0
4,149
3,478
0
15,595
W
Scylla
Gwonnypoo
Scylla
11,616
1,445
191
1,044
8,080
2,188
59
459
7,621
22,322
0
W
Medusa
6,658
3,016
0
717
7,546
2,784
1,134
1,599
5,947
0
29,660
L
Cerberus
3,463
135
110
1,867
9,393
7,099
0
2,836
6,320
12,776
0
W
Gilgamesh
woahsiah
Gilgamesh
5,577
1,090
816
1,039
7,093
4,451
180
1,505
5,588
0
9,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,584
Gold Earned
23,385
88
Minions Killed
101
4
Camps Cleared
3
437,225
Distance Traveled
531,501
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,621
662
32
3
1
169,744
2
L
Artemis
6,574
657
28
3
2
138,313
1
W
Scylla
8,899
890
36
4
1
183,652
3
W
Medusa
7,196
720
58
6
2
179,745
4
L
Cerberus
6,389
639
28
3
1
129,168
2
W
Gilgamesh
7,290
729
7
1
0
168,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role