Player Matchup

Terra
Terra
BraveUndead
Terra
Level 23
God Stats
0W - 1L
1,723 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2
Thanatos
Thanatos
Pessimo
Thanatos
Level 81
God Stats
3W - 3L
1,613 SR
Queue Stats
207W - 138L
1,640 Elo+
Party 2
Zeus
Zeus
YourGuyLuthar
Zeus
Level 16
God Stats
0W - 1L
1,183 SR
Queue Stats
4W - 4L
1,513 Elo+
Solo
Team Averages
Level 40
1,507 SR
1,551 Elo+

VS

Team Averages
Level 34
1,552 SR
1,439 Elo+
Sol
Sol
Bionic1515
Sol
Level 24
God Stats
23W - 14L
1,598 SR
Queue Stats
120W - 138L
1,419 Elo+
Solo
Medusa
Medusa
FluffMasterFlexx
Medusa
Level 51
God Stats
30W - 16L
1,588 SR
Queue Stats
110W - 116L
1,528 Elo+
Party 1
Gilgamesh
Gilgamesh
Katostrophic
Gilgamesh
Level 27
God Stats
1W - 2L
1,468 SR
Queue Stats
9W - 15L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
7,774
648
1,948
9,681
9,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Pessimo
Thanatos
11
2 / 4 / 3
7,747
646
7,307
11,074
4,476
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 7 / 2
7,989
666
8,210
9,131
3,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,239
687
10,119
7,237
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
5 / 1 / 7
9,136
761
8,582
7,999
2,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
Katostrophic
Gilgamesh
13
6 / 1 / 5
9,204
767
6,533
9,389
5,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
5
Kills
12
12
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
0
1
5
2.5
W
5
1
7
8.5
W
Gilgamesh
Katostrophic
Gilgamesh
6
1
5
8.5
L
Thanatos
Pessimo
Thanatos
2
4
3
0.88
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,465
Damage
25,234
29,886
Taken
24,625
17,142
Mitigated
10,836
10,935
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,119
2,517
185
2,307
7,237
2,588
0
3,420
3,817
33,226
2,781
L
1,948
310
1,088
2,169
9,681
9,506
0
2,614
7,067
13,441
0
W
8,582
3,081
0
2,894
7,999
2,855
1,714
2,612
5,387
0
45,808
W
Gilgamesh
Katostrophic
Gilgamesh
6,533
1,528
0
1,499
9,389
5,393
96
4,517
4,872
0
17,090
L
Thanatos
Pessimo
Thanatos
7,307
1,310
0
6,367
11,074
4,476
99
3,680
7,394
0
17,449
L
8,210
621
87
1,224
9,131
3,160
0
3,248
5,883
25,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,510
Gold Earned
26,579
102
Minions Killed
150
2
Camps Cleared
9
613,655
Distance Traveled
698,738
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,239
687
57
5
6
204,180
0
L
Terra
7,774
648
27
2
1
234,905
1
W
Medusa
9,136
761
66
6
2
242,174
3
W
Gilgamesh
9,204
767
27
2
1
252,384
0
L
Thanatos
7,747
646
29
2
0
220,115
2
L
Zeus
7,989
666
46
4
1
158,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role