Player Matchup

Pele
Pele
 
Pele
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Holy__Phantasm03
Merlin
Level 18
God Stats
7W - 9L
1,091 SR
Queue Stats
44W - 39L
1,162 Elo+
Party 1
King Arthur
King Arthur
djkakashi560
King Arthur
Level 6
God Stats
1W - 1L
1,453 SR
Queue Stats
6W - 6L
1,103 Elo+
Party 1
Team Averages
Level 30
1,348 SR
1,255 Elo+

VS

Team Averages
Level 62
1,481 SR
1,330 Elo+
Ra
Ra
JayShmooZe
Ra
Level 158
God Stats
0W - 1L
1,444 SR
Queue Stats
52W - 114L
1,182 Elo+
Party 2
Medusa
Medusa
ThoughtCandle67
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Party 2
Nemesis
Nemesis
smallking16
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
14 / 1 / 9
12,701
794
23,469
12,725
4,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 1 / 15
11,531
721
10,903
8,421
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
djkakashi560
King Arthur
13
2 / 2 / 18
10,558
660
2,216
8,982
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 2
9,314
582
4,086
12,333
2,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 8 / 0
9,742
609
9,436
12,583
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
smallking16
Nemesis
11
0 / 6 / 4
8,906
557
4,110
18,296
6,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
23
Kills
4
4
Deaths
23
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
1
9
18.5
W
7
1
15
14.5
L
1
9
2
0.22
L
3
8
0
0.38
W
King Arthur
djkakashi560
King Arthur
2
2
18
5.5
L
Nemesis
smallking16
Nemesis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,588
Damage
17,632
30,128
Taken
43,212
15,002
Mitigated
12,440
9,137
Healing
4,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
23,469
3,389
0
4,798
12,725
4,954
1,254
2,262
10,463
0
67,050
W
10,903
931
289
2,026
8,421
2,925
965
2,512
5,909
39,113
0
L
4,086
162
137
351
12,333
2,551
0
2,456
9,616
20,579
0
L
9,436
4,749
0
1,691
12,583
3,278
648
3,315
9,069
0
36,520
W
King Arthur
djkakashi560
King Arthur
2,216
728
0
2,024
8,982
7,123
286
710
8,272
0
8,118
L
Nemesis
smallking16
Nemesis
4,110
837
0
2,559
18,296
6,611
55
4,462
13,316
402
8,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,790
Gold Earned
27,962
155
Minions Killed
97
8
Camps Cleared
0
831,596
Distance Traveled
797,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,701
794
73
5
3
291,117
0
W
Merlin
11,531
721
68
4
4
281,506
0
L
Ra
9,314
582
37
2
0
256,418
0
L
Medusa
9,742
609
51
3
0
240,584
0
W
King Arthur
10,558
660
14
1
1
258,973
0
L
Nemesis
8,906
557
9
1
0
300,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role