Player Matchup

Agni
Agni
 
Agni
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
HiiChewy
Sun Wukong
Level 83
God Stats
1W - 0L
1,329 SR
Queue Stats
80W - 76L
1,298 Elo+
Party 1
Charybdis
Charybdis
tkoPandaBalls
Charybdis
Level 20
God Stats
15W - 13L
1,591 SR
Queue Stats
48W - 44L
1,295 Elo+
Party 1
Gilgamesh
Gilgamesh
x Showtime x621
Gilgamesh
Level 16
God Stats
14W - 4L
1,531 SR
Queue Stats
20W - 21L
1,290 Elo+
Party 1
Team Averages
Level 59
1,490 SR
1,377 Elo+

VS

Team Averages
Level 51
1,492 SR
1,340 Elo+
Cthulhu
Cthulhu
FIRSTMADMAN
Cthulhu
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 219L
1,264 Elo+
Party 3
Chaac
Chaac
LxrdBastion
Chaac
Level 25
God Stats
1W - 6L
1,453 SR
Queue Stats
16W - 32L
1,311 Elo+
Party 2
Anhur
Anhur
LxrdReign
Anhur
Level 82
God Stats
1W - 1L
1,619 SR
Queue Stats
44W - 56L
1,352 Elo+
Party 2
Arachne
Arachne
ObligatedLeach
Arachne
Level 29
God Stats
11W - 8L
1,519 SR
Queue Stats
101W - 79L
1,454 Elo+
Party 3
Ra
Ra
OhhhSuits
Ra
Level 68
God Stats
31W - 37L
1,369 SR
Queue Stats
325W - 369L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 1 / 2
5,818
529
4,408
3,209
1,105
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
 
Ganesha
9
0 / 1 / 7
5,121
466
3,701
7,861
3,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
HiiChewy
Sun Wukong
11
6 / 1 / 0
6,729
612
2,857
6,368
2,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
tkoPandaBalls
Charybdis
10
3 / 1 / 2
5,954
541
4,486
5,391
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
x Showtime x621
Gilgamesh
11
0 / 0 / 1
6,106
555
2,196
2,813
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FIRSTMADMAN
Cthulhu
8
0 / 3 / 1
4,861
442
3,202
6,266
3,266
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 0
4,926
448
834
4,120
1,884
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
LxrdReign
Anhur
9
0 / 4 / 1
5,307
482
2,487
5,779
1,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 1
6,151
559
3,683
7,084
1,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 0
6,421
584
1,064
4,538
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
2
2
W
Ganesha
 
Ganesha
0
1
7
3.5
L
Cthulhu
FIRSTMADMAN
Cthulhu
0
3
1
0.17
W
Sun Wukong
HiiChewy
Sun Wukong
6
1
0
6
L
0
1
0
0
L
Anhur
LxrdReign
Anhur
0
4
1
0.13
L
3
1
1
3.5
L
1
1
0
1
W
Charybdis
tkoPandaBalls
Charybdis
3
1
2
4
W
Gilgamesh
x Showtime x621
Gilgamesh
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
11,270
25,642
Taken
27,787
10,345
Mitigated
10,167
8,208
Healing
5,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,408
271
0
1,163
3,209
1,105
297
934
2,275
36,004
0
W
Ganesha
 
Ganesha
3,701
898
579
2,968
7,861
3,996
124
2,041
5,820
15,783
0
L
Cthulhu
FIRSTMADMAN
Cthulhu
3,202
170
12
1,005
6,266
3,266
40
1,698
4,568
16,955
0
W
Sun Wukong
HiiChewy
Sun Wukong
2,857
626
0
2,902
6,368
2,689
497
203
6,165
0
26,270
L
834
100
0
895
4,120
1,884
0
0
3,845
2,356
12,453
L
Anhur
LxrdReign
Anhur
2,487
939
0
990
5,779
1,622
928
1,950
3,829
0
31,809
L
3,683
1,729
0
1,624
7,084
1,862
0
1,408
5,640
0
33,476
L
1,064
71
0
819
4,538
1,533
0
3,053
1,485
41,802
0
W
Charybdis
tkoPandaBalls
Charybdis
4,486
3,178
0
0
5,391
1,270
723
1,088
4,303
0
28,480
W
Gilgamesh
x Showtime x621
Gilgamesh
2,196
405
0
596
2,813
1,285
386
150
2,663
0
25,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
27,666
249
Minions Killed
275
0
Camps Cleared
0
1,058,219
Distance Traveled
1,026,542
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,818
529
55
5
0
208,375
3
W
Ganesha
5,121
466
4
0
0
192,062
1
L
Cthulhu
4,861
442
29
3
0
188,729
1
W
Sun Wukong
6,729
612
57
5
0
231,419
2
L
Chaac
4,926
448
27
2
0
193,088
0
L
Anhur
5,307
482
64
6
0
185,230
1
L
Arachne
6,151
559
67
6
0
241,114
1
L
Ra
6,421
584
88
8
0
218,381
4
W
Charybdis
5,954
541
75
7
0
185,764
1
W
Gilgamesh
6,106
555
58
5
0
240,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role