Player Matchup

Nike
Nike
Gold III
Blitz80six
Nike
Gold III
Level 157
God Stats
12W - 9L
1,873 SR
Queue Stats
176W - 155L
1,595 MMR
Party 2
Olorun
Olorun
Gold III
RMF1294
Olorun
Gold III
Level 158
God Stats
1W - 0L
1,810 SR
Queue Stats
174W - 154L
1,595 MMR
Party 2
Mulan
Mulan
Gold II
doobist69
Mulan
Gold II
Level 159
God Stats
14W - 11L
1,582 SR
Queue Stats
165W - 147L
1,640 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 158
1,755 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 110
1,735 SR
1,569 MMR
Ra
Ra
Gold III
KoroLC
Ra
Gold III
Level 138
God Stats
21W - 16L
1,694 SR
Queue Stats
402W - 439L
1,459 MMR
Party 1
Chaac
Chaac
Gold I
Opfrin
Chaac
Gold I
Level 73
God Stats
2W - 1L
1,838 SR
Queue Stats
31W - 30L
1,758 MMR
Party 1
Cerberus
Cerberus
Gold III
atun_con_mayo
Cerberus
Gold III
Level 120
God Stats
21W - 13L
1,674 SR
Queue Stats
406W - 444L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 8
13,457
612
17,024
27,188
31,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
RMF1294
Olorun
19
8 / 4 / 4
15,424
701
31,130
27,523
18,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
doobist69
Mulan
16
2 / 5 / 7
13,140
597
19,598
26,216
31,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ZeusGilgameshGebSolSobek

VS

Bans
TiamatZhong KuiChang'eKukulkanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
9 / 6 / 4
14,720
669
25,106
20,687
10,476
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Opfrin
Chaac
17
4 / 2 / 9
13,390
609
23,915
35,237
40,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
atun_con_mayo
Cerberus
17
2 / 4 / 13
13,293
604
18,321
30,865
39,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
12
Kills
15
15
Deaths
12
19
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
L
Ra
9
6
4
1.83
L
Chaac
Opfrin
Chaac
4
2
9
4.25
W
Olorun
RMF1294
Olorun
8
4
4
2.5
L
Cerberus
atun_con_mayo
Cerberus
2
4
13
2.13
W
Mulan
doobist69
Mulan
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,752
Damage
67,342
80,927
Taken
86,789
81,536
Mitigated
90,906
29,678
Healing
38,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,024
1,166
0
5,903
27,188
31,951
442
11,669
14,218
8,396
37,334
L
Ra
25,106
1,547
6,806
6,529
20,687
10,476
924
7,342
12,902
90,657
0
L
Chaac
Opfrin
Chaac
23,915
3,476
0
16,988
35,237
40,512
1,025
13,141
21,421
1,606
60,492
W
Olorun
RMF1294
Olorun
31,130
16,136
2,978
16,829
27,523
18,086
2,898
17,112
9,434
87,877
7,114
L
Cerberus
atun_con_mayo
Cerberus
18,321
1,273
0
8,437
30,865
39,918
526
12,559
17,618
49,146
0
W
Mulan
doobist69
Mulan
19,598
1,414
0
3,968
26,216
31,499
239
14,019
10,532
353
42,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,021
Gold Earned
41,403
224
Minions Killed
279
7
Camps Cleared
11
1,145,331
Distance Traveled
1,204,022
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,457
612
55
3
1
370,901
5
L
Ra
14,720
669
143
7
4
378,402
1
L
Chaac
13,390
609
62
3
5
432,351
7
W
Olorun
15,424
701
120
5
5
363,829
7
L
Cerberus
13,293
604
74
3
2
393,269
5
W
Mulan
13,140
597
49
2
1
410,601
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role