Player Matchup

Zeus
Zeus
Aki0110
Zeus
Level 16
God Stats
0W - 6L
1,210 SR
Queue Stats
14W - 29L
1,359 Elo+
Solo
Cerberus
Cerberus
patryksabina533
Cerberus
Level 8
God Stats
5W - 7L
1,455 SR
Queue Stats
10W - 15L
1,259 Elo+
Party 1
Odin
Odin
roko_1-23
Odin
Level 67
God Stats
8W - 10L
1,429 SR
Queue Stats
171W - 245L
1,301 Elo+
Party 1
Team Averages
Level 30
1,365 SR
1,306 Elo+

VS

Team Averages
Level 29
1,360 SR
1,390 Elo+
Ne Zha
Ne Zha
Supershot2003
Ne Zha
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 103L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Tact1c__Play3r
Ah Puch
Level 15
God Stats
30W - 23L
1,538 SR
Queue Stats
31W - 26L
1,428 Elo+
Solo
Ymir
Ymir
Warrior_924
Ymir
Level 7
God Stats
1W - 4L
1,042 SR
Queue Stats
5W - 13L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Aki0110
Zeus
8
1 / 6 / 1
6,170
617
3,155
7,500
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
9
0 / 4 / 3
6,110
611
2,196
11,201
6,828
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
9
2 / 4 / 1
6,792
679
3,577
10,845
6,396
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
8,155
816
10,679
7,327
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 0 / 7
8,193
819
12,189
3,652
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 0
5,585
559
214
2,874
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
14
14
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Aki0110
Zeus
1
6
1
0.25
W
8
1
5
10.5
W
6
0
7
9.5
W
0
2
0
0
L
Cerberus
0
4
3
0.38
L
Odin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,928
Damage
23,082
29,546
Taken
13,853
15,256
Mitigated
5,304
4,755
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Aki0110
Zeus
3,155
639
430
630
7,500
2,032
0
4,220
3,280
13,239
0
W
10,679
3,918
0
2,559
7,327
2,540
590
3,678
3,649
0
30,640
W
12,189
320
0
1,092
3,652
1,346
288
1,751
1,901
29,361
0
W
214
124
0
293
2,874
1,418
0
556
2,318
2,457
0
L
Cerberus
2,196
267
0
1,074
11,201
6,828
0
4,209
6,992
10,991
0
L
Odin
3,577
621
429
2,192
10,845
6,396
18
3,974
6,871
0
8,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,072
Gold Earned
21,933
68
Minions Killed
101
0
Camps Cleared
8
463,121
Distance Traveled
431,273
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,170
617
31
3
0
135,829
3
W
Ne Zha
8,155
816
42
4
6
179,528
3
W
Ah Puch
8,193
819
54
5
2
194,846
2
W
Ymir
5,585
559
5
1
0
56,899
0
L
Cerberus
6,110
611
24
2
0
151,724
0
L
Odin
6,792
679
13
1
0
175,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role