Player Matchup

Discordia
Discordia
Darijo13
Discordia
Level 27
God Stats
1W - 0L
1,673 SR
Queue Stats
44W - 17L
1,687 Elo+
Party 1
Guan Yu
Guan Yu
Djbezksywy
Guan Yu
Level 25
God Stats
5W - 0L
1,730 SR
Queue Stats
32W - 13L
1,675 Elo+
Party 1
Olorun
Olorun
Dohovsky
Olorun
Level 22
God Stats
4W - 1L
1,631 SR
Queue Stats
25W - 10L
1,664 Elo+
Party 1
Team Averages
Level 25
1,678 SR
1,675 Elo+

VS

Team Averages
Level 59
1,507 SR
1,446 Elo+
Merlin
Merlin
 
Merlin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DevilDrag00n
Bacchus
Level 26
God Stats
4W - 5L
1,499 SR
Queue Stats
8W - 11L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
beechybeach
Tsukuyomi
Level 98
God Stats
1W - 1L
1,522 SR
Queue Stats
264W - 283L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Darijo13
Discordia
14
2 / 0 / 13
10,052
670
16,109
6,252
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Djbezksywy
Guan Yu
14
5 / 5 / 7
10,145
676
6,070
17,159
19,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Dohovsky
Olorun
15
8 / 2 / 7
10,973
732
16,487
14,144
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 7
8,327
555
11,844
11,918
4,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
DevilDrag00n
Bacchus
11
2 / 4 / 5
9,281
619
7,631
19,250
18,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
beechybeach
Tsukuyomi
12
5 / 7 / 2
9,129
609
8,585
12,825
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
7
7
Deaths
15
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
7
0.88
W
Discordia
Darijo13
Discordia
2
0
13
8.5
L
Bacchus
DevilDrag00n
Bacchus
2
4
5
1.13
W
Guan Yu
Djbezksywy
Guan Yu
5
5
7
1.7
W
Olorun
Dohovsky
Olorun
8
2
7
5.75
L
Tsukuyomi
beechybeach
Tsukuyomi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
28,060
37,555
Taken
43,993
30,042
Mitigated
28,803
20,539
Healing
3,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,844
269
0
299
11,918
4,616
0
9,942
1,976
42,361
0
W
Discordia
Darijo13
Discordia
16,109
899
0
628
6,252
2,408
1,252
3,313
2,690
40,630
0
L
Bacchus
DevilDrag00n
Bacchus
7,631
1,032
0
2,763
19,250
18,861
0
12,502
6,748
16,597
0
W
Guan Yu
Djbezksywy
Guan Yu
6,070
885
6,998
7,895
17,159
19,757
342
8,294
8,341
0
18,461
W
Olorun
Dohovsky
Olorun
16,487
6,767
284
4,734
14,144
7,877
534
7,347
6,467
50,553
5,880
L
Tsukuyomi
beechybeach
Tsukuyomi
8,585
2,656
0
208
12,825
5,326
0
9,040
3,785
0
21,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
26,737
168
Minions Killed
123
8
Camps Cleared
3
790,591
Distance Traveled
746,346
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,327
555
79
5
2
225,492
1
W
Discordia
10,052
670
59
4
2
250,035
2
L
Bacchus
9,281
619
16
1
1
269,778
5
W
Guan Yu
10,145
676
17
1
1
281,720
4
W
Olorun
10,973
732
92
6
5
258,836
0
L
Tsukuyomi
9,129
609
28
2
0
251,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role