Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Trainwreckvince
Fenrir
Level 120
God Stats
4W - 0L
1,858 SR
Queue Stats
35W - 47L
1,408 Elo+
Party 1
Geb
Geb
x6lal-0
Geb
Level 67
God Stats
3W - 0L
1,629 SR
Queue Stats
288W - 333L
1,466 Elo+
Solo
Team Averages
Level 115
1,662 SR
1,458 Elo+

VS

Team Averages
Level 102
1,452 SR
1,412 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BottomsUp8577
Tsukuyomi
Level 105
God Stats
1W - 5L
1,423 SR
Queue Stats
9W - 23L
1,322 Elo+
Solo
Agni
Agni
Notoriouś
Agni
Level 93
God Stats
36W - 56L
1,433 SR
Queue Stats
333W - 407L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 1 / 10
6,861
686
4,864
5,869
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
14 / 2 / 1
8,991
899
12,194
10,077
4,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
12
3 / 0 / 13
8,193
819
8,153
8,693
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 3 / 1
5,623
562
5,119
10,115
8,655
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
BottomsUp8577
Tsukuyomi
10
1 / 7 / 2
6,868
687
5,593
9,765
2,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 7 / 1
7,066
707
3,383
8,972
1,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
17
Kills
3
3
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
1
10
5
L
Cthulhu
 
Cthulhu
0
3
1
0.17
L
Tsukuyomi
BottomsUp8577
Tsukuyomi
1
7
2
0.29
L
2
7
1
0.36
W
14
2
1
7.25
W
Geb
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
14,095
24,639
Taken
28,852
12,207
Mitigated
13,151
7,245
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,864
2,016
335
602
5,869
2,158
80
3,518
2,351
0
16,336
L
Cthulhu
 
Cthulhu
5,119
1,026
47
908
10,115
8,655
0
1,959
8,156
11,735
0
L
Tsukuyomi
BottomsUp8577
Tsukuyomi
5,593
2,200
0
650
9,765
2,691
0
3,319
6,446
0
15,353
L
3,383
458
0
908
8,972
1,805
0
2,959
6,013
10,530
0
W
12,194
2,863
90
2,118
10,077
4,183
50
2,784
7,293
0
27,679
W
Geb
8,153
1,060
0
4,100
8,693
5,866
0
2,948
5,745
22,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,045
Gold Earned
19,557
92
Minions Killed
66
8
Camps Cleared
1
586,269
Distance Traveled
501,263
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,861
686
36
4
3
179,587
1
L
Cthulhu
5,623
562
16
2
0
167,419
3
L
Tsukuyomi
6,868
687
32
3
1
187,309
3
L
Agni
7,066
707
18
2
0
146,535
1
W
Fenrir
8,991
899
36
4
4
194,769
0
W
Geb
8,193
819
20
2
1
211,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role