Player Matchup

Artio
Artio
AshTheBandTurtle
Artio
Level 16
God Stats
3W - 1L
1,597 SR
Queue Stats
12W - 18L
1,322 Elo+
Solo
Janus
Janus
ThiValentim8481
Janus
Level 26
God Stats
2W - 1L
1,532 SR
Queue Stats
20W - 20L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Wolfblade424
Cu Chulainn
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 30L
1,580 Elo+
Solo
Medusa
Medusa
cthulhureaper1
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,387 Elo+
Solo
Fenrir
Fenrir
warcris99
Fenrir
Level 28
God Stats
6W - 3L
1,662 SR
Queue Stats
45W - 29L
1,601 Elo+
Solo
Team Averages
Level 23
1,558 SR
1,442 Elo+

VS

Team Averages
Level 16
1,332 SR
1,229 Elo+
Amaterasu
Amaterasu
DiamondswordWin
Amaterasu
Level 11
God Stats
4W - 6L
1,016 SR
Queue Stats
5W - 11L
994 Elo+
Party 1
Nemesis
Nemesis
HotAndSteamy
Nemesis
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
6W - 11L
1,020 Elo+
Party 1
Kukulkan
Kukulkan
RealCaramel
Kukulkan
Level 29
God Stats
2W - 2L
1,689 SR
Queue Stats
66W - 59L
1,626 Elo+
Solo
Cthulhu
Cthulhu
SharkMaster800
Cthulhu
Level 16
God Stats
4W - 5L
1,332 SR
Queue Stats
10W - 17L
1,198 Elo+
Party 1
Fenrir
Fenrir
WetworkWolf
Fenrir
Level 20
God Stats
4W - 8L
1,400 SR
Queue Stats
5W - 12L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 22
11,362
494
4,605
12,965
14,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 14
10,825
471
9,864
15,631
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Wolfblade424
Cu Chulainn
18
20 / 2 / 15
13,595
591
17,742
24,642
19,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
19 / 1 / 9
13,975
608
21,340
15,732
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
warcris99
Fenrir
20
11 / 1 / 13
14,387
626
13,667
20,553
21,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DiamondswordWin
Amaterasu
11
1 / 14 / 4
7,883
343
6,946
21,110
11,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
HotAndSteamy
Nemesis
11
0 / 16 / 4
7,923
344
6,923
20,160
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
RealCaramel
Kukulkan
17
3 / 4 / 2
11,844
515
17,046
11,597
5,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 14 / 3
8,165
355
9,392
22,443
15,237
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
11
2 / 9 / 3
8,878
386
2,852
13,566
4,358
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
23
54
Kills
7
9
Deaths
57
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
2
22
6
L
Amaterasu
DiamondswordWin
Amaterasu
1
14
4
0.21
L
Nemesis
HotAndSteamy
Nemesis
0
16
4
0.13
L
Kukulkan
RealCaramel
Kukulkan
3
4
2
1
L
1
14
3
0.18
W
3
3
14
3.33
L
Fenrir
2
9
3
0.39
W
Cu Chulainn
Wolfblade424
Cu Chulainn
20
2
15
13.75
W
19
1
9
23.5
W
Fenrir
warcris99
Fenrir
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,218
Damage
43,159
89,523
Taken
88,876
67,497
Mitigated
41,176
32,320
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,605
922
858
3,177
12,965
14,233
389
2,741
10,124
17,296
0
L
Amaterasu
DiamondswordWin
Amaterasu
6,946
3,445
0
1,998
21,110
11,250
616
4,409
16,474
50
29,896
L
Nemesis
HotAndSteamy
Nemesis
6,923
3,672
0
1,354
20,160
5,019
0
3,768
16,296
0
33,901
L
Kukulkan
RealCaramel
Kukulkan
17,046
1,132
0
2,482
11,597
5,312
0
2,133
9,281
82,576
0
L
9,392
845
809
687
22,443
15,237
336
4,410
17,704
26,979
0
W
9,864
357
790
4,674
15,631
5,067
2,180
6,012
9,321
44,966
0
L
Fenrir
2,852
1,263
0
2,438
13,566
4,358
0
2,163
11,164
0
31,771
W
Cu Chulainn
Wolfblade424
Cu Chulainn
17,742
5,072
0
7,447
24,642
19,703
1,497
8,306
16,120
4,533
93,194
W
21,340
12,015
0
6,404
15,732
6,740
9,189
6,559
8,999
0
110,108
W
Fenrir
warcris99
Fenrir
13,667
1,949
0
8,970
20,553
21,754
674
4,934
15,543
14,543
85,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,144
Gold Earned
44,693
535
Minions Killed
347
0
Camps Cleared
0
2,274,519
Distance Traveled
1,665,448
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,362
494
26
1
0
417,246
1
L
Amaterasu
7,883
343
37
2
0
346,227
0
L
Nemesis
7,923
344
40
2
0
338,562
1
L
Kukulkan
11,844
515
165
7
0
390,884
5
L
Cthulhu
8,165
355
47
2
0
374,250
0
W
Janus
10,825
471
79
3
0
413,322
0
L
Fenrir
8,878
386
58
3
0
215,525
1
W
Cu Chulainn
13,595
591
106
5
0
498,833
0
W
Medusa
13,975
608
172
7
0
438,273
1
W
Fenrir
14,387
626
152
7
0
506,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role