Player Matchup

Camazotz
Camazotz
Silver IV
 
Camazotz
Silver IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Bronze II
 
Chernobog
Bronze II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver IV
 
Hel
Silver IV
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
Light678
Sobek
Silver II
Level 64
God Stats
7W - 11L
1,543 SR
Queue Stats
25W - 38L
1,056 MMR
Solo
Cliodhna
Cliodhna
Silver I
SzymOff1
Cliodhna
Silver I
Level 118
God Stats
1W - 0L
1,784 SR
Queue Stats
67W - 73L
1,146 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,565 SR
1,340 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,512 SR
726 MMR
Bakasura
Bakasura
Bronze I
BoneNSkin
Bakasura
Bronze I
Level 68
God Stats
1W - 3L
1,219 SR
Queue Stats
53W - 81L
294 MMR
Solo
Ymir
Ymir
Silver IV
NexuSh4me
Ymir
Silver IV
Level 160
God Stats
6W - 8L
1,465 SR
Queue Stats
70W - 90L
695 MMR
Solo
Tiamat
Tiamat
Silver III
Orysai
Tiamat
Silver III
Level 126
God Stats
0W - 2L
1,528 SR
Queue Stats
72W - 75L
888 MMR
Solo
Achilles
Achilles
Silver V
chmur0n
Achilles
Silver V
Level 146
God Stats
6W - 8L
1,700 SR
Queue Stats
323W - 340L
493 MMR
Solo
Artemis
Artemis
Silver I
ketcherr
Artemis
Silver I
Level 126
God Stats
5W - 3L
1,649 SR
Queue Stats
29W - 34L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
3 / 0 / 7
9,712
571
11,914
18,888
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
 
Chernobog
14
1 / 1 / 5
8,690
511
5,555
7,788
2,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
14
4 / 1 / 4
8,647
509
6,503
6,788
3,189
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Light678
Sobek
12
2 / 0 / 5
8,254
486
3,189
12,305
9,294
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
SzymOff1
Cliodhna
14
4 / 2 / 7
8,901
524
10,554
13,243
4,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaLokiCu ChulainnMulan

VS

Bans
SolGebMorgan Le FayIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BoneNSkin
Bakasura
17
1 / 1 / 1
9,677
569
3,786
11,975
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
1 / 4 / 0
7,311
430
5,734
9,713
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Orysai
Tiamat
12
1 / 2 / 0
7,760
456
5,582
8,196
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
chmur0n
Achilles
15
1 / 5 / 0
8,272
487
12,924
19,802
17,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
ketcherr
Artemis
14
0 / 2 / 1
8,386
493
5,424
6,998
2,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
14
Kills
4
4
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
7
6.5
W
Chernobog
 
Chernobog
1
1
5
3.5
W
Hel
 
Hel
4
1
4
6
L
Bakasura
BoneNSkin
Bakasura
1
1
1
1.5
W
Sobek
Light678
Sobek
2
0
5
4.5
L
Ymir
1
4
0
0.25
L
Tiamat
Orysai
Tiamat
1
2
0
0.5
W
Cliodhna
SzymOff1
Cliodhna
4
2
7
3.75
L
Achilles
chmur0n
Achilles
1
5
0
0.2
L
Artemis
ketcherr
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
33,450
59,012
Taken
56,684
33,310
Mitigated
35,452
31,664
Healing
19,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
11,914
2,215
0
10,957
18,888
13,432
285
2,157
16,411
7,808
50,663
W
Chernobog
 
Chernobog
5,555
3,796
0
1,874
7,788
2,946
1,407
1,271
6,401
0
52,356
W
Hel
 
Hel
6,503
281
4,272
3,923
6,788
3,189
697
2,228
4,115
64,891
0
L
Bakasura
BoneNSkin
Bakasura
3,786
3,019
0
7,559
11,975
4,424
0
1,793
10,094
0
59,764
W
Sobek
Light678
Sobek
3,189
442
2,349
3,877
12,305
9,294
128
3,237
8,338
17,894
0
L
Ymir
5,734
502
0
1,932
9,713
8,626
575
3,099
6,484
26,474
0
L
Tiamat
Orysai
Tiamat
5,582
407
0
2,505
8,196
3,192
0
3,473
4,723
37,439
0
W
Cliodhna
SzymOff1
Cliodhna
10,554
1,481
0
4,412
13,243
4,449
154
2,117
10,742
0
67,249
L
Achilles
chmur0n
Achilles
12,924
2,413
0
6,014
19,802
17,020
890
2,575
16,131
5,773
45,049
L
Artemis
ketcherr
Artemis
5,424
2,050
0
1,542
6,998
2,190
0
677
6,275
0
49,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,204
Gold Earned
41,406
464
Minions Killed
436
0
Camps Cleared
0
1,810,881
Distance Traveled
1,685,405
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,712
571
111
7
0
366,192
1
W
Chernobog
8,690
511
122
7
0
341,021
0
W
Hel
8,647
509
112
7
0
360,493
14
L
Bakasura
9,677
569
149
9
0
437,342
2
W
Sobek
8,254
486
18
1
0
350,486
9
L
Ymir
7,311
430
41
2
0
314,509
7
L
Tiamat
7,760
456
65
4
0
324,719
9
W
Cliodhna
8,901
524
101
6
0
392,689
8
L
Achilles
8,272
487
80
5
0
298,887
0
L
Artemis
8,386
493
101
6
0
309,948
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role