Player Matchup

Zeus
Zeus
 
Zeus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
GsoCold
Hades
Level 59
God Stats
10W - 5L
1,413 SR
Queue Stats
176W - 161L
1,478 Elo+
Party 3
Tyr
Tyr
Pockets36
Tyr
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,472 Elo+
Party 2
Da Ji
Da Ji
SanguinaryGears
Da Ji
Level 102
God Stats
41W - 34L
1,645 SR
Queue Stats
48W - 48L
1,474 Elo+
Party 3
Chernobog
Chernobog
SomatickExile
Chernobog
Level 59
God Stats
1W - 1L
1,229 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 2
Team Averages
Level 70
1,457 SR
1,487 Elo+

VS

Team Averages
Level 107
1,593 SR
1,454 Elo+
Cabrakan
Cabrakan
Fangfather-Logan
Cabrakan
Level 125
God Stats
2W - 2L
1,774 SR
Queue Stats
95W - 96L
1,469 Elo+
Party 4
Apollo
Apollo
Jjooks1123
Apollo
Level 57
God Stats
1W - 1L
1,810 SR
Queue Stats
43W - 40L
1,493 Elo+
Party 4
Guan Yu
Guan Yu
Slayajay
Guan Yu
Level 116
God Stats
29W - 37L
1,451 SR
Queue Stats
608W - 654L
1,441 Elo+
Party 1
Olorun
Olorun
WhoYaNewDad
Olorun
Level 128
God Stats
0W - 1L
1,442 SR
Queue Stats
526W - 547L
1,432 Elo+
Party 1
Artio
Artio
icesmooth14
Artio
Level 111
God Stats
10W - 11L
1,487 SR
Queue Stats
392W - 415L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 7
6,137
614
3,525
3,969
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
GsoCold
Hades
11
3 / 0 / 1
6,686
669
5,962
6,640
2,998
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 3 / 2
4,558
456
1,306
5,560
2,275
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
10 / 1 / 3
7,126
713
6,836
5,494
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
SomatickExile
Chernobog
9
2 / 1 / 8
5,631
563
7,066
4,870
1,565
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 3
5,393
539
2,957
9,361
5,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Jjooks1123
Apollo
7
3 / 4 / 2
4,974
497
2,460
4,257
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Slayajay
Guan Yu
8
0 / 2 / 3
4,982
498
1,767
6,812
2,175
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
10
1 / 4 / 1
5,586
559
3,589
6,752
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,805
481
1,943
9,689
6,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
18
Kills
5
5
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
7
5.5
L
1
4
3
0.63
W
Hades
GsoCold
Hades
3
0
1
3.5
L
Apollo
Jjooks1123
Apollo
3
4
2
1
W
1
3
2
0.67
W
10
1
3
11.5
L
Guan Yu
Slayajay
Guan Yu
0
2
3
0.75
W
Chernobog
SomatickExile
Chernobog
2
1
8
6
L
Olorun
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,695
Damage
12,716
26,533
Taken
36,871
10,786
Mitigated
17,740
8,559
Healing
10,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,525
445
0
990
3,969
975
0
1,095
2,874
27,445
0
L
2,957
548
0
1,182
9,361
5,624
0
406
8,918
9,834
0
W
Hades
GsoCold
Hades
5,962
2,178
0
5,638
6,640
2,998
0
1,943
4,697
37,471
0
L
Apollo
Jjooks1123
Apollo
2,460
1,354
0
130
4,257
1,071
190
473
3,718
0
11,235
W
1,306
0
0
367
5,560
2,275
138
1,886
3,674
0
9,981
W
6,836
2,147
0
684
5,494
2,973
0
863
4,631
0
36,684
L
Guan Yu
Slayajay
Guan Yu
1,767
188
222
2,551
6,812
2,175
0
890
5,832
0
21,287
W
Chernobog
SomatickExile
Chernobog
7,066
4,676
0
880
4,870
1,565
497
2,193
2,677
0
24,531
L
Olorun
3,589
2,067
157
1,813
6,752
2,861
1,340
1,315
5,189
31,950
4,617
L
1,943
84
0
4,371
9,689
6,009
0
5,962
3,727
20,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
25,740
274
Minions Killed
186
0
Camps Cleared
0
979,748
Distance Traveled
836,118
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,137
614
62
6
0
206,439
4
L
Cabrakan
5,393
539
10
1
0
180,102
0
W
Hades
6,686
669
90
9
0
176,304
2
L
Apollo
4,974
497
21
2
0
123,367
0
W
Tyr
4,558
456
13
1
0
200,291
1
W
Da Ji
7,126
713
67
7
0
221,212
0
L
Guan Yu
4,982
498
50
5
0
197,861
1
W
Chernobog
5,631
563
42
4
0
175,502
2
L
Olorun
5,586
559
70
7
0
167,866
3
L
Artio
4,805
481
35
4
0
166,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role