Player Matchup

Heimdallr
Heimdallr
AphoticApe7
Heimdallr
Level 24
God Stats
13W - 13L
1,457 SR
Queue Stats
19W - 35L
1,276 Elo+
Party 2
Chang'e
Chang'e
BunniGecko
Chang'e
Level 16
God Stats
5W - 5L
1,617 SR
Queue Stats
10W - 12L
1,465 Elo+
Party 2
Amaterasu
Amaterasu
XxWhiteWolf15xX
Amaterasu
Level 28
God Stats
6W - 9L
1,667 SR
Queue Stats
76W - 80L
1,452 Elo+
Solo
Susano
Susano
reflex-mascara3
Susano
Level 7
God Stats
1W - 3L
1,098 SR
Queue Stats
7W - 16L
1,216 Elo+
Solo
Danzaburou
Danzaburou
soufian007
Danzaburou
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 55L
1,284 Elo+
Solo
Team Averages
Level 19
1,468 SR
1,339 Elo+

VS

Team Averages
Level 29
1,473 SR
1,299 Elo+
Terra
Terra
LexiWestt93
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,370 Elo+
Party 3
Persephone
Persephone
MCKILLINGS1
Persephone
Level 102
God Stats
0W - 2L
1,305 SR
Queue Stats
134W - 157L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Neon_Bimbo
Jing Wei
Level 18
God Stats
1W - 1L
1,667 SR
Queue Stats
35W - 47L
1,369 Elo+
Party 3
Set
Set
bananacakesx3
Set
Level 6
God Stats
1W - 1L
1,682 SR
Queue Stats
2W - 5L
1,224 Elo+
Party 1
Cthulhu
Cthulhu
ttgggg
Cthulhu
Level 6
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 10L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AphoticApe7
Heimdallr
19
11 / 2 / 12
13,441
1,120
23,287
12,607
5,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
BunniGecko
Chang'e
20
8 / 4 / 25
13,323
1,110
26,076
18,613
6,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
XxWhiteWolf15xX
Amaterasu
20
11 / 3 / 23
13,061
1,088
21,633
17,439
25,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 2 / 19
13,777
1,148
20,992
15,246
5,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
soufian007
Danzaburou
19
1 / 0 / 25
11,674
973
8,947
12,735
4,807
Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 3
11,295
941
3,077
28,064
27,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
MCKILLINGS1
Persephone
17
3 / 4 / 3
12,348
1,029
27,935
18,542
6,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Neon_Bimbo
Jing Wei
18
6 / 6 / 4
13,125
1,094
16,895
18,023
7,204
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 16 / 6
11,694
975
12,095
28,013
11,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ttgggg
Cthulhu
17
0 / 6 / 3
10,000
833
8,472
20,328
12,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
30
42
Kills
11
11
Deaths
42
104
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AphoticApe7
Heimdallr
11
2
12
8.5
W
Chang'e
BunniGecko
Chang'e
8
4
25
5.13
L
0
10
3
0.15
L
Persephone
MCKILLINGS1
Persephone
3
4
3
1.13
L
Jing Wei
Neon_Bimbo
Jing Wei
6
6
4
1.33
W
Amaterasu
XxWhiteWolf15xX
Amaterasu
11
3
23
7.5
L
2
16
6
0.31
W
11
2
19
10.25
W
Danzaburou
soufian007
Danzaburou
1
0
25
13.5
L
Cthulhu
ttgggg
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,935
Damage
68,474
76,640
Taken
112,970
47,921
Mitigated
65,403
20,508
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AphoticApe7
Heimdallr
23,287
21,524
0
2,111
12,607
5,013
0
7,187
5,114
0
54,738
W
Chang'e
BunniGecko
Chang'e
26,076
4,719
7,683
5,926
18,613
6,773
0
10,347
8,079
43,669
0
L
3,077
2,049
3,156
3,444
28,064
27,507
0
7,084
19,979
7,682
0
L
Persephone
MCKILLINGS1
Persephone
27,935
2,087
0
1,551
18,542
6,910
0
3,311
14,632
78,148
0
L
Jing Wei
Neon_Bimbo
Jing Wei
16,895
9,271
0
1,682
18,023
7,204
0
4,914
12,702
0
38,916
W
Amaterasu
XxWhiteWolf15xX
Amaterasu
21,633
7,227
0
2,176
17,439
25,773
0
8,096
9,048
0
33,524
L
12,095
6,414
0
235
28,013
11,745
0
7,225
19,985
0
29,952
W
20,992
6,190
0
1,206
15,246
5,555
0
6,724
8,343
0
46,567
W
Danzaburou
soufian007
Danzaburou
8,947
2,078
0
1,406
12,735
4,807
0
6,163
6,572
0
19,682
L
Cthulhu
ttgggg
Cthulhu
8,472
833
0
734
20,328
12,037
0
2,225
17,762
15,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,276
Gold Earned
58,462
242
Minions Killed
190
9
Camps Cleared
3
1,074,346
Distance Traveled
1,119,114
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,441
1,120
75
6
7
183,997
0
W
Chang'e
13,323
1,110
55
5
0
199,877
0
L
Terra
11,295
941
3
0
0
184,864
0
L
Persephone
12,348
1,029
119
10
0
260,679
0
L
Jing Wei
13,125
1,094
33
3
1
236,658
1
W
Amaterasu
13,061
1,088
26
2
2
222,644
0
L
Set
11,694
975
24
2
1
227,630
0
W
Susano
13,777
1,148
63
5
0
237,531
3
W
Danzaburou
11,674
973
23
2
0
230,297
0
L
Cthulhu
10,000
833
11
1
1
209,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role