Player Matchup

Scylla
Scylla
DaeDaeFOA
Scylla
Level 98
God Stats
26W - 30L
1,479 SR
Queue Stats
283W - 257L
1,521 Elo+
Party 2
Tyr
Tyr
ResakoffGamer
Tyr
Level 159
God Stats
26W - 37L
1,499 SR
Queue Stats
684W - 788L
1,591 Elo+
Solo
Chiron
Chiron
Tererizer
Chiron
Level 66
God Stats
11W - 1L
2,070 SR
Queue Stats
127W - 121L
1,537 Elo+
Party 2
Team Averages
Level 108
1,683 SR
1,550 Elo+

VS

Team Averages
Level 82
1,446 SR
1,565 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ayo The Gawd
Ah Muzen Cab
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 174L
1,591 Elo+
Party 1
Kukulkan
Kukulkan
Its Fish Nasty
Kukulkan
Level 81
God Stats
0W - 2L
1,339 SR
Queue Stats
65W - 45L
1,606 Elo+
Party 1
Ares
Ares
TheRealPgletOG
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaeDaeFOA
Scylla
17
3 / 3 / 13
12,950
719
14,650
7,993
2,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 7
12,878
715
13,657
21,254
21,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
Tererizer
Chiron
16
8 / 7 / 7
12,852
714
15,707
16,301
5,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ayo The Gawd
Ah Muzen Cab
15
5 / 6 / 6
11,597
644
15,924
13,880
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
15
3 / 8 / 5
11,383
632
10,180
14,733
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 5
12,311
684
7,816
19,531
24,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
17
Kills
12
12
Deaths
17
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Ayo The Gawd
Ah Muzen Cab
5
6
6
1.33
W
Scylla
DaeDaeFOA
Scylla
3
3
13
3.17
L
Kukulkan
3
8
5
0.69
W
6
2
7
4.75
W
Chiron
Tererizer
Chiron
8
7
7
1.64
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,014
Damage
33,920
45,548
Taken
48,144
28,700
Mitigated
37,076
9,059
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Ayo The Gawd
Ah Muzen Cab
15,924
7,087
0
1,317
13,880
6,274
110
5,250
8,254
0
43,968
W
Scylla
DaeDaeFOA
Scylla
14,650
677
0
0
7,993
2,164
1,821
3,670
4,197
75,582
0
L
Kukulkan
10,180
795
0
302
14,733
5,959
0
6,444
7,964
48,466
0
W
13,657
903
0
4,594
21,254
21,279
165
5,171
15,752
8,105
27,070
W
Chiron
Tererizer
Chiron
15,707
7,993
890
3,575
16,301
5,257
800
8,907
7,155
0
42,677
L
7,816
93
0
1,196
19,531
24,843
0
5,842
13,032
12,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,680
Gold Earned
35,291
268
Minions Killed
170
11
Camps Cleared
4
1,012,351
Distance Traveled
911,672
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,597
644
55
3
0
312,301
2
W
Scylla
12,950
719
144
8
7
327,499
2
L
Kukulkan
11,383
632
99
6
4
279,623
2
W
Tyr
12,878
715
66
4
2
398,439
8
W
Chiron
12,852
714
58
3
2
286,413
0
L
Ares
12,311
684
16
1
0
319,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role