Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
WahKia
Arachne
Level 126
God Stats
8W - 13L
1,200 SR
Queue Stats
265W - 290L
1,277 Elo+
Party 1
Skadi
Skadi
steelo_bling
Skadi
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 130L
1,220 Elo+
Party 1
Team Averages
Level 90
1,440 SR
1,399 Elo+

VS

Team Averages
Level 98
1,326 SR
1,330 Elo+
Cabrakan
Cabrakan
Hexagradior
Cabrakan
Level 105
God Stats
3W - 3L
1,203 SR
Queue Stats
651W - 696L
1,298 Elo+
Party 2
Anubis
Anubis
HeyLucidDreamer
Anubis
Level 68
God Stats
1W - 5L
1,276 SR
Queue Stats
161W - 168L
1,406 Elo+
Solo
Guan Yu
Guan Yu
Katsmasher14
Guan Yu
Level 128
God Stats
0W - 2L
1,193 SR
Queue Stats
304W - 336L
1,304 Elo+
Solo
Raijin
Raijin
Mr meeseek2608
Raijin
Level 33
God Stats
1W - 2L
1,469 SR
Queue Stats
44W - 70L
1,305 Elo+
Solo
Hachiman
Hachiman
UnderALunaLight
Hachiman
Level 157
God Stats
25W - 24L
1,490 SR
Queue Stats
1,598W - 1,705L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
10 / 2 / 16
11,746
979
22,621
12,726
5,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
16
0 / 5 / 20
9,952
829
6,293
17,521
20,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
 
Fenrir
15
7 / 3 / 9
9,354
780
5,922
10,004
5,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
WahKia
Arachne
14
2 / 9 / 12
9,537
795
9,396
15,104
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 5 / 13
11,477
956
17,048
11,777
5,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Hexagradior
Cabrakan
15
5 / 4 / 11
9,187
766
9,763
12,856
15,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 6 / 10
8,920
743
10,768
12,541
6,775
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Katsmasher14
Guan Yu
13
0 / 11 / 10
7,786
649
4,568
17,074
10,406
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 11
9,720
810
10,632
12,127
4,641
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
18
9 / 5 / 10
10,997
916
13,980
12,977
8,097
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
76
30
Kills
24
24
Deaths
30
70
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
2
16
9
W
Terra
 
Terra
0
5
20
2
W
Fenrir
 
Fenrir
7
3
9
3.83
L
Cabrakan
Hexagradior
Cabrakan
5
4
11
2.63
L
3
6
10
1.33
L
Guan Yu
Katsmasher14
Guan Yu
0
11
10
0.45
L
7
4
11
3.13
L
Hachiman
9
5
10
2.8
W
Arachne
WahKia
Arachne
2
9
12
0.89
W
11
5
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,280
Damage
49,711
67,132
Taken
67,575
41,854
Mitigated
45,461
25,974
Healing
20,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,621
10,279
761
7,964
12,726
5,486
2,961
4,242
8,484
49,386
0
W
Terra
 
Terra
6,293
1,348
2,810
5,806
17,521
20,660
255
8,955
8,566
11,408
0
W
Fenrir
 
Fenrir
5,922
1,052
637
1,314
10,004
5,165
632
3,260
6,744
0
11,197
L
Cabrakan
Hexagradior
Cabrakan
9,763
918
914
2,885
12,856
15,542
161
6,292
6,564
20,319
0
L
10,768
722
1,618
2,416
12,541
6,775
326
4,919
7,622
21,728
0
L
Guan Yu
Katsmasher14
Guan Yu
4,568
853
3,451
2,518
17,074
10,406
168
7,755
9,319
0
10,059
L
10,632
2,300
1,743
3,639
12,127
4,641
372
4,828
7,299
17,778
0
L
Hachiman
13,980
6,222
0
1,608
12,977
8,097
929
5,120
7,857
0
32,843
W
Arachne
WahKia
Arachne
9,396
5,703
739
3,252
15,104
5,383
1,021
8,957
6,147
0
12,254
W
17,048
8,414
798
1,893
11,777
5,160
77
5,749
6,028
0
34,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,066
Gold Earned
46,610
111
Minions Killed
130
0
Camps Cleared
0
1,141,878
Distance Traveled
967,718
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,746
979
61
5
0
225,221
1
W
Terra
9,952
829
8
1
0
232,625
0
W
Fenrir
9,354
780
11
1
0
257,424
2
L
Cabrakan
9,187
766
27
2
0
182,495
0
L
Anubis
8,920
743
23
2
0
179,416
0
L
Guan Yu
7,786
649
12
1
0
202,897
5
L
Raijin
9,720
810
20
2
0
214,933
0
L
Hachiman
10,997
916
48
4
0
187,977
0
W
Arachne
9,537
795
3
0
0
203,513
0
W
Skadi
11,477
956
28
2
0
223,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role