Player Matchup

Scylla
Scylla
Arkenonx
Scylla
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 129L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HolyFLamePyro
Tsukuyomi
Level 16
God Stats
7W - 5L
1,700 SR
Queue Stats
18W - 13L
1,561 Elo+
Solo
Yemoja
Yemoja
ITALYTHEBEST
Yemoja
Level 13
God Stats
3W - 3L
1,486 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Th3Opposition
Hou Yi
Level 26
God Stats
3W - 3L
1,478 SR
Queue Stats
80W - 53L
1,603 Elo+
Solo
Ymir
Ymir
xxSOOTLIF3xx
Ymir
Level 16
God Stats
2W - 0L
1,758 SR
Queue Stats
30W - 39L
1,408 Elo+
Solo
Team Averages
Level 23
1,584 SR
1,517 Elo+

VS

Team Averages
Level 19
1,641 SR
1,543 Elo+
Khepri
Khepri
Boodaviking
Khepri
Level 29
God Stats
12W - 14L
1,707 SR
Queue Stats
72W - 73L
1,538 Elo+
Solo
Ra
Ra
CthulhuFhtagn454
Ra
Level 4
God Stats
3W - 2L
1,867 SR
Queue Stats
4W - 8L
1,390 Elo+
Solo
Loki
Loki
EmoMeowUwU
Loki
Level 16
God Stats
18W - 8L
1,825 SR
Queue Stats
21W - 11L
1,727 Elo+
Solo
Heimdallr
Heimdallr
MANNLIER
Heimdallr
Level 29
God Stats
3W - 7L
1,369 SR
Queue Stats
89W - 74L
1,590 Elo+
Solo
Gilgamesh
Gilgamesh
swassmnstr50
Gilgamesh
Level 18
God Stats
2W - 3L
1,434 SR
Queue Stats
23W - 32L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arkenonx
Scylla
14
3 / 7 / 5
10,571
460
8,501
12,813
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
HolyFLamePyro
Tsukuyomi
20
15 / 5 / 9
14,620
636
19,745
19,363
9,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
15
1 / 6 / 12
10,365
451
4,344
12,751
9,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 6 / 4
14,151
615
23,384
15,871
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 5 / 13
13,269
577
13,019
22,334
22,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
4 / 4 / 11
11,420
497
6,513
16,458
21,654
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 8 / 3
8,396
365
2,540
11,258
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 6 / 2
12,980
564
21,372
18,026
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
MANNLIER
Heimdallr
17
10 / 8 / 9
12,363
538
14,668
20,746
7,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
swassmnstr50
Gilgamesh
17
3 / 10 / 5
11,139
484
11,487
20,784
10,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
59
36
Kills
29
29
Deaths
36
43
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arkenonx
Scylla
3
7
5
0.79
L
Khepri
4
4
11
2.38
L
0
8
3
0.19
L
12
6
2
2.17
W
Tsukuyomi
HolyFLamePyro
Tsukuyomi
15
5
9
3.9
W
Yemoja
1
6
12
1.17
L
Heimdallr
MANNLIER
Heimdallr
10
8
9
1.81
W
11
6
4
2.17
L
Gilgamesh
swassmnstr50
Gilgamesh
3
10
5
0.55
W
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,993
Damage
56,580
83,132
Taken
87,272
52,669
Mitigated
49,413
19,827
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arkenonx
Scylla
8,501
1,259
0
206
12,813
4,113
1,315
1,080
11,656
50,307
0
L
Khepri
6,513
986
0
1,980
16,458
21,654
327
4,701
11,629
20,018
0
L
2,540
640
337
2,410
11,258
2,707
157
3,037
8,034
25,655
0
L
21,372
9,262
0
3,674
18,026
7,127
158
5,305
12,630
0
94,100
W
Tsukuyomi
HolyFLamePyro
Tsukuyomi
19,745
6,305
0
6,575
19,363
9,857
451
1,519
17,774
0
128,705
W
Yemoja
4,344
703
1,060
409
12,751
9,548
342
1,540
11,211
15,618
0
L
Heimdallr
MANNLIER
Heimdallr
14,668
9,508
0
5,714
20,746
7,918
709
8,220
12,434
0
69,585
W
23,384
9,185
0
5,348
15,871
6,248
6,157
1,522
14,331
0
102,553
L
Gilgamesh
swassmnstr50
Gilgamesh
11,487
3,160
0
627
20,784
10,007
0
4,367
16,323
0
84,102
W
13,019
2,211
0
6,229
22,334
22,903
0
3,324
18,934
68,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,976
Gold Earned
56,298
567
Minions Killed
443
0
Camps Cleared
0
2,157,605
Distance Traveled
1,891,620
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,571
460
99
4
0
429,126
3
L
Khepri
11,420
497
20
1
0
422,141
4
L
Ra
8,396
365
71
3
0
228,705
0
L
Loki
12,980
564
125
5
0
436,107
4
W
Tsukuyomi
14,620
636
173
8
0
465,146
2
W
Yemoja
10,365
451
17
1
0
435,611
0
L
Heimdallr
12,363
538
97
4
0
381,264
2
W
Hou Yi
14,151
615
150
7
0
406,462
5
L
Gilgamesh
11,139
484
130
6
0
423,403
0
W
Ymir
13,269
577
128
6
0
421,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role