Player Matchup

Hel
Hel
 
Hel
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Gumer_Officialy
Baron Samedi
Level 105
God Stats
2W - 2L
1,708 SR
Queue Stats
142W - 129L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
PhoenixGearfried
Ao Kuang
Level 67
God Stats
10W - 10L
1,504 SR
Queue Stats
105W - 121L
1,420 Elo+
Solo
Odin
Odin
Reikon013
Odin
Level 101
God Stats
11W - 8L
1,629 SR
Queue Stats
386W - 454L
1,343 Elo+
Solo
Team Averages
Level 87
1,568 SR
1,434 Elo+

VS

Team Averages
Level 64
1,480 SR
1,350 Elo+
Bellona
Bellona
JhonnatanWG
Bellona
Level 125
God Stats
114W - 89L
1,520 SR
Queue Stats
450W - 492L
1,403 Elo+
Solo
Geb
Geb
Time_Kakashi
Geb
Level 60
God Stats
4W - 3L
1,423 SR
Queue Stats
21W - 28L
1,368 Elo+
Party 2
Yemoja
Yemoja
angeldustzin
Yemoja
Level 21
God Stats
3W - 1L
1,686 SR
Queue Stats
21W - 34L
1,339 Elo+
Party 2
Xing Tian
Xing Tian
l JhoWw l
Xing Tian
Level 67
God Stats
2W - 6L
1,340 SR
Queue Stats
75W - 85L
1,259 Elo+
Party 1
Izanami
Izanami
zKakaxez
Izanami
Level 46
God Stats
9W - 14L
1,433 SR
Queue Stats
130W - 173L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 1 / 0
3,068
614
1,235
1,725
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
 
Neith
4
0 / 0 / 0
2,954
591
2,313
2,183
382
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Gumer_Officialy
Baron Samedi
1
0 / 0 / 0
2,424
485
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
2,962
592
271
1,894
431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
5
0 / 0 / 0
3,268
654
1,417
2,214
653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JhonnatanWG
Bellona
7
1 / 0 / 0
4,327
865
748
2,659
1,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 0 / 0
3,118
624
460
1,691
589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
6
0 / 0 / 0
3,425
685
854
803
309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
l JhoWw l
Xing Tian
5
0 / 0 / 0
3,380
676
898
2,612
1,231
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
zKakaxez
Izanami
5
0 / 0 / 0
3,102
620
1,374
2,791
441
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
1
0
0
L
Neith
 
Neith
0
0
0
0
L
Baron Samedi
Gumer_Officialy
Baron Samedi
0
0
0
0
W
Bellona
JhonnatanWG
Bellona
1
0
0
1
L
0
0
0
0
L
Odin
0
0
0
0
W
0
0
0
0
W
Yemoja
0
0
0
0
W
Xing Tian
l JhoWw l
Xing Tian
0
0
0
0
W
Izanami
zKakaxez
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,236
Damage
4,334
8,016
Taken
10,556
1,768
Mitigated
3,908
3,598
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,235
344
0
530
1,725
302
0
0
1,725
7,636
0
L
Neith
 
Neith
2,313
811
0
1,273
2,183
382
0
548
1,635
0
11,912
L
Baron Samedi
Gumer_Officialy
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
JhonnatanWG
Bellona
748
273
0
1,385
2,659
1,338
0
1,097
1,424
0
19,120
L
271
102
0
788
1,894
431
0
602
1,142
6,210
0
L
Odin
1,417
28
0
1,007
2,214
653
0
846
1,302
0
7,041
W
460
64
0
1,130
1,691
589
0
0
1,691
7,531
0
W
Yemoja
854
163
25
220
803
309
342
271
532
8,021
0
W
Xing Tian
l JhoWw l
Xing Tian
898
63
119
1,064
2,612
1,231
0
0
2,612
4,668
0
W
Izanami
zKakaxez
Izanami
1,374
1,094
170
1,633
2,791
441
87
0
2,791
0
12,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,676
Gold Earned
17,352
63
Minions Killed
124
0
Camps Cleared
0
332,420
Distance Traveled
459,495
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,068
614
11
2
0
61,671
1
L
Neith
2,954
591
24
5
0
100,230
3
L
Baron Samedi
2,424
485
0
0
0
0
0
W
Bellona
4,327
865
50
10
0
90,086
2
L
Ao Kuang
2,962
592
19
4
0
72,763
0
L
Odin
3,268
654
9
2
0
97,756
0
W
Geb
3,118
624
19
4
0
98,644
0
W
Yemoja
3,425
685
16
3
0
90,359
1
W
Xing Tian
3,380
676
12
2
0
93,538
1
W
Izanami
3,102
620
27
5
0
86,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role