Player Matchup

Gilgamesh
Gilgamesh
Azrael-X
Gilgamesh
Level 127
God Stats
7W - 6L
1,489 SR
Queue Stats
126W - 119L
1,423 Elo+
Party 1
Merlin
Merlin
Bossman_TIM
Merlin
Level 137
God Stats
9W - 5L
1,597 SR
Queue Stats
132W - 131L
1,315 Elo+
Party 1
Hou Yi
Hou Yi
Rizz2k8
Hou Yi
Level 145
God Stats
16W - 21L
1,485 SR
Queue Stats
284W - 311L
1,298 Elo+
Party 1
Team Averages
Level 136
1,524 SR
1,345 Elo+

VS

Team Averages
Level 88
1,547 SR
1,455 Elo+
Zhong Kui
Zhong Kui
IsaBizarroDG
Zhong Kui
Level 121
God Stats
1W - 1L
1,420 SR
Queue Stats
140W - 129L
1,550 Elo+
Party 2
King Arthur
King Arthur
THE ONE WAR 69
King Arthur
Level 70
God Stats
3W - 6L
1,447 SR
Queue Stats
38W - 58L
1,361 Elo+
Party 2
Ymir
Ymir
twitch_alex320
Ymir
Level 72
God Stats
0W - 1L
1,774 SR
Queue Stats
88W - 106L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azrael-X
Gilgamesh
15
3 / 3 / 10
12,998
765
13,315
19,052
25,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
15
6 / 6 / 7
12,004
706
18,862
13,745
5,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rizz2k8
Hou Yi
16
4 / 5 / 9
11,733
690
16,541
16,869
7,062
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IsaBizarroDG
Zhong Kui
14
10 / 4 / 4
11,771
692
19,620
18,952
16,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
THE ONE WAR 69
King Arthur
14
1 / 6 / 6
10,119
595
12,729
23,688
14,009
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 5
11,140
655
6,035
19,652
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
13
Kills
14
14
Deaths
13
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Azrael-X
Gilgamesh
3
3
10
2.67
W
Merlin
6
6
7
1.58
L
Zhong Kui
IsaBizarroDG
Zhong Kui
10
4
4
3
W
Hou Yi
Rizz2k8
Hou Yi
4
5
9
1.7
L
King Arthur
THE ONE WAR 69
King Arthur
1
6
6
0.67
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,718
Damage
38,384
49,666
Taken
62,292
37,758
Mitigated
52,844
9,627
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Azrael-X
Gilgamesh
13,315
2,958
455
2,896
19,052
25,092
472
9,687
9,365
0
43,887
W
Merlin
18,862
772
616
1,390
13,745
5,604
410
6,688
7,057
47,260
0
L
Zhong Kui
IsaBizarroDG
Zhong Kui
19,620
3,120
0
8,661
18,952
16,628
575
4,624
14,328
46,417
0
W
Hou Yi
Rizz2k8
Hou Yi
16,541
9,369
0
4,270
16,869
7,062
2,092
11,027
5,842
0
43,270
L
King Arthur
THE ONE WAR 69
King Arthur
12,729
865
537
7,360
23,688
14,009
270
8,418
15,270
4,768
31,793
L
6,035
895
24
5,546
19,652
22,207
224
6,939
12,713
30,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
33,030
191
Minions Killed
173
6
Camps Cleared
7
882,019
Distance Traveled
826,748
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,998
765
44
3
2
349,142
3
W
Merlin
12,004
706
70
4
1
251,936
0
L
Zhong Kui
11,771
692
52
3
2
253,057
2
W
Hou Yi
11,733
690
77
5
3
280,941
0
L
King Arthur
10,119
595
54
3
2
299,963
0
L
Ymir
11,140
655
67
4
3
273,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role