Player Matchup

Hachiman
Hachiman
IBeenShadowBand
Hachiman
Level 27
God Stats
4W - 6L
1,431 SR
Queue Stats
275W - 205L
1,674 Elo+
Solo
Bellona
Bellona
JasonWorld
Bellona
Level 28
God Stats
15W - 16L
1,573 SR
Queue Stats
82W - 79L
1,579 Elo+
Solo
Anubis
Anubis
RadDadDaKangBoio
Anubis
Level 29
God Stats
3W - 2L
1,790 SR
Queue Stats
197W - 188L
1,601 Elo+
Solo
Da Ji
Da Ji
Rondre99
Da Ji
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,951 Elo+
Solo
Zhong Kui
Zhong Kui
Wookiecreeper
Zhong Kui
Level 28
God Stats
2W - 1L
1,797 SR
Queue Stats
163W - 168L
1,629 Elo+
Solo
Team Averages
Level 23
1,618 SR
1,687 Elo+

VS

Team Averages
Level 18
1,553 SR
1,709 Elo+
Mulan
Mulan
AptGreed
Mulan
Level 4
God Stats
8W - 2L
1,799 SR
Queue Stats
15W - 9L
1,894 Elo+
Party 1
Apollo
Apollo
Gahstly
Apollo
Level 28
God Stats
7W - 4L
1,304 SR
Queue Stats
83W - 70L
1,623 Elo+
Solo
Ares
Ares
Gladiia
Ares
Level 26
God Stats
9W - 7L
1,599 SR
Queue Stats
148W - 85L
1,711 Elo+
Solo
Guan Yu
Guan Yu
femurbeamer
Guan Yu
Level 29
God Stats
3W - 8L
1,315 SR
Queue Stats
113W - 104L
1,483 Elo+
Solo
Arachne
Arachne
ugIygirl
Arachne
Level 2
God Stats
9W - 1L
1,746 SR
Queue Stats
18W - 10L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
9
3 / 5 / 3
6,172
561
4,639
6,570
2,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
JasonWorld
Bellona
11
4 / 3 / 3
6,588
599
3,075
8,051
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 4 / 3
5,900
536
3,939
5,677
2,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Rondre99
Da Ji
11
5 / 5 / 1
6,183
562
8,476
10,113
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Wookiecreeper
Zhong Kui
4
0 / 2 / 0
3,967
361
927
2,973
1,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AptGreed
Mulan
12
3 / 3 / 0
6,865
624
6,294
9,051
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Gahstly
Apollo
12
6 / 2 / 0
7,184
653
3,918
7,894
1,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Gladiia
Ares
11
5 / 2 / 6
7,009
637
6,428
6,951
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
femurbeamer
Guan Yu
11
2 / 3 / 5
6,351
577
3,605
8,221
4,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
ugIygirl
Arachne
11
3 / 3 / 5
6,647
604
3,697
7,495
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
13
Kills
19
19
Deaths
13
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
AptGreed
Mulan
3
3
0
1
W
Apollo
Gahstly
Apollo
6
2
0
3
W
Ares
Gladiia
Ares
5
2
6
4
L
Hachiman
3
5
3
0.9
L
Bellona
JasonWorld
Bellona
4
3
3
1.83
L
1
4
3
0.63
L
Da Ji
Rondre99
Da Ji
5
5
1
1.1
L
Zhong Kui
Wookiecreeper
Zhong Kui
0
2
0
0
W
Guan Yu
femurbeamer
Guan Yu
2
3
5
1.5
W
Arachne
ugIygirl
Arachne
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
23,942
33,384
Taken
39,612
12,432
Mitigated
17,813
7,758
Healing
13,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AptGreed
Mulan
6,294
1,359
0
3,982
9,051
4,369
360
661
8,390
0
42,822
W
Apollo
Gahstly
Apollo
3,918
2,881
0
2,066
7,894
1,755
0
0
7,894
0
38,573
W
Ares
Gladiia
Ares
6,428
766
0
1,623
6,951
5,055
0
412
6,539
15,201
0
L
Hachiman
4,639
2,415
0
545
6,570
2,047
0
2,505
4,065
0
30,778
L
Bellona
JasonWorld
Bellona
3,075
1,060
0
1,946
8,051
4,001
0
1,776
6,092
0
25,888
L
3,939
265
0
1,290
5,677
2,142
0
1,324
4,353
31,249
0
L
Da Ji
Rondre99
Da Ji
8,476
2,018
0
2,649
10,113
2,882
0
823
9,184
0
30,714
L
Zhong Kui
Wookiecreeper
Zhong Kui
927
363
0
1,328
2,973
1,360
0
0
2,765
5,511
1,095
W
Guan Yu
femurbeamer
Guan Yu
3,605
372
275
1,932
8,221
4,143
0
2,540
5,681
0
34,551
W
Arachne
ugIygirl
Arachne
3,697
1,744
0
3,591
7,495
2,491
208
1,046
6,449
0
36,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
34,056
233
Minions Killed
337
0
Camps Cleared
0
840,048
Distance Traveled
1,130,934
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,865
624
88
8
0
202,230
2
W
Apollo
7,184
653
83
8
0
209,650
2
W
Ares
7,009
637
9
1
0
229,298
4
L
Hachiman
6,172
561
50
5
0
175,407
2
L
Bellona
6,588
599
65
6
0
212,604
3
L
Anubis
5,900
536
50
5
0
171,791
7
L
Da Ji
6,183
562
56
5
0
222,057
2
L
Zhong Kui
3,967
361
12
1
0
58,189
0
W
Guan Yu
6,351
577
80
7
0
226,263
4
W
Arachne
6,647
604
77
7
0
263,493
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role