Player Matchup

Tsukuyomi
Tsukuyomi
EarthChip2888
Tsukuyomi
Level 16
God Stats
4W - 3L
1,473 SR
Queue Stats
33W - 32L
1,307 Elo+
Party 2
Bellona
Bellona
ElectricTiger74
Bellona
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 169L
1,326 Elo+
Party 2
Ra
Ra
scubadave1969
Ra
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 163L
1,296 Elo+
Party 2
Team Averages
Level 23
1,491 SR
1,310 Elo+

VS

Team Averages
Level 39
1,604 SR
1,167 Elo+
Athena
Athena
FomesTheGreat
Athena
Level 28
God Stats
3W - 4L
1,559 SR
Queue Stats
34W - 82L
1,114 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sadkermet
Tsukuyomi
Level 62
God Stats
4W - 3L
1,753 SR
Queue Stats
76W - 118L
1,215 Elo+
Party 1
Cupid
Cupid
svg_brian
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 90L
1,172 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EarthChip2888
Tsukuyomi
13
1 / 8 / 9
10,401
612
9,391
13,536
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
10 / 3 / 6
12,278
722
16,126
17,257
18,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
6 / 1 / 11
12,061
709
17,002
5,994
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
10,385
611
4,676
20,249
20,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Sadkermet
Tsukuyomi
13
5 / 7 / 5
10,448
615
8,722
16,737
6,557
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
svg_brian
Cupid
14
5 / 7 / 5
11,124
654
11,297
15,117
5,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
17
Kills
12
12
Deaths
17
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
EarthChip2888
Tsukuyomi
1
8
9
0.69
W
10
3
6
4.33
L
2
3
6
1.67
L
Tsukuyomi
Sadkermet
Tsukuyomi
5
7
5
1.07
W
6
1
11
11.5
L
Cupid
svg_brian
Cupid
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,519
Damage
24,695
36,787
Taken
52,103
25,742
Mitigated
32,477
7,518
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
EarthChip2888
Tsukuyomi
9,391
3,190
0
1,317
13,536
4,905
692
1,972
11,564
0
30,365
W
16,126
5,922
0
1,736
17,257
18,505
788
2,729
13,348
2,907
30,121
L
4,676
1,349
0
1,114
20,249
20,480
0
6,303
12,523
19,155
0
L
Tsukuyomi
Sadkermet
Tsukuyomi
8,722
1,779
0
2,406
16,737
6,557
0
6,443
9,556
0
33,561
W
17,002
1,101
3,121
1,344
5,994
2,332
571
1,061
4,933
55,911
0
L
Cupid
svg_brian
Cupid
11,297
4,742
647
2,483
15,117
5,440
0
5,202
9,081
0
31,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,740
Gold Earned
31,957
162
Minions Killed
117
9
Camps Cleared
2
912,678
Distance Traveled
766,151
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,401
612
36
2
3
290,650
5
W
Bellona
12,278
722
28
2
3
290,246
1
L
Athena
10,385
611
25
1
1
257,287
0
L
Tsukuyomi
10,448
615
50
3
1
259,039
2
W
Ra
12,061
709
98
6
3
331,782
1
L
Cupid
11,124
654
42
2
0
249,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role