Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Peixefeio8
Hou Yi
Level 48
God Stats
1W - 3L
1,333 SR
Queue Stats
35W - 28L
1,452 Elo+
Party 2
Raijin
Raijin
WALWIADRAPL
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,403 Elo+
Solo
Serqet
Serqet
ku121
Serqet
Level 157
God Stats
4W - 14L
1,426 SR
Queue Stats
689W - 731L
1,551 Elo+
Solo
Ra
Ra
maximagazine
Ra
Level 95
God Stats
0W - 1L
1,586 SR
Queue Stats
94W - 101L
1,443 Elo+
Party 2
Team Averages
Level 95
1,469 SR
1,470 Elo+

VS

Team Averages
Level 99
1,492 SR
1,431 Elo+
Tsukuyomi
Tsukuyomi
FunGun_Games
Tsukuyomi
Level 85
God Stats
1W - 0L
1,680 SR
Queue Stats
15W - 28L
1,387 Elo+
Solo
Tyr
Tyr
hkgvhvghvdhv
Tyr
Level 116
God Stats
4W - 6L
1,457 SR
Queue Stats
456W - 510L
1,411 Elo+
Party 1
Ganesha
Ganesha
ibrahim20
Ganesha
Level 97
God Stats
4W - 4L
1,528 SR
Queue Stats
125W - 128L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
tsukuyomee11
Kukulkan
Level 105
God Stats
4W - 6L
1,505 SR
Queue Stats
854W - 915L
1,472 Elo+
Solo
Horus
Horus
wanderer101
Horus
Level 94
God Stats
1W - 2L
1,291 SR
Queue Stats
448W - 505L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 6 / 8
9,165
705
10,632
12,550
3,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Peixefeio8
Hou Yi
17
6 / 6 / 4
10,069
775
11,496
12,025
2,810
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
13
1 / 10 / 4
8,085
622
11,062
15,507
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
ku121
Serqet
12
0 / 6 / 6
7,923
609
6,250
13,370
9,972
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 6
8,616
663
8,681
11,046
2,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FunGun_Games
Tsukuyomi
18
10 / 3 / 17
11,242
865
13,215
10,319
4,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 3 / 17
11,370
875
14,991
18,879
8,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
ibrahim20
Ganesha
16
0 / 2 / 28
9,443
726
7,782
16,283
17,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
tsukuyomee11
Kukulkan
18
10 / 4 / 13
10,739
826
17,470
10,500
5,252
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 2 / 18
10,493
807
4,151
14,216
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
127
10
Kills
34
34
Deaths
14
28
Assists
93
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
6
8
0.83
W
Tsukuyomi
FunGun_Games
Tsukuyomi
10
3
17
6.17
L
Hou Yi
Peixefeio8
Hou Yi
6
6
4
1.33
L
Raijin
1
10
4
0.3
W
10
3
17
6.17
W
Ganesha
ibrahim20
Ganesha
0
2
28
7
L
Serqet
ku121
Serqet
0
6
6
0.5
L
2
6
6
0.83
W
Kukulkan
tsukuyomee11
Kukulkan
10
4
13
4.13
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
57,609
64,498
Taken
70,197
23,059
Mitigated
51,860
15,583
Healing
32,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,632
157
1,231
2,498
12,550
3,103
0
5,259
7,291
26,498
0
W
Tsukuyomi
FunGun_Games
Tsukuyomi
13,215
2,661
2,294
2,473
10,319
4,425
1,663
3,590
6,218
0
33,001
L
Hou Yi
Peixefeio8
Hou Yi
11,496
3,044
229
792
12,025
2,810
0
6,125
5,900
0
19,507
L
Raijin
11,062
1,577
825
1,635
15,507
4,364
0
4,477
11,030
15,981
0
W
14,991
3,449
49
7,957
18,879
8,833
1,547
9,338
9,137
0
25,778
W
Ganesha
ibrahim20
Ganesha
7,782
340
836
2,741
16,283
17,897
682
4,103
11,814
18,434
0
L
Serqet
ku121
Serqet
6,250
1,564
382
1,237
13,370
9,972
0
4,186
9,184
0
10,022
L
8,681
449
4,353
2,401
11,046
2,810
0
5,205
5,841
26,658
0
W
Kukulkan
tsukuyomee11
Kukulkan
17,470
1,210
2,205
1,536
10,500
5,252
313
5,352
4,938
32,055
0
W
4,151
1,757
6,179
6,120
14,216
15,453
845
7,112
6,392
0
6,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,858
Gold Earned
53,287
108
Minions Killed
104
0
Camps Cleared
0
973,272
Distance Traveled
1,204,618
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,165
705
30
2
0
195,991
1
W
Tsukuyomi
11,242
865
31
2
0
258,243
2
L
Hou Yi
10,069
775
27
2
0
193,424
0
L
Raijin
8,085
622
11
1
0
176,943
0
W
Tyr
11,370
875
22
2
0
271,465
0
W
Ganesha
9,443
726
0
0
0
224,468
0
L
Serqet
7,923
609
6
0
0
204,996
0
L
Ra
8,616
663
34
3
0
201,918
0
W
Kukulkan
10,739
826
40
3
0
233,814
2
W
Horus
10,493
807
11
1
0
216,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role