Player Matchup

Geb
Geb
HyperLiion
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,496 Elo+
Party 1
Bastet
Bastet
PéèpÀ
Bastet
Level 135
God Stats
4W - 3L
1,668 SR
Queue Stats
100W - 103L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
tanquecac
Nu Wa
Level 146
God Stats
2W - 2L
1,642 SR
Queue Stats
152W - 141L
1,487 Elo+
Party 1
Team Averages
Level 135
1,603 SR
1,492 Elo+

VS

Team Averages
Level 148
1,703 SR
1,607 Elo+
Baron Samedi
Baron Samedi
ANNGE
Baron Samedi
Level 160
God Stats
9W - 4L
1,718 SR
Queue Stats
161W - 113L
1,663 Elo+
Party 2
Ullr
Ullr
Al3XelL3ON
Ullr
Level 160
God Stats
3W - 4L
1,746 SR
Queue Stats
362W - 263L
1,666 Elo+
Party 2
Achilles
Achilles
ElLuis
Achilles
Level 123
God Stats
13W - 7L
1,646 SR
Queue Stats
222W - 199L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,659
696
4,911
9,744
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
PéèpÀ
Bastet
11
3 / 3 / 4
7,702
700
9,824
10,457
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
tanquecac
Nu Wa
11
3 / 5 / 3
7,606
691
9,695
10,249
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANNGE
Baron Samedi
11
1 / 4 / 4
7,346
668
8,773
8,103
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
7 / 0 / 1
8,838
803
7,998
8,443
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ElLuis
Achilles
12
1 / 3 / 7
7,730
703
9,556
16,084
15,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
7
Kills
9
9
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ANNGE
Baron Samedi
1
4
4
0.75
W
7
0
1
7.5
W
Achilles
ElLuis
Achilles
1
3
7
1.5
L
1
1
4
3
L
Bastet
PéèpÀ
Bastet
3
3
4
1.67
L
Nu Wa
tanquecac
Nu Wa
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,430
Damage
26,327
30,450
Taken
32,630
13,744
Mitigated
21,611
4,116
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ANNGE
Baron Samedi
8,773
448
1,669
3,056
8,103
3,519
246
3,771
4,332
28,495
0
W
7,998
2,842
0
1,488
8,443
2,860
1,026
3,635
4,808
0
35,476
W
Achilles
ElLuis
Achilles
9,556
1,927
0
5,045
16,084
15,232
58
7,726
8,358
8,484
14,962
L
4,911
735
0
1,250
9,744
7,016
0
3,870
5,254
13,226
0
L
Bastet
PéèpÀ
Bastet
9,824
2,227
0
1,839
10,457
3,518
0
3,227
6,775
0
17,806
L
Nu Wa
tanquecac
Nu Wa
9,695
2,599
76
951
10,249
3,210
0
3,221
6,499
30,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,967
Gold Earned
23,914
81
Minions Killed
160
1
Camps Cleared
7
620,637
Distance Traveled
602,287
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,346
668
44
4
3
169,847
3
W
Ullr
8,838
803
77
7
4
219,965
1
W
Achilles
7,730
703
39
4
0
212,475
4
L
Geb
7,659
696
13
1
0
209,980
2
L
Bastet
7,702
700
20
2
1
227,583
3
L
Nu Wa
7,606
691
48
4
0
183,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role