Player Matchup

Horus
Horus
GreyCarMan
Horus
Level 68
God Stats
3W - 4L
1,450 SR
Queue Stats
54W - 63L
1,357 Elo+
Party 2
Geb
Geb
Im Ironblood k9
Geb
Level 29
God Stats
2W - 2L
1,208 SR
Queue Stats
7W - 10L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
puredisruptive
Gilgamesh
Level 108
God Stats
4W - 2L
1,497 SR
Queue Stats
64W - 61L
1,439 Elo+
Party 2
Team Averages
Level 68
1,385 SR
1,383 Elo+

VS

Team Averages
Level 22
1,458 SR
1,308 Elo+
Ymir
Ymir
KuJaK666
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 45L
1,390 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SmokingGun504
Morgan Le Fay
Level 13
God Stats
3W - 5L
1,375 SR
Queue Stats
3W - 6L
1,251 Elo+
Solo
Cliodhna
Cliodhna
xSeraphynax
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 171L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
13 / 4 / 12
12,018
801
14,183
14,705
6,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 15
9,737
649
7,919
12,067
7,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
puredisruptive
Gilgamesh
17
12 / 2 / 12
12,038
803
14,493
18,534
14,617
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 7 / 6
10,092
673
12,467
17,968
18,792
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
SmokingGun504
Morgan Le Fay
14
3 / 7 / 4
10,182
679
13,006
12,545
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
xSeraphynax
Cliodhna
13
2 / 12 / 5
9,720
648
6,720
11,816
3,069
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
26
Kills
7
8
Deaths
26
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Horus
13
4
12
4.75
W
1
2
15
4.25
L
Ymir
2
7
6
0.71
L
Morgan Le Fay
SmokingGun504
Morgan Le Fay
3
7
4
0.71
W
Gilgamesh
puredisruptive
Gilgamesh
12
2
12
9
L
Cliodhna
xSeraphynax
Cliodhna
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,595
Damage
32,193
45,306
Taken
42,329
28,968
Mitigated
25,820
10,994
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
14,183
6,481
719
3,014
14,705
6,517
557
8,166
6,251
0
27,592
W
7,919
396
0
3,547
12,067
7,834
503
7,077
2,911
21,649
0
L
Ymir
12,467
365
286
1,954
17,968
18,792
0
4,968
12,404
34,713
0
L
Morgan Le Fay
SmokingGun504
Morgan Le Fay
13,006
1,986
0
1,127
12,545
3,959
0
1,166
11,264
36,686
0
W
Gilgamesh
puredisruptive
Gilgamesh
14,493
5,585
0
3,714
18,534
14,617
1,555
9,959
8,059
0
43,410
L
Cliodhna
xSeraphynax
Cliodhna
6,720
914
144
1,565
11,816
3,069
0
1,542
10,158
0
17,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,793
Gold Earned
29,994
120
Minions Killed
112
7
Camps Cleared
4
734,671
Distance Traveled
625,703
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,018
801
31
2
1
234,271
0
W
Geb
9,737
649
21
1
5
238,365
1
L
Ymir
10,092
673
48
3
2
210,552
4
L
Morgan Le Fay
10,182
679
40
3
0
214,719
5
W
Gilgamesh
12,038
803
68
5
1
262,035
12
L
Cliodhna
9,720
648
24
2
2
200,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role