Player Matchup

Xing Tian
Xing Tian
Destroyer765472
Xing Tian
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 159L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
ShoK BeAsT
Sun Wukong
Level 33
God Stats
1W - 1L
1,312 SR
Queue Stats
46W - 70L
1,295 Elo+
Party 2
Hachiman
Hachiman
SolvedAcorn395
Hachiman
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 71L
1,381 Elo+
Party 2
Zhong Kui
Zhong Kui
TheDarkEyed4
Zhong Kui
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 137L
1,362 Elo+
Solo
Osiris
Osiris
UnkindlyKnight6
Osiris
Level 64
God Stats
2W - 1L
1,264 SR
Queue Stats
148W - 181L
1,412 Elo+
Party 2
Team Averages
Level 46
1,415 SR
1,356 Elo+

VS

Team Averages
Level 39
1,359 SR
1,197 Elo+
King Arthur
King Arthur
Che sama
King Arthur
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,089 Elo+
Party 1
Kukulkan
Kukulkan
DeadReiz-YS
Kukulkan
Level 42
God Stats
3W - 8L
1,335 SR
Queue Stats
58W - 85L
1,289 Elo+
Solo
Aphrodite
Aphrodite
Gui san6877
Aphrodite
Level 37
God Stats
0W - 5L
1,127 SR
Queue Stats
0W - 6L
1,058 Elo+
Party 1
Thanatos
Thanatos
Hamekzin
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 1
Apollo
Apollo
chalocr2705
Apollo
Level 48
God Stats
6W - 14L
1,334 SR
Queue Stats
237W - 246L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Destroyer765472
Xing Tian
8
1 / 0 / 4
5,536
503
1,417
7,134
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ShoK BeAsT
Sun Wukong
12
3 / 1 / 4
7,033
639
4,339
5,280
2,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
11
4 / 0 / 7
6,287
572
5,251
4,795
1,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
TheDarkEyed4
Zhong Kui
12
4 / 0 / 1
7,193
654
3,557
4,472
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 0 / 10
6,505
591
6,393
4,620
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Che sama
King Arthur
7
0 / 5 / 1
4,414
401
878
6,783
2,074
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
DeadReiz-YS
Kukulkan
11
1 / 2 / 0
6,310
574
2,551
4,622
1,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Gui san6877
Aphrodite
7
0 / 2 / 0
5,102
464
2,851
4,838
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Hamekzin
Thanatos
9
0 / 2 / 1
5,207
473
2,160
6,702
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
0 / 3 / 1
4,867
442
4,582
8,459
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
14
Kills
1
1
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Che sama
King Arthur
0
5
1
0.1
L
Kukulkan
DeadReiz-YS
Kukulkan
1
2
0
0.5
W
Xing Tian
Destroyer765472
Xing Tian
1
0
4
3
L
Aphrodite
Gui san6877
Aphrodite
0
2
0
0
L
Thanatos
Hamekzin
Thanatos
0
2
1
0.25
W
Sun Wukong
ShoK BeAsT
Sun Wukong
3
1
4
5
W
Hachiman
4
0
7
7.5
W
Zhong Kui
TheDarkEyed4
Zhong Kui
4
0
1
4.5
W
2
0
10
7
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,957
Damage
13,022
26,301
Taken
31,404
13,547
Mitigated
9,354
8,262
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Che sama
King Arthur
878
212
0
599
6,783
2,074
0
387
6,387
0
9,996
L
Kukulkan
DeadReiz-YS
Kukulkan
2,551
377
0
1,356
4,622
1,575
0
1,660
2,817
38,471
0
W
Xing Tian
Destroyer765472
Xing Tian
1,417
33
0
588
7,134
5,542
138
1,605
5,529
11,806
0
L
Aphrodite
Gui san6877
Aphrodite
2,851
726
1,361
1,433
4,838
1,814
19
605
4,215
11,759
0
L
Thanatos
Hamekzin
Thanatos
2,160
617
0
4,957
6,702
1,958
0
1,187
5,441
0
24,521
W
Sun Wukong
ShoK BeAsT
Sun Wukong
4,339
760
0
1,488
5,280
2,212
1,200
532
4,748
0
36,903
W
Hachiman
5,251
2,817
0
1,835
4,795
1,010
872
1,298
3,497
0
28,513
W
Zhong Kui
TheDarkEyed4
Zhong Kui
3,557
201
0
2,409
4,472
2,801
550
1,406
3,066
36,198
0
W
6,393
1,932
0
1,942
4,620
1,982
1,528
848
3,772
0
26,133
L
Apollo
4,582
3,059
0
3,017
8,459
1,933
0
843
7,570
0
34,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
25,900
291
Minions Killed
251
0
Camps Cleared
0
1,106,308
Distance Traveled
1,035,977
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,414
401
14
1
0
210,046
2
L
Kukulkan
6,310
574
85
8
0
187,286
2
W
Xing Tian
5,536
503
22
2
0
214,631
0
L
Aphrodite
5,102
464
33
3
0
196,459
2
L
Thanatos
5,207
473
61
6
0
248,071
0
W
Sun Wukong
7,033
639
70
6
0
217,212
0
W
Hachiman
6,287
572
40
4
0
205,853
0
W
Zhong Kui
7,193
654
98
9
0
218,894
4
W
Osiris
6,505
591
61
6
0
249,718
0
L
Apollo
4,867
442
58
5
0
194,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role