Player Matchup

Bastet
Bastet
Auxorous
Bastet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,429 Elo+
Party 3
Arachne
Arachne
Elnathan28
Arachne
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
SafiSierra87
Gilgamesh
Level 87
God Stats
51W - 32L
1,604 SR
Queue Stats
654W - 665L
1,461 Elo+
Party 3
Chaac
Chaac
Snailer59
Chaac
Level 23
God Stats
18W - 8L
1,618 SR
Queue Stats
27W - 22L
1,495 Elo+
Solo
Vulcan
Vulcan
adct92
Vulcan
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 80L
1,455 Elo+
Solo
Team Averages
Level 27
1,545 SR
1,455 Elo+

VS

Team Averages
Level 22
1,532 SR
1,503 Elo+
Neith
Neith
NoirKami
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ReaperWolf-PR
Mercury
Level 33
God Stats
1W - 6L
1,754 SR
Queue Stats
225W - 227L
1,492 Elo+
Party 1
Hel
Hel
SirQuez_
Hel
Level 17
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
feyojavierpr
Ra
Level 36
God Stats
3W - 9L
1,601 SR
Queue Stats
215W - 221L
1,484 Elo+
Party 1
Chaac
Chaac
xXdarkwolf199Xx
Chaac
Level 18
God Stats
13W - 11L
1,635 SR
Queue Stats
38W - 42L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Auxorous
Bastet
9
7 / 0 / 4
6,028
603
4,312
6,897
3,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Elnathan28
Arachne
11
2 / 0 / 4
6,213
621
1,787
5,363
3,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
SafiSierra87
Gilgamesh
12
8 / 0 / 2
7,269
727
5,957
5,332
2,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Snailer59
Chaac
9
3 / 0 / 5
5,991
599
6,140
6,432
2,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
adct92
Vulcan
12
2 / 0 / 2
6,463
646
1,657
3,072
1,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NoirKami
Neith
6
0 / 5 / 0
4,075
408
4,264
5,707
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
4
0 / 5 / 0
3,974
397
728
4,868
908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 5 / 0
4,062
406
2,663
5,976
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 3 / 0
5,939
594
974
4,267
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 0
4,657
466
2,736
6,124
4,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
22
Kills
0
0
Deaths
23
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
Auxorous
Bastet
7
0
4
9
W
Arachne
Elnathan28
Arachne
2
0
4
4
L
Neith
NoirKami
Neith
0
5
0
0
L
Mercury
0
5
0
0
W
Gilgamesh
SafiSierra87
Gilgamesh
8
0
2
9
L
0
5
0
0
W
Chaac
Snailer59
Chaac
3
0
5
5.5
W
Vulcan
adct92
Vulcan
2
0
2
3
L
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,853
Damage
11,365
27,096
Taken
26,942
12,696
Mitigated
9,863
11,601
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Auxorous
Bastet
4,312
994
498
2,464
6,897
3,860
336
1,076
5,631
0
16,267
W
Arachne
Elnathan28
Arachne
1,787
1,065
0
3,260
5,363
3,054
0
160
5,189
0
36,962
L
Neith
NoirKami
Neith
4,264
1,483
0
555
5,707
1,749
0
0
5,475
0
13,427
L
Mercury
728
432
0
790
4,868
908
0
237
4,583
0
9,905
W
Gilgamesh
SafiSierra87
Gilgamesh
5,957
2,098
0
1,049
5,332
2,040
0
179
5,102
0
35,471
L
2,663
147
1,081
1,404
5,976
1,191
0
0
5,875
14,957
0
W
Chaac
Snailer59
Chaac
6,140
224
0
2,393
6,432
2,712
859
1,170
5,035
0
33,256
W
Vulcan
adct92
Vulcan
1,657
0
0
1,937
3,072
1,030
318
440
2,502
32,871
0
L
974
0
0
574
4,267
1,500
0
1,420
2,799
35,583
0
L
2,736
850
0
521
6,124
4,515
0
0
5,759
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
22,707
317
Minions Killed
197
0
Camps Cleared
0
1,013,869
Distance Traveled
842,440
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,028
603
29
3
0
206,635
0
W
Arachne
6,213
621
70
7
0
176,728
2
L
Neith
4,075
408
27
3
0
174,156
0
L
Mercury
3,974
397
19
2
0
111,489
0
W
Gilgamesh
7,269
727
80
8
0
204,314
1
L
Hel
4,062
406
26
3
0
193,432
0
W
Chaac
5,991
599
67
7
0
229,763
0
W
Vulcan
6,463
646
71
7
0
196,429
4
L
Ra
5,939
594
89
9
0
189,752
1
L
Chaac
4,657
466
36
4
0
173,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role