Player Matchup

Mulan
Mulan
Eisgnom2004
Mulan
Level 29
God Stats
1W - 5L
1,359 SR
Queue Stats
84W - 94L
1,454 Elo+
Party 1
Nemesis
Nemesis
Ferus92
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,573 Elo+
Solo
Ymir
Ymir
Flobiwa
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,391 Elo+
Party 3
Ah Puch
Ah Puch
LimonadenLeon
Ah Puch
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 143L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
cHukyXz
Hou Yi
Level 4
God Stats
3W - 3L
1,726 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 3
Team Averages
Level 19
1,517 SR
1,450 Elo+

VS

Team Averages
Level 27
1,425 SR
1,448 Elo+
Pele
Pele
Aigami400
Pele
Level 62
God Stats
19W - 21L
1,439 SR
Queue Stats
190W - 200L
1,456 Elo+
Party 2
Anubis
Anubis
Frozzky
Anubis
Level 23
God Stats
3W - 2L
1,354 SR
Queue Stats
42W - 56L
1,366 Elo+
Party 2
Cerberus
Cerberus
MettDamon
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TRAAX96
Tsukuyomi
Level 16
God Stats
3W - 10L
1,298 SR
Queue Stats
14W - 23L
1,360 Elo+
Solo
Olorun
Olorun
nathanfitzy30
Olorun
Level 29
God Stats
3W - 1L
1,536 SR
Queue Stats
24W - 20L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,685
510
6,518
17,458
9,106
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Ferus92
Nemesis
15
1 / 9 / 2
8,756
461
6,220
16,668
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Flobiwa
Ymir
14
1 / 6 / 1
8,608
453
6,697
18,659
16,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
15
0 / 6 / 1
8,543
450
7,215
12,690
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
cHukyXz
Hou Yi
12
1 / 6 / 0
7,572
399
6,632
11,246
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
16 / 0 / 3
12,800
674
19,436
12,728
6,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Frozzky
Anubis
14
3 / 0 / 6
8,930
470
10,603
10,042
4,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
MettDamon
Cerberus
14
1 / 1 / 9
9,362
493
5,696
12,166
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
TRAAX96
Tsukuyomi
18
6 / 3 / 8
11,410
601
10,193
16,540
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 1 / 4
11,900
626
11,423
11,303
7,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
65
5
Kills
35
35
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Pele
16
0
3
17.5
L
2
8
1
0.31
L
Nemesis
Ferus92
Nemesis
1
9
2
0.22
L
Ymir
Flobiwa
Ymir
1
6
1
0.25
W
Anubis
Frozzky
Anubis
3
0
6
6
L
Ah Puch
0
6
1
0.08
W
Cerberus
MettDamon
Cerberus
1
1
9
5.5
W
Tsukuyomi
TRAAX96
Tsukuyomi
6
3
8
3.33
L
Hou Yi
cHukyXz
Hou Yi
1
6
0
0.17
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
57,351
76,721
Taken
62,779
38,583
Mitigated
36,097
14,465
Healing
27,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
19,436
7,065
94
7,232
12,728
6,305
1,946
1,420
11,260
0
81,779
L
6,518
1,209
0
3,263
17,458
9,106
750
1,273
16,185
0
50,163
L
Nemesis
Ferus92
Nemesis
6,220
2,524
0
4,540
16,668
5,637
657
5,691
10,977
0
44,354
L
Ymir
Flobiwa
Ymir
6,697
1,292
0
2,681
18,659
16,364
0
10,625
8,034
29,113
0
W
Anubis
Frozzky
Anubis
10,603
1,799
0
7,399
10,042
4,245
284
3,164
6,878
54,328
0
L
Ah Puch
7,215
1,144
0
1,915
12,690
4,036
334
3,912
8,778
56,737
0
W
Cerberus
MettDamon
Cerberus
5,696
553
0
2,938
12,166
11,011
186
3,382
8,784
20,844
0
W
Tsukuyomi
TRAAX96
Tsukuyomi
10,193
1,438
0
5,435
16,540
6,564
12
1,845
14,595
0
90,728
L
Hou Yi
cHukyXz
Hou Yi
6,632
2,728
0
2,066
11,246
3,440
0
6,221
5,025
0
43,237
W
11,423
5,548
0
4,891
11,303
7,972
2,406
4,555
6,325
78,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,164
Gold Earned
54,402
433
Minions Killed
576
0
Camps Cleared
0
1,596,619
Distance Traveled
1,814,382
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,800
674
134
7
0
399,667
2
L
Mulan
9,685
510
120
6
0
334,180
3
L
Nemesis
8,756
461
70
4
0
320,358
0
L
Ymir
8,608
453
43
2
0
320,720
2
W
Anubis
8,930
470
76
4
0
313,949
0
L
Ah Puch
8,543
450
107
6
0
338,538
1
W
Cerberus
9,362
493
46
2
0
337,266
2
W
Tsukuyomi
11,410
601
147
8
0
415,522
0
L
Hou Yi
7,572
399
93
5
0
282,823
2
W
Olorun
11,900
626
173
9
0
347,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role