Player Matchup

Medusa
Medusa
CHAPPiE_43
Medusa
Level 96
God Stats
3W - 0L
1,411 SR
Queue Stats
125W - 91L
1,559 Elo+
Party 1
Ao Kuang
Ao Kuang
Kaddysmoove_TyPm
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 87L
1,561 Elo+
Party 1
King Arthur
King Arthur
SuperDog35
King Arthur
Level 86
God Stats
7W - 6L
1,532 SR
Queue Stats
623W - 627L
1,464 Elo+
Solo
Anubis
Anubis
bolts21lt
Anubis
Level 124
God Stats
2W - 0L
1,602 SR
Queue Stats
159W - 131L
1,506 Elo+
Party 1
Agni
Agni
euskal_kali
Agni
Level 107
God Stats
3W - 3L
1,726 SR
Queue Stats
190W - 197L
1,447 Elo+
Solo
Team Averages
Level 108
1,554 SR
1,507 Elo+

VS

Team Averages
Level 141
1,522 SR
1,482 Elo+
Vulcan
Vulcan
Mr D4bs
Vulcan
Level 158
God Stats
3W - 6L
1,469 SR
Queue Stats
370W - 351L
1,499 Elo+
Solo
Tiamat
Tiamat
RIP_KOBE_BEAN824
Tiamat
Level 123
God Stats
3W - 3L
1,514 SR
Queue Stats
613W - 690L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
Level 160
God Stats
3W - 4L
1,575 SR
Queue Stats
274W - 281L
1,497 Elo+
Solo
Merlin
Merlin
igeekonabih18
Merlin
Level 117
God Stats
2W - 2L
1,447 SR
Queue Stats
92W - 112L
1,483 Elo+
Solo
Ymir
Ymir
mickal9090
Ymir
Level 147
God Stats
6W - 4L
1,606 SR
Queue Stats
333W - 339L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHAPPiE_43
Medusa
20
8 / 5 / 13
13,202
660
18,611
22,230
10,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 6 / 13
14,061
703
14,508
21,978
10,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
SuperDog35
King Arthur
20
2 / 3 / 23
14,413
721
8,248
36,850
49,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
bolts21lt
Anubis
20
11 / 4 / 13
14,107
705
22,641
23,273
13,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 17
13,405
670
16,750
17,499
7,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mr D4bs
Vulcan
19
2 / 5 / 9
11,976
599
23,996
12,379
5,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 9
12,882
644
22,968
21,342
10,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
20
3 / 4 / 12
12,858
643
29,992
16,903
7,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
4 / 7 / 9
13,427
671
19,149
20,390
8,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 7 / 6
10,667
533
8,559
14,795
16,427
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
29
Kills
18
19
Deaths
29
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
CHAPPiE_43
Medusa
8
5
13
2.9
W
6
6
13
2.08
L
Vulcan
Mr D4bs
Vulcan
2
5
9
1.3
L
6
6
9
1.75
W
King Arthur
SuperDog35
King Arthur
2
3
23
4.5
L
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
3
4
12
2.25
W
Anubis
bolts21lt
Anubis
11
4
13
4.38
W
2
1
17
10.5
L
4
7
9
1.21
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,758
Damage
104,664
121,830
Taken
85,809
91,486
Mitigated
49,201
58,558
Healing
27,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CHAPPiE_43
Medusa
18,611
5,156
2,082
3,600
22,230
10,458
3,679
13,397
8,833
0
38,164
W
14,508
4,031
3,628
7,215
21,978
10,067
210
12,967
9,011
23,175
0
L
Vulcan
Mr D4bs
Vulcan
23,996
6,640
1,257
2,946
12,379
5,459
302
7,724
4,655
35,934
0
L
22,968
990
1,617
6,954
21,342
10,851
176
13,976
7,366
40,708
0
W
King Arthur
SuperDog35
King Arthur
8,248
553
7,325
10,889
36,850
49,832
258
20,837
16,013
0
27,275
L
Ah Muzen Cab
Trialsnowball
Ah Muzen Cab
29,992
5,585
1,269
5,396
16,903
7,473
330
10,123
6,780
0
58,489
W
Anubis
bolts21lt
Anubis
22,641
199
2,606
10,094
23,273
13,608
855
15,283
7,990
46,776
0
W
16,750
638
6,088
5,031
17,499
7,521
849
12,188
5,311
60,021
0
L
19,149
921
1,294
5,263
20,390
8,991
347
12,573
7,817
54,707
0
L
8,559
93
1,203
582
14,795
16,427
0
9,503
5,292
14,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,188
Gold Earned
61,810
309
Minions Killed
207
0
Camps Cleared
0
1,953,912
Distance Traveled
1,630,791
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,202
660
75
4
0
369,194
0
W
Ao Kuang
14,061
703
27
1
0
374,175
2
L
Vulcan
11,976
599
37
2
0
391,625
0
L
Tiamat
12,882
644
35
2
0
329,078
0
W
King Arthur
14,413
721
37
2
0
423,735
4
L
Ah Muzen Cab
12,858
643
58
3
0
356,811
1
W
Anubis
14,107
705
67
3
0
365,347
0
W
Agni
13,405
670
103
5
0
421,461
8
L
Merlin
13,427
671
68
3
0
336,853
1
L
Ymir
10,667
533
9
0
0
216,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role