Player Matchup

Cabrakan
Cabrakan
Iron357899
Cabrakan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,350 Elo+
Solo
Nox
Nox
dioslegionario
Nox
Level 29
God Stats
2W - 2L
1,817 SR
Queue Stats
33W - 18L
1,587 Elo+
Solo
Ne Zha
Ne Zha
freshfappuccino
Ne Zha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 47L
1,438 Elo+
Solo
Odin
Odin
johancito19
Odin
Level 20
God Stats
1W - 1L
1,704 SR
Queue Stats
17W - 23L
1,453 Elo+
Solo
Ares
Ares
restless-mind88
Ares
Level 24
God Stats
3W - 3L
1,889 SR
Queue Stats
152W - 170L
1,495 Elo+
Solo
Team Averages
Level 21
1,682 SR
1,464 Elo+

VS

Team Averages
Level 64
1,506 SR
1,516 Elo+
Medusa
Medusa
DreamsGuides
Medusa
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
91W - 90L
1,523 Elo+
Solo
Sol
Sol
LykaBoss92
Sol
Level 120
God Stats
8W - 6L
1,563 SR
Queue Stats
332W - 379L
1,451 Elo+
Solo
Merlin
Merlin
TheKaishi
Merlin
Level 27
God Stats
5W - 4L
1,361 SR
Queue Stats
213W - 246L
1,430 Elo+
Solo
Ne Zha
Ne Zha
boit22
Ne Zha
Level 29
God Stats
3W - 1L
1,705 SR
Queue Stats
130W - 105L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
nitrous216
Xing Tian
Level 124
God Stats
4W - 0L
1,404 SR
Queue Stats
127W - 99L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iron357899
Cabrakan
11
0 / 6 / 6
8,028
535
1,534
12,613
12,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
16 / 4 / 3
13,256
884
16,300
13,409
6,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 8 / 13
10,453
697
16,879
18,102
8,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 4 / 16
10,320
688
9,965
28,117
20,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 14
10,395
693
13,989
29,393
23,764
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 5 / 10
11,337
756
12,637
12,302
9,283
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
9 / 7 / 9
13,068
871
18,354
16,380
6,196
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
TheKaishi
Merlin
18
1 / 3 / 16
10,885
726
16,723
7,729
3,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
boit22
Ne Zha
20
11 / 4 / 9
12,321
821
16,942
12,892
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
nitrous216
Xing Tian
18
1 / 6 / 19
11,410
761
17,876
18,323
20,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
91
25
Kills
28
28
Deaths
25
52
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
6
5
10
2.2
L
Cabrakan
Iron357899
Cabrakan
0
6
6
0.5
W
9
7
9
1.93
W
Merlin
TheKaishi
Merlin
1
3
16
3
W
Ne Zha
boit22
Ne Zha
11
4
9
3.88
L
16
4
3
4.38
L
3
8
13
1.19
L
3
4
16
2.75
W
Xing Tian
nitrous216
Xing Tian
1
6
19
1.75
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,667
Damage
82,532
101,634
Taken
67,626
71,650
Mitigated
44,842
34,925
Healing
20,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,637
6,785
1,029
1,600
12,302
9,283
0
4,846
7,456
0
22,876
L
Cabrakan
Iron357899
Cabrakan
1,534
128
108
409
12,613
12,489
52
3,160
9,453
4,919
0
W
18,354
6,936
886
6,280
16,380
6,196
1,356
8,675
7,705
37,384
0
W
Merlin
TheKaishi
Merlin
16,723
661
156
1,328
7,729
3,024
924
3,222
4,507
39,096
0
W
Ne Zha
boit22
Ne Zha
16,942
4,810
2,378
3,409
12,892
6,169
1,392
5,137
7,755
0
31,717
L
16,300
569
1,076
3,836
13,409
6,175
0
7,353
6,056
41,184
0
L
16,879
1,871
845
5,442
18,102
8,525
0
9,666
8,436
0
33,391
L
9,965
1,116
2,791
12,520
28,117
20,697
126
15,948
12,169
592
15,211
W
Xing Tian
nitrous216
Xing Tian
17,876
1,261
1,017
2,572
18,323
20,170
58
10,508
7,815
30,219
0
L
13,989
724
401
7,497
29,393
23,764
0
16,826
12,567
26,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,452
Gold Earned
59,021
126
Minions Killed
159
0
Camps Cleared
0
1,257,607
Distance Traveled
1,418,281
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,337
756
29
2
0
279,848
0
L
Cabrakan
8,028
535
4
0
0
172,785
0
W
Sol
13,068
871
37
2
0
247,379
0
W
Merlin
10,885
726
53
4
0
296,100
0
W
Ne Zha
12,321
821
18
1
0
313,898
1
L
Nox
13,256
884
73
5
0
293,686
2
L
Ne Zha
10,453
697
14
1
0
267,623
1
L
Odin
10,320
688
12
1
0
276,491
0
W
Xing Tian
11,410
761
22
1
0
281,056
0
L
Ares
10,395
693
23
2
0
247,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role