Player Matchup

Hades
Hades
AlexisMuffin
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,555 Elo+
Solo
Cliodhna
Cliodhna
BrazenBenti
Cliodhna
Level 20
God Stats
2W - 2L
1,651 SR
Queue Stats
23W - 32L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Necropheelia
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,287 Elo+
Solo
Artemis
Artemis
Riverdemon
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
StageOfHearts
Yemoja
Level 25
God Stats
0W - 2L
1,126 SR
Queue Stats
4W - 4L
1,504 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,462 Elo+

VS

Team Averages
Level 14
1,460 SR
1,484 Elo+
Guan Yu
Guan Yu
AQALLTHEWAY
Guan Yu
Level 2
God Stats
2W - 1L
1,299 SR
Queue Stats
3W - 2L
1,271 Elo+
Solo
Tyr
Tyr
Aliio
Tyr
Level 19
God Stats
32W - 23L
1,328 SR
Queue Stats
124W - 99L
1,573 Elo+
Solo
Zeus
Zeus
Donchepas
Zeus
Level 23
God Stats
5W - 4L
1,625 SR
Queue Stats
75W - 60L
1,545 Elo+
Solo
Izanami
Izanami
Modglitcher
Izanami
Level 27
God Stats
17W - 8L
1,546 SR
Queue Stats
238W - 212L
1,528 Elo+
Solo
Cthulhu
Cthulhu
NelsonPhe
Cthulhu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 2
8,097
540
7,374
11,995
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
BrazenBenti
Cliodhna
12
3 / 1 / 2
7,748
517
2,151
9,112
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
Necropheelia
Sun Wukong
9
1 / 8 / 1
6,261
417
4,071
11,874
4,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Riverdemon
Artemis
8
1 / 9 / 3
5,825
388
1,814
8,422
2,291
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 2
6,683
446
2,718
9,710
5,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AQALLTHEWAY
Guan Yu
8
1 / 6 / 3
6,352
423
4,894
8,496
5,299
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyr
Aliio
Tyr
14
8 / 2 / 1
8,973
598
10,008
11,312
10,501
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zeus
14
10 / 0 / 4
9,150
610
9,664
5,013
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Modglitcher
Izanami
15
6 / 0 / 5
9,245
616
8,983
6,081
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
NelsonPhe
Cthulhu
4
0 / 3 / 0
5,090
339
88
3,157
1,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
10
Kills
25
26
Deaths
11
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AQALLTHEWAY
Guan Yu
1
6
3
0.42
L
5
4
2
1.5
W
Tyr
Aliio
Tyr
8
2
1
4.25
L
Cliodhna
BrazenBenti
Cliodhna
3
1
2
4
W
Zeus
10
0
4
12
W
Izanami
Modglitcher
Izanami
6
0
5
8.5
L
Sun Wukong
Necropheelia
Sun Wukong
1
8
1
0.19
W
Cthulhu
NelsonPhe
Cthulhu
0
3
0
0
L
Artemis
Riverdemon
Artemis
1
9
3
0.28
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,128
Damage
33,637
51,113
Taken
34,059
20,778
Mitigated
20,725
11,332
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AQALLTHEWAY
Guan Yu
4,894
1,013
30
950
8,496
5,299
152
3,864
4,510
0
19,499
L
7,374
1,178
61
5,657
11,995
4,887
26
4,627
7,342
59,344
0
W
Tyr
Aliio
Tyr
10,008
863
0
4,274
11,312
10,501
0
647
10,629
0
54,253
L
Cliodhna
BrazenBenti
Cliodhna
2,151
160
122
3,691
9,112
3,691
0
203
8,909
0
41,721
W
Zeus
9,664
1,728
0
905
5,013
1,194
560
2,697
2,168
45,057
0
W
Izanami
Modglitcher
Izanami
8,983
4,861
0
2,277
6,081
2,606
2,748
943
5,122
0
70,888
L
Sun Wukong
Necropheelia
Sun Wukong
4,071
568
0
1,101
11,874
4,823
0
810
11,064
0
20,853
W
Cthulhu
NelsonPhe
Cthulhu
88
62
0
426
3,157
1,125
0
1,503
1,538
2,792
0
L
Artemis
Riverdemon
Artemis
1,814
1,141
0
219
8,422
2,291
0
3,000
5,422
0
12,950
L
2,718
1,171
136
345
9,710
5,086
803
1,086
8,624
24,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
38,810
279
Minions Killed
351
0
Camps Cleared
0
1,266,263
Distance Traveled
1,171,437
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,352
423
27
2
0
206,115
0
L
Hades
8,097
540
121
8
0
257,704
4
W
Tyr
8,973
598
105
7
0
297,970
3
L
Cliodhna
7,748
517
73
5
0
326,909
6
W
Zeus
9,150
610
86
6
0
310,197
0
W
Izanami
9,245
616
129
9
0
272,272
2
L
Sun Wukong
6,261
417
37
2
0
252,923
0
W
Cthulhu
5,090
339
4
0
0
84,883
3
L
Artemis
5,825
388
20
1
0
207,544
2
L
Yemoja
6,683
446
28
2
0
221,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role