Player Matchup

Ne Zha
Ne Zha
CarryMePleaaase
Ne Zha
Level 5
God Stats
3W - 2L
1,835 SR
Queue Stats
9W - 3L
1,771 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItzLoxii
Morgan Le Fay
Level 20
God Stats
9W - 10L
1,589 SR
Queue Stats
40W - 35L
1,560 Elo+
Solo
Skadi
Skadi
J4gerB0mb
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,773 Elo+
Solo
Cu Chulainn
Cu Chulainn
allwarhuman
Cu Chulainn
Level 28
God Stats
0W - 1L
1,389 SR
Queue Stats
67W - 61L
1,626 Elo+
Solo
Nemesis
Nemesis
xSilkanx
Nemesis
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 7L
1,740 Elo+
Solo
Team Averages
Level 12
1,610 SR
1,694 Elo+

VS

Team Averages
Level 18
1,571 SR
1,594 Elo+
Cerberus
Cerberus
MikeOckiner
Cerberus
Level 29
God Stats
4W - 3L
1,483 SR
Queue Stats
68W - 44L
1,686 Elo+
Solo
Tsukuyomi
Tsukuyomi
Secaoner
Tsukuyomi
Level 18
God Stats
29W - 22L
1,509 SR
Queue Stats
40W - 34L
1,546 Elo+
Solo
Mulan
Mulan
UserEmbedded
Mulan
Level 15
God Stats
5W - 2L
1,634 SR
Queue Stats
22W - 17L
1,655 Elo+
Solo
Persephone
Persephone
Vadabond
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,475 Elo+
Solo
Medusa
Medusa
decidit
Medusa
Level 24
God Stats
7W - 1L
1,730 SR
Queue Stats
50W - 32L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 6
11,417
634
9,540
15,891
11,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
ItzLoxii
Morgan Le Fay
14
4 / 5 / 12
10,059
559
11,769
12,153
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
J4gerB0mb
Skadi
11
1 / 9 / 3
7,820
434
3,941
9,254
1,834
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
allwarhuman
Cu Chulainn
14
1 / 7 / 4
8,922
496
11,910
23,226
14,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xSilkanx
Nemesis
14
3 / 6 / 7
9,079
504
7,659
13,713
4,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MikeOckiner
Cerberus
18
6 / 3 / 4
10,995
611
13,863
17,585
13,131
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Secaoner
Tsukuyomi
16
2 / 5 / 7
10,397
578
6,565
11,579
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
12 / 4 / 8
11,605
645
14,002
17,034
15,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
Vadabond
Persephone
14
1 / 4 / 8
9,293
516
5,302
8,709
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
decidit
Medusa
19
12 / 4 / 8
12,672
704
18,396
14,914
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
68
20
Kills
33
33
Deaths
20
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
11
6
6
2.33
L
Morgan Le Fay
ItzLoxii
Morgan Le Fay
4
5
12
2
L
Skadi
J4gerB0mb
Skadi
1
9
3
0.28
W
Cerberus
MikeOckiner
Cerberus
6
3
4
2.67
W
Tsukuyomi
Secaoner
Tsukuyomi
2
5
7
1.1
W
12
4
8
4
W
Persephone
Vadabond
Persephone
1
4
8
1.25
L
Cu Chulainn
allwarhuman
Cu Chulainn
1
7
4
0.43
W
Medusa
decidit
Medusa
12
4
8
4
L
Nemesis
xSilkanx
Nemesis
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,819
Damage
58,128
74,237
Taken
69,821
35,735
Mitigated
41,738
10,886
Healing
25,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,540
2,355
381
2,746
15,891
11,390
0
3,003
12,374
535
49,892
L
Morgan Le Fay
ItzLoxii
Morgan Le Fay
11,769
1,499
0
2,367
12,153
4,037
62
3,588
8,214
54,625
0
L
Skadi
J4gerB0mb
Skadi
3,941
2,021
0
341
9,254
1,834
0
1,318
7,896
0
24,019
W
Cerberus
MikeOckiner
Cerberus
13,863
1,485
0
8,072
17,585
13,131
0
4,328
13,257
80,805
0
W
Tsukuyomi
Secaoner
Tsukuyomi
6,565
1,719
0
4,028
11,579
3,921
2,028
1,874
9,705
0
61,595
W
14,002
2,081
300
4,936
17,034
15,512
476
3,858
13,176
2,201
45,509
W
Persephone
Vadabond
Persephone
5,302
920
148
2,064
8,709
2,515
100
2,197
6,508
44,452
0
L
Cu Chulainn
allwarhuman
Cu Chulainn
11,910
1,557
17
4,094
23,226
14,419
0
10,169
12,867
11,163
45,000
W
Medusa
decidit
Medusa
18,396
9,731
0
5,611
14,914
6,659
6,600
3,126
11,788
0
103,253
L
Nemesis
xSilkanx
Nemesis
7,659
3,985
0
940
13,713
4,055
0
1,876
11,611
0
50,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,297
Gold Earned
54,962
414
Minions Killed
641
0
Camps Cleared
0
1,669,574
Distance Traveled
1,735,571
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,417
634
81
5
0
383,053
7
L
Morgan Le Fay
10,059
559
101
6
0
353,172
7
L
Skadi
7,820
434
46
3
0
242,844
4
W
Cerberus
10,995
611
205
11
0
356,172
2
W
Tsukuyomi
10,397
578
116
6
0
346,333
0
W
Mulan
11,605
645
66
4
0
355,196
5
W
Persephone
9,293
516
80
4
0
363,862
1
L
Cu Chulainn
8,922
496
105
6
0
323,343
0
W
Medusa
12,672
704
174
10
0
314,008
6
L
Nemesis
9,079
504
81
5
0
367,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role