Player Matchup

Thoth
Thoth
Chappy0
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,488 Elo+
Party 1
Artemis
Artemis
FakerLedderMere
Artemis
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 3
Hercules
Hercules
Favicrazy
Hercules
Level 28
God Stats
2W - 6L
1,496 SR
Queue Stats
30W - 22L
1,792 Elo+
Solo
Thanatos
Thanatos
HamDoctor
Thanatos
Level 17
God Stats
2W - 9L
1,261 SR
Queue Stats
42W - 58L
1,457 Elo+
Party 1
Ymir
Ymir
HazyMazes
Ymir
Level 8
God Stats
0W - 1L
1,390 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 3
Team Averages
Level 15
1,385 SR
1,475 Elo+

VS

Team Averages
Level 18
1,571 SR
1,458 Elo+
Xing Tian
Xing Tian
Dirtybikinifool
Xing Tian
Level 10
God Stats
3W - 3L
1,184 SR
Queue Stats
7W - 7L
1,359 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GzVi
Ah Muzen Cab
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
8W - 6L
1,359 Elo+
Party 2
Thanatos
Thanatos
Miamorexo
Thanatos
Level 14
God Stats
3W - 1L
1,553 SR
Queue Stats
23W - 16L
1,513 Elo+
Solo
Achilles
Achilles
Uzkko
Achilles
Level 25
God Stats
2W - 0L
1,775 SR
Queue Stats
42W - 42L
1,582 Elo+
Solo
Persephone
Persephone
raindropscyn
Persephone
Level 26
God Stats
3W - 0L
1,842 SR
Queue Stats
56W - 55L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Chappy0
Thoth
20
8 / 4 / 0
13,781
492
17,051
15,273
6,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 12 / 4
10,448
373
16,329
18,097
6,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Favicrazy
Hercules
20
5 / 4 / 1
14,996
536
17,463
31,786
34,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
HamDoctor
Thanatos
16
1 / 8 / 3
11,250
402
5,343
20,528
7,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
17
1 / 10 / 8
11,909
425
10,912
35,392
40,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dirtybikinifool
Xing Tian
18
8 / 3 / 15
12,621
451
10,539
19,604
20,658
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
GzVi
Ah Muzen Cab
18
6 / 7 / 12
12,869
460
20,409
16,887
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Miamorexo
Thanatos
20
10 / 2 / 12
15,102
539
16,236
18,712
9,849
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Uzkko
Achilles
20
10 / 4 / 5
15,645
559
34,490
30,379
38,572
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
raindropscyn
Persephone
20
4 / 3 / 8
15,181
542
13,765
18,560
7,384
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
19
Kills
38
38
Deaths
19
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thoth
Chappy0
Thoth
8
4
0
2
W
Xing Tian
Dirtybikinifool
Xing Tian
8
3
15
5.17
L
4
12
4
0.5
L
Hercules
Favicrazy
Hercules
5
4
1
1.38
W
Ah Muzen Cab
GzVi
Ah Muzen Cab
6
7
12
1.71
L
Thanatos
HamDoctor
Thanatos
1
8
3
0.31
L
Ymir
1
10
8
0.5
W
Thanatos
Miamorexo
Thanatos
10
2
12
8
W
Achilles
Uzkko
Achilles
10
4
5
3.13
W
Persephone
raindropscyn
Persephone
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,098
Damage
95,439
121,076
Taken
104,142
94,696
Mitigated
82,022
30,004
Healing
42,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Chappy0
Thoth
17,051
178
0
4,610
15,273
6,673
124
4,997
9,408
91,237
0
W
Xing Tian
Dirtybikinifool
Xing Tian
10,539
1,806
0
0
19,604
20,658
569
6,225
13,330
26,719
0
L
16,329
7,700
0
1,358
18,097
6,519
1,116
4,989
12,797
0
48,005
L
Hercules
Favicrazy
Hercules
17,463
5,145
0
12,521
31,786
34,218
43
5,667
24,422
0
118,760
W
Ah Muzen Cab
GzVi
Ah Muzen Cab
20,409
10,384
1,313
3,854
16,887
5,559
4,480
5,718
11,011
0
70,457
L
Thanatos
HamDoctor
Thanatos
5,343
1,008
0
10,276
20,528
7,155
0
3,219
17,045
0
56,928
L
Ymir
10,912
1,714
0
1,239
35,392
40,131
369
9,871
25,089
43,107
0
W
Thanatos
Miamorexo
Thanatos
16,236
4,321
0
22,150
18,712
9,849
567
3,213
15,405
0
133,208
W
Achilles
Uzkko
Achilles
34,490
8,587
0
9,129
30,379
38,572
802
3,908
26,187
19,066
96,437
W
Persephone
raindropscyn
Persephone
13,765
942
303
5,808
18,560
7,384
3,445
7,786
10,246
118,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,384
Gold Earned
71,418
641
Minions Killed
715
0
Camps Cleared
0
2,272,075
Distance Traveled
2,667,132
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,781
492
175
6
0
497,705
8
W
Xing Tian
12,621
451
28
1
0
472,432
6
L
Artemis
10,448
373
90
3
0
336,694
3
L
Hercules
14,996
536
205
7
0
468,378
2
W
Ah Muzen Cab
12,869
460
119
4
0
503,367
0
L
Thanatos
11,250
402
103
4
0
492,941
5
L
Ymir
11,909
425
68
2
0
476,357
0
W
Thanatos
15,102
539
167
6
0
631,214
0
W
Achilles
15,645
559
187
7
0
557,648
7
W
Persephone
15,181
542
214
8
0
502,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role