Player Matchup

Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Goldenwind91
Kukulkan
Level 7
God Stats
3W - 3L
1,326 SR
Queue Stats
21W - 16L
1,570 Elo+
Solo
Guan Yu
Guan Yu
Reidis10
Guan Yu
Level 13
God Stats
3W - 0L
1,667 SR
Queue Stats
31W - 23L
1,559 Elo+
Solo
Merlin
Merlin
ScrubTheSlayer_
Merlin
Level 25
God Stats
4W - 2L
1,575 SR
Queue Stats
18W - 10L
1,456 Elo+
Solo
Sun Wukong
Sun Wukong
TheCursedUnion
Sun Wukong
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,466 Elo+
Solo
Team Averages
Level 18
1,514 SR
1,510 Elo+

VS

Team Averages
Level 14
1,590 SR
1,500 Elo+
Ares
Ares
CheapSatyr
Ares
Level 11
God Stats
5W - 7L
1,497 SR
Queue Stats
99W - 143L
1,310 Elo+
Solo
Cerberus
Cerberus
MXlalomaster
Cerberus
Level 13
God Stats
34W - 35L
1,526 SR
Queue Stats
64W - 68L
1,463 Elo+
Solo
Awilix
Awilix
Ullr Masters
Awilix
Level 26
God Stats
3W - 2L
1,723 SR
Queue Stats
119W - 110L
1,468 Elo+
Solo
Ymir
Ymir
eL-YoRk
Ymir
Level 15
God Stats
4W - 16L
1,500 SR
Queue Stats
4W - 20L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
jojo0911
Ao Kuang
Level 4
God Stats
1W - 1L
1,702 SR
Queue Stats
1W - 2L
1,760 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
1 / 2 / 9
11,516
823
6,711
5,965
2,268
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Goldenwind91
Kukulkan
19
1 / 1 / 8
12,361
883
17,427
7,009
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Reidis10
Guan Yu
19
3 / 1 / 8
12,472
891
12,408
13,136
16,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 1 / 5
12,516
894
16,124
8,784
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
TheCursedUnion
Sun Wukong
19
6 / 1 / 6
13,119
937
17,522
19,081
16,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
10,617
758
2,642
11,594
7,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
MXlalomaster
Cerberus
19
0 / 2 / 4
12,708
908
19,576
30,659
37,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
18
6 / 1 / 0
13,765
983
20,492
13,985
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
eL-YoRk
Ymir
17
0 / 6 / 2
11,301
807
4,553
21,819
11,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ao Kuang
jojo0911
Ao Kuang
16
0 / 0 / 0
10,070
719
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
15
Kills
6
6
Deaths
15
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
9
2.75
L
0
6
1
0.08
W
Kukulkan
Goldenwind91
Kukulkan
1
1
8
5
L
Cerberus
MXlalomaster
Cerberus
0
2
4
1
W
Guan Yu
Reidis10
Guan Yu
3
1
8
7
W
4
1
5
6.5
W
Sun Wukong
TheCursedUnion
Sun Wukong
6
1
6
9
L
Awilix
6
1
0
6
L
Ymir
eL-YoRk
Ymir
0
6
2
0.17
L
Ao Kuang
jojo0911
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,192
Damage
47,263
53,975
Taken
78,057
40,297
Mitigated
62,087
23,576
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,711
3,159
482
539
5,965
2,268
0
643
5,322
0
14,244
L
2,642
323
0
260
11,594
7,654
0
4,635
6,650
9,995
0
W
Kukulkan
Goldenwind91
Kukulkan
17,427
1,598
1,102
2,620
7,009
2,169
0
2,779
4,230
64,152
0
L
Cerberus
MXlalomaster
Cerberus
19,576
1,104
0
6,261
30,659
37,131
0
13,184
15,585
50,279
0
W
Guan Yu
Reidis10
Guan Yu
12,408
1,722
3,313
6,571
13,136
16,371
0
8,007
4,943
0
27,927
W
16,124
1,290
921
3,071
8,784
2,683
0
4,000
4,784
38,878
0
W
Sun Wukong
TheCursedUnion
Sun Wukong
17,522
5,592
0
4,957
19,081
16,806
0
10,791
7,925
2,093
30,228
L
Awilix
20,492
6,261
0
633
13,985
6,125
0
6,131
7,300
0
51,308
L
Ymir
eL-YoRk
Ymir
4,553
323
0
436
21,819
11,177
0
10,328
10,758
16,372
0
L
Ao Kuang
jojo0911
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,984
Gold Earned
58,461
270
Minions Killed
195
7
Camps Cleared
6
1,260,116
Distance Traveled
823,240
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,516
823
11
1
0
252,456
4
L
Ares
10,617
758
16
1
1
97,704
2
W
Kukulkan
12,361
883
114
8
3
253,149
3
L
Cerberus
12,708
908
82
6
0
264,775
1
W
Guan Yu
12,472
891
54
4
1
261,727
0
W
Merlin
12,516
894
49
4
1
253,844
0
W
Sun Wukong
13,119
937
42
3
2
238,940
2
L
Awilix
13,765
983
64
5
5
287,092
1
L
Ymir
11,301
807
33
2
0
173,669
3
L
Ao Kuang
10,070
719
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role