Player Matchup

Bellona
Bellona
BosnianDevourer
Bellona
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,343 Elo+
Party 1
Zeus
Zeus
Puraa
Zeus
Level 26
God Stats
0W - 2L
1,487 SR
Queue Stats
43W - 62L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
Zzome
Cthulhu
Level 10
God Stats
4W - 6L
1,496 SR
Queue Stats
6W - 14L
1,307 Elo+
Party 1
Team Averages
Level 25
1,494 SR
1,331 Elo+

VS

Team Averages
Level 43
1,647 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Niklák
Ares
Level 34
God Stats
7W - 0L
1,976 SR
Queue Stats
72W - 60L
1,530 Elo+
Party 2
Kali
Kali
TheCrusaderCZ
Kali
Level 29
God Stats
2W - 2L
1,466 SR
Queue Stats
72W - 61L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
5,924
592
4,470
11,679
10,117
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Puraa
Zeus
9
0 / 9 / 2
5,908
591
11,050
8,847
2,764
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Zzome
Cthulhu
9
1 / 5 / 1
6,266
627
3,334
11,626
9,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
6 / 0 / 12
8,418
842
11,613
5,597
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Niklák
Ares
12
3 / 0 / 18
8,441
844
7,381
11,624
10,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
12 / 2 / 9
9,652
965
9,682
8,296
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
60
2
Kills
21
21
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
12
12
L
1
7
1
0.21
W
Ares
Niklák
Ares
3
0
18
12
L
Zeus
Puraa
Zeus
0
9
2
0.11
W
12
2
9
8.25
L
Cthulhu
Zzome
Cthulhu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,854
Damage
28,676
32,152
Taken
25,517
22,043
Mitigated
16,864
361
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,613
2,704
0
94
5,597
2,114
1,069
4,192
1,405
39,980
0
L
4,470
1,277
0
361
11,679
10,117
0
7,659
4,020
0
10,894
W
Ares
Niklák
Ares
7,381
688
0
3,753
11,624
10,750
146
5,982
5,642
11,086
0
L
Zeus
Puraa
Zeus
11,050
1,589
0
0
8,847
2,764
0
5,177
3,670
32,452
0
W
9,682
4,849
0
3,477
8,296
4,000
859
4,951
3,345
0
27,877
L
Cthulhu
Zzome
Cthulhu
3,334
298
0
0
11,626
9,162
0
6,158
5,468
9,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,098
Gold Earned
26,511
81
Minions Killed
112
0
Camps Cleared
9
447,039
Distance Traveled
569,170
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,418
842
63
6
3
178,532
1
L
Bellona
5,924
592
9
1
0
163,758
2
W
Ares
8,441
844
10
1
0
191,234
2
L
Zeus
5,908
591
58
6
0
128,499
1
W
Kali
9,652
965
39
4
6
199,404
3
L
Cthulhu
6,266
627
14
1
0
154,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role