Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Damadarin
Janus
Level 160
God Stats
15W - 13L
1,517 SR
Queue Stats
386W - 330L
1,621 Elo+
Party 2
Kali
Kali
Danc3n
Kali
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 69L
1,588 Elo+
Solo
Chiron
Chiron
McKinstry
Chiron
Level 107
God Stats
5W - 2L
1,838 SR
Queue Stats
98W - 104L
1,535 Elo+
Solo
Cliodhna
Cliodhna
ПроУбийца2005
Cliodhna
Level 129
God Stats
12W - 6L
1,631 SR
Queue Stats
82W - 51L
1,689 Elo+
Party 2
Team Averages
Level 129
1,597 SR
1,587 Elo+

VS

Team Averages
Level 144
1,511 SR
1,627 Elo+
Awilix
Awilix
Eldorado47
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,574 Elo+
Party 1
Artemis
Artemis
ParaPlaying
Artemis
Level 128
God Stats
0W - 2L
1,350 SR
Queue Stats
147W - 134L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
RaveHero69
Sun Wukong
Level 153
God Stats
0W - 6L
1,668 SR
Queue Stats
404W - 387L
1,722 Elo+
Party 1
Cabrakan
Cabrakan
florianthefool
Cabrakan
Level 156
God Stats
6W - 2L
1,568 SR
Queue Stats
18W - 12L
1,700 Elo+
Party 1
Thoth
Thoth
xxMus
Thoth
Level 157
God Stats
13W - 24L
1,470 SR
Queue Stats
751W - 752L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 6
8,080
539
9,093
11,495
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
Damadarin
Janus
14
1 / 2 / 4
8,566
571
8,615
8,745
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Danc3n
Kali
15
7 / 4 / 1
9,060
604
7,309
12,703
6,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
McKinstry
Chiron
17
7 / 0 / 0
10,088
673
5,852
7,445
2,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
1 / 2 / 3
9,554
637
9,700
10,210
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Eldorado47
Awilix
14
2 / 4 / 3
8,013
534
3,781
10,617
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
ParaPlaying
Artemis
13
1 / 3 / 0
7,269
485
5,570
6,345
1,813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RaveHero69
Sun Wukong
14
2 / 4 / 0
8,326
555
10,175
18,298
14,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
9
0 / 3 / 1
6,207
414
3,258
10,826
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
xxMus
Thoth
13
2 / 3 / 1
7,759
517
7,148
8,394
2,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
17
Kills
7
8
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
W
Janus
Damadarin
Janus
1
2
4
1.5
W
Kali
Danc3n
Kali
7
4
1
1.88
L
Awilix
Eldorado47
Awilix
2
4
3
0.88
W
Chiron
McKinstry
Chiron
7
0
0
7
L
Artemis
ParaPlaying
Artemis
1
3
0
0.33
L
Sun Wukong
RaveHero69
Sun Wukong
2
4
0
0.5
L
Cabrakan
0
3
1
0.17
L
Thoth
xxMus
Thoth
2
3
1
0.83
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
29,932
50,598
Taken
54,480
28,868
Mitigated
31,027
19,003
Healing
20,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
9,093
823
0
4,917
11,495
9,989
0
4,009
7,486
30,510
0
W
Janus
Damadarin
Janus
8,615
433
63
2,677
8,745
2,986
234
3,405
5,340
66,174
0
W
Kali
Danc3n
Kali
7,309
3,386
0
5,350
12,703
6,622
0
1,403
11,300
0
56,220
L
Awilix
Eldorado47
Awilix
3,781
1,193
0
4,336
10,617
3,698
0
3,334
7,156
0
52,531
W
Chiron
McKinstry
Chiron
5,852
3,151
231
3,977
7,445
2,538
0
1,651
5,794
0
72,752
L
Artemis
ParaPlaying
Artemis
5,570
1,314
0
2,060
6,345
1,813
0
1,662
4,683
0
46,770
L
Sun Wukong
RaveHero69
Sun Wukong
10,175
2,085
0
8,315
18,298
14,415
14
1,528
15,566
0
59,260
L
Cabrakan
3,258
645
0
2,871
10,826
8,240
0
6,213
4,482
16,572
0
L
Thoth
xxMus
Thoth
7,148
390
0
3,015
8,394
2,861
547
4,539
3,721
52,425
0
W
9,700
1,357
0
1,788
10,210
6,733
0
0
10,210
0
77,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,348
Gold Earned
37,574
562
Minions Killed
455
0
Camps Cleared
0
1,600,444
Distance Traveled
1,484,294
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,080
539
19
1
0
325,225
6
W
Janus
8,566
571
146
10
0
321,481
4
W
Kali
9,060
604
83
6
0
368,910
3
L
Awilix
8,013
534
101
7
0
345,807
0
W
Chiron
10,088
673
162
11
0
276,053
6
L
Artemis
7,269
485
96
6
0
272,239
5
L
Sun Wukong
8,326
555
123
8
0
302,419
5
L
Cabrakan
6,207
414
32
2
0
274,142
5
L
Thoth
7,759
517
103
7
0
289,687
9
W
Cliodhna
9,554
637
152
10
0
308,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role