Player Matchup

Janus
Janus
Epic90sKid
Janus
Level 65
God Stats
11W - 21L
1,297 SR
Queue Stats
76W - 105L
1,311 Elo+
Party 2
Cerberus
Cerberus
killjoy_clown93
Cerberus
Level 60
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,222 Elo+
Solo
Tyr
Tyr
sunniestjoker43
Tyr
Level 81
God Stats
2W - 1L
1,811 SR
Queue Stats
240W - 283L
1,332 Elo+
Party 2
Team Averages
Level 69
1,451 SR
1,288 Elo+

VS

Team Averages
Level 77
1,316 SR
1,160 Elo+
Arachne
Arachne
 
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Macho11bebe1
Fenrir
Level 63
God Stats
2W - 13L
1,177 SR
Queue Stats
7W - 40L
988 Elo+
Party 1
Skadi
Skadi
Solyaniz
Skadi
Level 25
God Stats
1W - 2L
1,270 SR
Queue Stats
7W - 40L
993 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
8 / 6 / 10
14,505
691
18,228
15,248
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
8
0 / 4 / 5
10,365
494
366
4,730
1,918
18
12 / 2 / 4
14,964
713
15,513
20,274
31,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 6 / 4
15,740
750
23,731
21,466
10,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
14
1 / 9 / 4
12,473
594
2,553
15,649
6,026
Skadi
Solyaniz
Skadi
11
0 / 5 / 2
11,072
527
850
7,327
2,237

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
20
Kills
9
12
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
8
6
4
1.67
L
Janus
8
6
10
2.17
W
Fenrir
1
9
4
0.33
W
Skadi
Solyaniz
Skadi
0
5
2
0.2
L
Cerberus
0
4
5
0.63
L
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
27,134
40,252
Taken
44,442
38,026
Mitigated
19,003
7,049
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
23,731
17,703
0
7,356
21,466
10,740
3,315
7,449
14,017
0
81,782
L
Janus
18,228
420
120
1,502
15,248
4,338
40
511
14,737
83,873
0
W
Fenrir
2,553
670
0
379
15,649
6,026
0
7,518
8,131
0
9,900
W
Skadi
Solyaniz
Skadi
850
452
0
120
7,327
2,237
167
5,021
2,306
0
7,790
L
Cerberus
366
0
0
50
4,730
1,918
0
0
4,730
1,981
0
L
15,513
6,093
734
4,643
20,274
31,770
112
164
20,110
2,061
40,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
39,285
231
Minions Killed
110
10
Camps Cleared
5
792,000
Distance Traveled
812,876
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,740
750
85
4
4
349,051
0
L
Janus
14,505
691
166
8
5
325,690
0
W
Fenrir
12,473
594
14
1
1
300,434
0
W
Skadi
11,072
527
11
1
0
163,391
0
L
Cerberus
10,365
494
3
0
0
94,017
0
L
Tyr
14,964
713
62
3
5
372,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role