Player Matchup

Awilix
Awilix
DatBoiPimp
Awilix
Level 128
God Stats
1W - 4L
1,293 SR
Queue Stats
64W - 77L
1,372 Elo+
Party 1
Athena
Athena
RuleZeWorld
Athena
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,460 Elo+
Party 1
Cupid
Cupid
kris_cool
Cupid
Level 75
God Stats
0W - 1L
1,676 SR
Queue Stats
77W - 75L
1,400 Elo+
Party 1
Sol
Sol
leakey101
Sol
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 59L
1,453 Elo+
Party 1
Ares
Ares
zlyumang
Ares
Level 47
God Stats
1W - 2L
1,533 SR
Queue Stats
25W - 38L
1,368 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,411 Elo+

VS

Team Averages
Level 103
1,449 SR
1,382 Elo+
Agni
Agni
 
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Epiphany5899
Zhong Kui
Level 123
God Stats
9W - 11L
1,404 SR
Queue Stats
400W - 426L
1,387 Elo+
Solo
Olorun
Olorun
Opticalcamo
Olorun
Level 88
God Stats
1W - 2L
1,340 SR
Queue Stats
49W - 69L
1,256 Elo+
Party 2
Vamana
Vamana
eff20
Vamana
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 82L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DatBoiPimp
Awilix
16
6 / 6 / 5
9,296
775
7,815
10,429
4,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Athena
16
1 / 5 / 12
8,722
727
5,808
19,383
17,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
kris_cool
Cupid
17
1 / 3 / 8
8,326
694
5,744
8,819
6,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
6 / 3 / 8
9,636
803
16,877
9,522
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
17
3 / 6 / 8
9,319
777
4,359
17,106
20,605
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
11 / 4 / 9
11,102
925
17,197
10,556
4,097
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
 
Odin
16
6 / 4 / 14
10,440
870
10,271
14,332
17,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Epiphany5899
Zhong Kui
17
4 / 3 / 14
10,236
853
15,292
11,602
7,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
15
1 / 4 / 15
8,993
749
8,339
7,651
3,238
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
eff20
Vamana
17
1 / 3 / 17
9,584
799
8,386
11,524
8,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
92
17
Kills
23
23
Deaths
18
41
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
11
4
9
3.88
W
Odin
 
Odin
6
4
14
3.25
L
Awilix
DatBoiPimp
Awilix
6
6
5
1.42
W
Zhong Kui
Epiphany5899
Zhong Kui
4
3
14
3.67
W
Olorun
1
4
15
2.13
L
Athena
1
5
12
1.4
W
Vamana
eff20
Vamana
1
3
17
3.17
L
Cupid
kris_cool
Cupid
1
3
8
1.67
L
6
3
8
3.33
L
Ares
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,603
Damage
59,485
65,259
Taken
55,665
54,472
Mitigated
41,139
19,070
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
17,197
1,058
889
2,959
10,556
4,097
250
5,244
5,312
33,163
0
W
Odin
 
Odin
10,271
981
3,072
2,729
14,332
17,408
407
4,068
10,264
7,841
11,311
L
Awilix
DatBoiPimp
Awilix
7,815
3,129
1,697
1,293
10,429
4,906
0
7,375
3,054
0
16,397
W
Zhong Kui
Epiphany5899
Zhong Kui
15,292
1,874
1,061
3,741
11,602
7,593
359
5,484
6,118
23,102
0
W
Olorun
8,339
2,821
3,040
1,195
7,651
3,238
3,214
4,128
3,523
21,874
0
L
Athena
5,808
1,616
638
4,599
19,383
17,413
50
15,018
4,365
10,129
0
W
Vamana
eff20
Vamana
8,386
1,884
94
3,160
11,524
8,803
806
7,090
4,434
6,598
14,681
L
Cupid
kris_cool
Cupid
5,744
1,633
2,754
1,871
8,819
6,853
102
5,943
2,876
0
18,431
L
16,877
5,264
1,966
2,355
9,522
4,695
161
6,312
3,210
36,385
2,293
L
Ares
4,359
729
809
1,088
17,106
20,605
0
11,945
5,161
11,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,299
Gold Earned
50,355
123
Minions Killed
125
0
Camps Cleared
0
1,019,609
Distance Traveled
1,009,772
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,102
925
42
4
0
213,263
2
W
Odin
10,440
870
10
1
0
210,259
2
L
Awilix
9,296
775
17
1
0
215,003
2
W
Zhong Kui
10,236
853
20
2
0
215,678
1
W
Olorun
8,993
749
25
2
0
176,946
0
L
Athena
8,722
727
10
1
0
189,541
0
W
Vamana
9,584
799
28
2
0
193,626
0
L
Cupid
8,326
694
25
2
0
199,592
1
L
Sol
9,636
803
53
4
0
210,231
1
L
Ares
9,319
777
18
2
0
205,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role