Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
CASG-01
Sylvanus
Level 148
God Stats
6W - 9L
1,514 SR
Queue Stats
999W - 1,123L
1,422 Elo+
Party 2
Charybdis
Charybdis
Sir Nomads
Charybdis
Level 66
God Stats
3W - 2L
1,555 SR
Queue Stats
243W - 254L
1,467 Elo+
Solo
Anubis
Anubis
dominator130
Anubis
Level 100
God Stats
14W - 7L
1,622 SR
Queue Stats
62W - 31L
1,593 Elo+
Solo
Nemesis
Nemesis
goodcerj
Nemesis
Level 108
God Stats
2W - 5L
1,486 SR
Queue Stats
177W - 174L
1,478 Elo+
Solo
Team Averages
Level 109
1,535 SR
1,492 Elo+

VS

Team Averages
Level 120
1,522 SR
1,397 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HaywireOak416
Gilgamesh
Level 71
God Stats
3W - 6L
1,150 SR
Queue Stats
5W - 14L
1,124 Elo+
Party 1
Baron Samedi
Baron Samedi
Mystica146
Baron Samedi
Level 124
God Stats
1W - 1L
1,651 SR
Queue Stats
139W - 105L
1,479 Elo+
Party 1
Xbalanque
Xbalanque
SHMC Hype
Xbalanque
Level 137
God Stats
1W - 1L
1,541 SR
Queue Stats
72W - 79L
1,474 Elo+
Party 1
Ymir
Ymir
Void CIouds
Ymir
Level 110
God Stats
1W - 0L
1,770 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 2
5,118
512
1,654
5,831
1,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
CASG-01
Sylvanus
9
1 / 2 / 1
5,478
548
2,913
7,603
3,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Sir Nomads
Charybdis
9
0 / 3 / 2
5,241
524
3,549
6,793
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
3 / 3 / 0
6,259
626
3,829
7,408
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
goodcerj
Nemesis
11
1 / 1 / 2
5,937
594
3,198
6,517
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
5 / 2 / 1
6,682
668
5,024
8,114
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
HaywireOak416
Gilgamesh
12
4 / 2 / 1
6,902
690
2,856
4,751
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Mystica146
Baron Samedi
11
1 / 1 / 2
6,019
602
3,246
3,959
1,573
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
SHMC Hype
Xbalanque
9
1 / 1 / 5
5,801
580
9,243
6,480
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 1
6,003
600
2,566
8,217
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
2
0.2
W
Da Ji
 
Da Ji
5
2
1
2.75
L
Sylvanus
CASG-01
Sylvanus
1
2
1
0.75
W
Gilgamesh
HaywireOak416
Gilgamesh
4
2
1
2.25
W
Baron Samedi
Mystica146
Baron Samedi
1
1
2
2
W
Xbalanque
SHMC Hype
Xbalanque
1
1
5
3.5
L
Charybdis
Sir Nomads
Charybdis
0
3
2
0.33
W
3
1
1
3.5
L
Anubis
3
3
0
1
L
Nemesis
goodcerj
Nemesis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,143
Damage
22,935
34,152
Taken
31,521
12,116
Mitigated
11,415
9,919
Healing
11,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,654
359
0
414
5,831
1,483
0
0
5,831
0
17,385
W
Da Ji
 
Da Ji
5,024
1,708
0
3,245
8,114
2,470
0
981
7,133
0
38,181
L
Sylvanus
CASG-01
Sylvanus
2,913
1,074
335
2,786
7,603
3,167
335
1,259
6,344
19,539
6,261
W
Gilgamesh
HaywireOak416
Gilgamesh
2,856
544
0
1,196
4,751
2,155
740
0
4,751
0
31,121
W
Baron Samedi
Mystica146
Baron Samedi
3,246
292
287
1,364
3,959
1,573
348
1,497
2,462
27,697
0
W
Xbalanque
SHMC Hype
Xbalanque
9,243
3,729
0
2,336
6,480
1,283
911
1,026
5,454
0
36,133
L
Charybdis
Sir Nomads
Charybdis
3,549
2,441
0
2,193
6,793
1,605
714
497
6,296
0
26,037
W
2,566
634
134
2,719
8,217
3,934
27
2,867
5,350
16,511
0
L
Anubis
3,829
382
0
2,849
7,408
3,403
274
3,336
4,072
38,517
0
L
Nemesis
goodcerj
Nemesis
3,198
1,060
0
1,342
6,517
2,458
160
720
5,797
0
37,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,033
Gold Earned
31,407
296
Minions Killed
317
0
Camps Cleared
0
895,393
Distance Traveled
985,241
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,118
512
41
4
0
133,950
0
W
Da Ji
6,682
668
76
8
0
189,496
4
L
Sylvanus
5,478
548
57
6
0
179,623
0
W
Gilgamesh
6,902
690
80
8
0
200,370
0
W
Baron Samedi
6,019
602
62
6
0
186,895
1
W
Xbalanque
5,801
580
68
7
0
199,534
3
L
Charybdis
5,241
524
42
4
0
182,696
4
W
Ymir
6,003
600
31
3
0
208,946
0
L
Anubis
6,259
626
78
8
0
179,595
4
L
Nemesis
5,937
594
78
8
0
219,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role