Player Matchup

Apollo
Apollo
Crackxlitoss
Apollo
Level 29
God Stats
5W - 7L
1,472 SR
Queue Stats
29W - 33L
1,454 Elo+
Party 3
Baron Samedi
Baron Samedi
Jballer3023
Baron Samedi
Level 79
God Stats
30W - 23L
1,574 SR
Queue Stats
311W - 308L
1,518 Elo+
Party 2
Ravana
Ravana
Luckynt707
Ravana
Level 28
God Stats
7W - 4L
1,777 SR
Queue Stats
171W - 143L
1,610 Elo+
Party 2
Loki
Loki
foreverwar3917
Loki
Level 67
God Stats
4W - 5L
1,636 SR
Queue Stats
67W - 84L
1,450 Elo+
Party 3
Artio
Artio
xElipzo
Artio
Level 122
God Stats
6W - 4L
1,109 SR
Queue Stats
464W - 427L
1,566 Elo+
Party 2
Team Averages
Level 65
1,514 SR
1,519 Elo+

VS

Team Averages
Level 79
1,591 SR
1,530 Elo+
Mulan
Mulan
EV3LYN-H4RRISON2
Mulan
Level 29
God Stats
56W - 51L
1,601 SR
Queue Stats
90W - 105L
1,460 Elo+
Party 1
The Morrigan
The Morrigan
FALCONPoWeRQC
The Morrigan
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 202L
1,604 Elo+
Party 4
Olorun
Olorun
HflipperQc
Olorun
Level 29
God Stats
12W - 6L
1,768 SR
Queue Stats
85W - 71L
1,620 Elo+
Party 4
Mercury
Mercury
KiKiSmolsPP
Mercury
Level 87
God Stats
14W - 10L
1,563 SR
Queue Stats
140W - 149L
1,498 Elo+
Party 4
Ares
Ares
trent_wrighteous
Ares
Level 146
God Stats
68W - 72L
1,521 SR
Queue Stats
1,625W - 1,574L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 10 / 0
8,770
418
4,638
14,059
4,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Jballer3023
Baron Samedi
16
7 / 9 / 2
10,939
521
12,185
17,678
8,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Luckynt707
Ravana
16
6 / 7 / 5
11,280
537
21,177
23,184
22,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
6 / 3 / 4
11,524
549
12,765
16,777
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
xElipzo
Artio
11
1 / 7 / 3
7,748
369
4,607
12,691
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 8
10,376
494
12,580
18,630
12,646
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
FALCONPoWeRQC
The Morrigan
16
1 / 6 / 7
9,880
470
6,942
10,414
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
HflipperQc
Olorun
16
9 / 2 / 4
10,570
503
12,836
17,833
7,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
KiKiSmolsPP
Mercury
19
6 / 5 / 7
11,270
537
14,658
17,644
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
14 / 4 / 6
12,034
573
20,236
20,775
28,365
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
21
Kills
36
36
Deaths
21
14
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
10
0
0.1
W
6
4
8
2.5
W
The Morrigan
FALCONPoWeRQC
The Morrigan
1
6
7
0.75
W
Olorun
HflipperQc
Olorun
9
2
4
5.5
L
Baron Samedi
Jballer3023
Baron Samedi
7
9
2
0.89
W
Mercury
KiKiSmolsPP
Mercury
6
5
7
1.9
L
Ravana
Luckynt707
Ravana
6
7
5
1.21
L
6
3
4
2.67
W
14
4
6
4.25
L
Artio
xElipzo
Artio
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,372
Damage
67,252
84,389
Taken
85,296
53,097
Mitigated
59,605
20,943
Healing
28,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,638
1,882
0
1,135
14,059
4,904
1,120
9,283
4,584
0
49,030
W
12,580
1,151
0
4,226
18,630
12,646
747
2,018
15,952
4,890
34,066
W
The Morrigan
FALCONPoWeRQC
The Morrigan
6,942
1,922
134
1,053
10,414
4,456
1,268
4,806
5,280
62,557
4,456
W
Olorun
HflipperQc
Olorun
12,836
6,848
621
11,336
17,833
7,213
1,333
5,517
11,729
77,655
0
L
Baron Samedi
Jballer3023
Baron Samedi
12,185
679
1,211
4,366
17,678
8,012
240
8,022
9,524
60,649
0
W
Mercury
KiKiSmolsPP
Mercury
14,658
9,812
0
5,294
17,644
6,925
0
4,781
12,432
0
95,043
L
Ravana
Luckynt707
Ravana
21,177
4,528
0
5,758
23,184
22,584
690
8,613
14,357
10,618
52,799
L
12,765
4,002
0
3,485
16,777
6,064
0
7,481
9,157
0
78,661
W
20,236
1,417
42
5,451
20,775
28,365
458
3,966
16,041
60,281
0
L
Artio
xElipzo
Artio
4,607
246
984
4,004
12,691
11,533
0
6,281
6,346
23,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,261
Gold Earned
54,130
445
Minions Killed
530
0
Camps Cleared
0
1,684,734
Distance Traveled
1,817,300
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,770
418
102
5
0
363,757
0
W
Mulan
10,376
494
62
3
0
356,950
3
W
The Morrigan
9,880
470
125
6
0
327,472
1
W
Olorun
10,570
503
120
6
0
309,491
1
L
Baron Samedi
10,939
521
95
5
0
306,950
3
W
Mercury
11,270
537
142
7
0
460,630
1
L
Ravana
11,280
537
110
5
0
351,705
4
L
Loki
11,524
549
105
5
0
400,411
2
W
Ares
12,034
573
81
4
0
362,757
0
L
Artio
7,748
369
33
2
0
261,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role