Player Matchup

Nemesis
Nemesis
Dexar1ty
Nemesis
Level 28
God Stats
1W - 3L
1,418 SR
Queue Stats
41W - 36L
1,395 Elo+
Party 2
Tiamat
Tiamat
Gingerbilly92
Tiamat
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
96W - 124L
1,334 Elo+
Solo
Artemis
Artemis
Token141
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Solo
Terra
Terra
xxARTEKxx
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,481 Elo+
Party 2
Thanatos
Thanatos
yusikito
Thanatos
Level 15
God Stats
2W - 2L
1,612 SR
Queue Stats
19W - 33L
1,336 Elo+
Solo
Team Averages
Level 25
1,506 SR
1,381 Elo+

VS

Team Averages
Level 40
1,424 SR
1,414 Elo+
Kumbhakarna
Kumbhakarna
ElBigi
Kumbhakarna
Level 145
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 33L
1,379 Elo+
Party 1
Guan Yu
Guan Yu
GodMooze97
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Serqet
Serqet
KingOax
Serqet
Level 17
God Stats
6W - 10L
1,461 SR
Queue Stats
27W - 23L
1,398 Elo+
Party 1
Hera
Hera
MaraCL
Hera
Level 7
God Stats
3W - 0L
1,362 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Simb0L
Aphrodite
Level 27
God Stats
5W - 2L
1,298 SR
Queue Stats
8W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dexar1ty
Nemesis
15
3 / 11 / 2
10,211
340
6,922
23,935
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 10 / 8
10,809
360
12,799
19,123
10,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
Token141
Artemis
17
6 / 11 / 2
11,775
393
18,584
21,873
8,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
xxARTEKxx
Terra
16
4 / 0 / 7
12,060
402
18,164
26,770
28,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
yusikito
Thanatos
14
0 / 23 / 5
10,124
337
6,582
27,228
10,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElBigi
Kumbhakarna
20
28 / 0 / 6
16,206
540
34,821
28,645
35,017
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
GodMooze97
Guan Yu
13
1 / 11 / 10
10,636
355
3,829
21,710
22,023
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Serqet
KingOax
Serqet
20
21 / 1 / 14
16,222
541
33,387
19,080
9,280
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
MaraCL
Hera
16
1 / 4 / 14
12,087
403
11,096
14,781
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Aphrodite
Simb0L
Aphrodite
17
0 / 0 / 18
12,866
429
9,606
14,775
14,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
113
14
Kills
51
55
Deaths
16
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Dexar1ty
Nemesis
3
11
2
0.36
W
Kumbhakarna
ElBigi
Kumbhakarna
28
0
6
31
L
1
10
8
0.5
W
Guan Yu
GodMooze97
Guan Yu
1
11
10
0.55
W
Serqet
KingOax
Serqet
21
1
14
28
W
Hera
MaraCL
Hera
1
4
14
2
W
Aphrodite
Simb0L
Aphrodite
0
0
18
9
L
Artemis
Token141
Artemis
6
11
2
0.64
L
Terra
xxARTEKxx
Terra
4
0
7
7.5
L
Thanatos
yusikito
Thanatos
0
23
5
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,051
Damage
92,739
118,929
Taken
98,991
66,523
Mitigated
85,606
27,229
Healing
38,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Dexar1ty
Nemesis
6,922
1,153
0
4,544
23,935
8,145
469
10,730
11,479
0
50,113
W
Kumbhakarna
ElBigi
Kumbhakarna
34,821
2,050
611
2,491
28,645
35,017
3,433
6,172
22,066
105,632
0
L
12,799
279
188
2,628
19,123
10,525
0
4,606
13,533
66,817
0
W
Guan Yu
GodMooze97
Guan Yu
3,829
1,117
582
1,418
21,710
22,023
405
5,885
15,480
0
20,983
W
Serqet
KingOax
Serqet
33,387
8,952
0
8,794
19,080
9,280
2,595
4,620
14,296
0
141,187
W
Hera
MaraCL
Hera
11,096
3,184
0
4,996
14,781
4,826
1,879
6,510
8,033
52,806
0
W
Aphrodite
Simb0L
Aphrodite
9,606
998
9,875
10,136
14,775
14,460
1,016
6,368
8,153
47,675
0
L
Artemis
Token141
Artemis
18,584
7,258
639
3,213
21,873
8,442
796
9,044
12,401
0
67,595
L
Terra
xxARTEKxx
Terra
18,164
3,233
2,148
10,119
26,770
28,535
0
12,191
13,601
53,364
0
L
Thanatos
yusikito
Thanatos
6,582
2,211
0
3,750
27,228
10,876
1,378
17,209
9,313
0
39,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,979
Gold Earned
68,017
406
Minions Killed
543
0
Camps Cleared
0
2,279,672
Distance Traveled
2,595,355
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,211
340
87
3
0
465,991
2
W
Kumbhakarna
16,206
540
132
4
0
575,446
0
L
Tiamat
10,809
360
97
3
0
494,987
0
W
Guan Yu
10,636
355
39
1
0
417,275
1
W
Serqet
16,222
541
175
6
0
660,874
2
W
Hera
12,087
403
114
4
0
413,461
5
W
Aphrodite
12,866
429
83
3
0
528,299
1
L
Artemis
11,775
393
108
4
0
384,703
5
L
Terra
12,060
402
45
2
0
584,474
7
L
Thanatos
10,124
337
69
2
0
349,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role