Player Matchup

Hel
Hel
Coltimar
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,286 Elo+
Solo
Artio
Artio
DragonsArk7474
Artio
Level 26
God Stats
2W - 2L
1,596 SR
Queue Stats
58W - 65L
1,300 Elo+
Solo
Thanatos
Thanatos
Ghoul4478
Thanatos
Level 24
God Stats
1W - 3L
1,170 SR
Queue Stats
11W - 28L
1,170 Elo+
Solo
Poseidon
Poseidon
fabio_silva1996
Poseidon
Level 18
God Stats
39W - 40L
1,459 SR
Queue Stats
40W - 45L
1,356 Elo+
Solo
Neith
Neith
rosalinda079954
Neith
Level 18
God Stats
3W - 3L
1,657 SR
Queue Stats
23W - 37L
1,181 Elo+
Solo
Team Averages
Level 22
1,476 SR
1,259 Elo+

VS

Team Averages
Level 24
1,437 SR
1,278 Elo+
Loki
Loki
AcadamyGamer
Loki
Level 25
God Stats
12W - 19L
1,378 SR
Queue Stats
112W - 141L
1,316 Elo+
Solo
Serqet
Serqet
Nee-Afriel
Serqet
Level 17
God Stats
6W - 2L
1,612 SR
Queue Stats
24W - 21L
1,303 Elo+
Solo
Skadi
Skadi
PepegaKillly
Skadi
Level 25
God Stats
11W - 2L
1,500 SR
Queue Stats
18W - 14L
1,322 Elo+
Solo
Kukulkan
Kukulkan
Raging Toxin
Kukulkan
Level 28
God Stats
3W - 4L
1,422 SR
Queue Stats
188W - 212L
1,323 Elo+
Solo
Tsukuyomi
Tsukuyomi
cjmilk
Tsukuyomi
Level 26
God Stats
2W - 4L
1,273 SR
Queue Stats
13W - 34L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 9 / 2
9,454
525
12,008
16,546
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 2 / 1
7,789
433
6,922
9,319
8,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
Ghoul4478
Thanatos
8
2 / 13 / 1
6,588
366
4,812
15,854
5,020
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
16
4 / 2 / 3
9,539
530
5,593
8,569
2,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 2
7,164
398
2,782
9,540
3,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,124
507
4,658
10,224
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Nee-Afriel
Serqet
14
6 / 1 / 17
10,571
587
7,552
10,930
10,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
19 / 0 / 4
11,159
620
15,596
9,593
3,355
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Raging Toxin
Kukulkan
14
4 / 6 / 6
9,572
532
9,097
11,702
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
cjmilk
Tsukuyomi
12
3 / 8 / 0
7,626
424
4,073
11,543
3,738
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
16
Kills
34
34
Deaths
17
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
8
9
2
1
L
2
2
1
1.25
L
Thanatos
Ghoul4478
Thanatos
2
13
1
0.19
W
Serqet
Nee-Afriel
Serqet
6
1
17
14.5
W
19
0
4
21
W
Kukulkan
Raging Toxin
Kukulkan
4
6
6
1.17
W
Tsukuyomi
cjmilk
Tsukuyomi
3
8
0
0.38
L
Poseidon
4
2
3
2.75
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
40,976
59,828
Taken
53,992
24,927
Mitigated
24,624
17,396
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,658
1,358
0
5,555
10,224
3,412
191
3,743
6,074
0
51,492
L
12,008
2,079
767
6,043
16,546
5,076
869
4,561
11,577
47,924
0
L
6,922
1,009
150
3,768
9,319
8,881
320
1,348
7,869
32,191
0
L
Thanatos
Ghoul4478
Thanatos
4,812
2,105
0
2,108
15,854
5,020
0
2,238
13,475
0
11,917
W
Serqet
Nee-Afriel
Serqet
7,552
1,696
0
1,500
10,930
10,042
279
5,081
5,311
992
16,125
W
15,596
8,127
0
3,492
9,593
3,355
3,354
524
9,006
0
80,478
W
Kukulkan
Raging Toxin
Kukulkan
9,097
840
0
2,694
11,702
4,077
1,079
7,781
3,447
44,328
0
W
Tsukuyomi
cjmilk
Tsukuyomi
4,073
1,098
0
1,551
11,543
3,738
767
5,440
5,631
0
25,267
L
Poseidon
5,593
576
0
2,359
8,569
2,870
0
1,220
7,204
70,024
0
L
2,782
746
0
2,201
9,540
3,080
450
0
9,438
0
31,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,534
Gold Earned
48,052
342
Minions Killed
335
0
Camps Cleared
0
1,504,383
Distance Traveled
1,777,692
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,124
507
103
6
0
390,378
1
L
Hel
9,454
525
88
5
0
308,347
0
L
Artio
7,789
433
62
3
0
270,810
2
L
Thanatos
6,588
366
11
1
0
305,086
0
W
Serqet
10,571
587
16
1
0
388,834
2
W
Skadi
11,159
620
113
6
0
350,740
2
W
Kukulkan
9,572
532
75
4
0
328,454
3
W
Tsukuyomi
7,626
424
28
2
0
319,286
0
L
Poseidon
9,539
530
124
7
0
366,193
3
L
Neith
7,164
398
57
3
0
253,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role