Player Matchup

Morgan Le Fay
Morgan Le Fay
Colocaty
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,752 SR
Queue Stats
89W - 96L
1,439 Elo+
Solo
Hercules
Hercules
Gorkis
Hercules
Level 129
God Stats
9W - 8L
1,453 SR
Queue Stats
425W - 402L
1,527 Elo+
Solo
Ne Zha
Ne Zha
KingKarl35
Ne Zha
Level 160
God Stats
18W - 22L
1,420 SR
Queue Stats
988W - 1,028L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
WESKER_KILLER
Baron Samedi
Level 148
God Stats
6W - 4L
1,560 SR
Queue Stats
429W - 444L
1,477 Elo+
Solo
Osiris
Osiris
ob1-1-k4n4b15
Osiris
Level 149
God Stats
13W - 10L
1,599 SR
Queue Stats
1,154W - 1,171L
1,480 Elo+
Solo
Team Averages
Level 139
1,557 SR
1,491 Elo+

VS

Team Averages
Level 104
1,609 SR
1,479 Elo+
Ymir
Ymir
Ciupakadras
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Emhyrius
Sun Wukong
Level 41
God Stats
1W - 1L
1,693 SR
Queue Stats
76W - 61L
1,513 Elo+
Solo
Bakasura
Bakasura
Sawitar
Bakasura
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,399 Elo+
Party 1
Baba Yaga
Baba Yaga
Suddan
Baba Yaga
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 72L
1,414 Elo+
Party 1
Cupid
Cupid
丶玉茎震怒而头举
Cupid
Level 133
God Stats
1W - 1L
1,851 SR
Queue Stats
22W - 17L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Colocaty
Morgan Le Fay
17
1 / 2 / 13
10,301
687
18,586
10,574
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Gorkis
Hercules
18
7 / 2 / 7
10,841
723
10,758
27,990
21,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
KingKarl35
Ne Zha
17
5 / 5 / 7
10,437
696
13,868
14,362
7,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WESKER_KILLER
Baron Samedi
18
1 / 2 / 14
10,606
707
16,253
10,103
5,953
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 2 / 13
10,367
691
12,714
15,901
19,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 11
8,962
597
8,051
18,868
19,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Emhyrius
Sun Wukong
15
1 / 5 / 8
8,896
593
8,778
17,771
20,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Sawitar
Bakasura
17
6 / 3 / 3
10,232
682
10,189
15,691
8,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Suddan
Baba Yaga
17
2 / 3 / 7
9,500
633
16,533
12,334
6,622
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 8
10,475
698
19,074
14,580
7,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
49
16
Kills
12
13
Deaths
16
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
3
11
1.83
W
Morgan Le Fay
Colocaty
Morgan Le Fay
1
2
13
3.75
L
Sun Wukong
Emhyrius
Sun Wukong
1
5
8
1
W
Hercules
Gorkis
Hercules
7
2
7
5.25
W
Ne Zha
KingKarl35
Ne Zha
5
5
7
1.7
L
Bakasura
Sawitar
Bakasura
6
3
3
2.5
L
Baba Yaga
Suddan
Baba Yaga
2
3
7
1.83
W
Baron Samedi
WESKER_KILLER
Baron Samedi
1
2
14
4
W
2
2
13
4.25
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,179
Damage
62,625
78,930
Taken
79,244
61,138
Mitigated
62,904
33,680
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,051
860
1,048
1,462
18,868
19,267
331
11,719
6,859
11,252
0
W
Morgan Le Fay
Colocaty
Morgan Le Fay
18,586
988
784
2,059
10,574
5,594
806
3,726
6,788
39,034
0
L
Sun Wukong
Emhyrius
Sun Wukong
8,778
1,474
2,166
2,271
17,771
20,364
152
8,337
9,194
0
12,475
W
Hercules
Gorkis
Hercules
10,758
1,643
1,068
9,055
27,990
21,984
540
5,723
21,979
3,108
15,833
W
Ne Zha
KingKarl35
Ne Zha
13,868
2,575
1,755
4,075
14,362
7,917
764
4,171
10,151
0
37,483
L
Bakasura
Sawitar
Bakasura
10,189
7,030
1,347
5,574
15,691
8,959
1,001
5,974
9,406
0
14,261
L
Baba Yaga
Suddan
Baba Yaga
16,533
861
2,041
2,798
12,334
6,622
793
4,933
6,967
33,213
0
W
Baron Samedi
WESKER_KILLER
Baron Samedi
16,253
923
5,979
2,967
10,103
5,953
1,421
3,538
6,535
35,951
0
W
12,714
2,463
2,015
3,923
15,901
19,690
1,162
7,426
8,206
0
22,873
L
19,074
9,482
3,934
3,082
14,580
7,692
1,178
5,710
8,557
0
39,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,552
Gold Earned
48,065
161
Minions Killed
117
0
Camps Cleared
0
1,371,666
Distance Traveled
1,425,293
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,962
597
7
0
0
267,621
0
W
Morgan Le Fay
10,301
687
46
3
0
296,198
1
L
Sun Wukong
8,896
593
7
0
0
295,580
0
W
Hercules
10,841
723
21
1
0
274,013
4
W
Ne Zha
10,437
696
29
2
0
248,836
0
L
Bakasura
10,232
682
28
2
0
278,375
2
L
Baba Yaga
9,500
633
32
2
0
298,590
0
W
Baron Samedi
10,606
707
51
3
0
273,156
6
W
Osiris
10,367
691
14
1
0
279,463
0
L
Cupid
10,475
698
43
3
0
285,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role