Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DeltaUnit14
Anubis
Level 87
God Stats
4W - 7L
1,635 SR
Queue Stats
262W - 229L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
Earnnburn
Jormungandr
Level 109
God Stats
1W - 3L
1,438 SR
Queue Stats
175W - 180L
1,491 Elo+
Party 2
Ravana
Ravana
G0ds_SPEED24
Ravana
Level 146
God Stats
1W - 1L
1,727 SR
Queue Stats
47W - 49L
1,511 Elo+
Party 2
Ah Puch
Ah Puch
miggy0918
Ah Puch
Level 88
God Stats
3W - 1L
1,791 SR
Queue Stats
191W - 175L
1,533 Elo+
Party 1
Team Averages
Level 111
1,618 SR
1,511 Elo+

VS

Team Averages
Level 115
1,611 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
IMThecarringnow
Ah Muzen Cab
Level 25
God Stats
3W - 0L
1,801 SR
Queue Stats
31W - 13L
1,714 Elo+
Solo
Ares
Ares
beno2505
Ares
Level 148
God Stats
5W - 3L
1,554 SR
Queue Stats
204W - 202L
1,524 Elo+
Solo
King Arthur
King Arthur
hitsmeagain
King Arthur
Level 125
God Stats
4W - 3L
1,530 SR
Queue Stats
139W - 131L
1,518 Elo+
Party 3
Nu Wa
Nu Wa
tank12_
Nu Wa
Level 127
God Stats
8W - 4L
1,464 SR
Queue Stats
131W - 119L
1,520 Elo+
Party 3
Agni
Agni
totwoToo2
Agni
Level 149
God Stats
5W - 5L
1,706 SR
Queue Stats
195W - 181L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
0 / 6 / 4
8,481
606
10,766
15,990
7,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
16
2 / 6 / 5
9,396
671
11,470
18,213
10,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Earnnburn
Jormungandr
15
2 / 4 / 4
8,473
605
7,989
17,650
18,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
15
1 / 5 / 3
8,409
601
5,959
15,778
15,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
miggy0918
Ah Puch
15
3 / 5 / 5
9,061
647
13,407
15,766
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IMThecarringnow
Ah Muzen Cab
20
12 / 1 / 14
13,103
936
34,941
18,146
12,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Ares
16
5 / 3 / 12
10,197
728
7,503
15,548
17,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
hitsmeagain
King Arthur
14
3 / 4 / 15
9,629
688
9,397
12,845
12,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
tank12_
Nu Wa
17
2 / 1 / 16
10,156
725
12,789
9,013
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
17
4 / 2 / 17
10,222
730
15,666
9,457
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
8
Kills
26
26
Deaths
11
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
6
4
0.33
L
Anubis
2
6
5
0.75
L
Jormungandr
Earnnburn
Jormungandr
2
4
4
1
L
Ravana
1
5
3
0.5
W
Ah Muzen Cab
IMThecarringnow
Ah Muzen Cab
12
1
14
19
W
Ares
5
3
12
3.67
W
King Arthur
hitsmeagain
King Arthur
3
4
15
2.63
L
Ah Puch
miggy0918
Ah Puch
3
5
5
1.1
W
Nu Wa
tank12_
Nu Wa
2
1
16
10
W
Agni
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
80,296
83,397
Taken
65,009
58,474
Mitigated
51,428
23,735
Healing
25,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,766
4,239
842
3,275
15,990
7,472
0
7,007
8,539
0
35,769
L
Anubis
11,470
404
1,495
6,342
18,213
10,309
0
6,851
10,840
40,069
0
L
Jormungandr
Earnnburn
Jormungandr
7,989
262
961
897
17,650
18,376
0
7,165
10,001
14,334
0
L
Ravana
5,959
838
1,288
3,136
15,778
15,331
0
7,279
8,063
0
12,565
W
Ah Muzen Cab
IMThecarringnow
Ah Muzen Cab
34,941
11,753
1,005
9,872
18,146
12,807
1,247
9,870
8,066
0
70,662
W
Ares
7,503
0
1,539
2,975
15,548
17,082
847
5,717
9,429
11,590
0
W
King Arthur
hitsmeagain
King Arthur
9,397
1,141
128
1,268
12,845
12,978
0
8,103
4,467
275
12,497
L
Ah Puch
miggy0918
Ah Puch
13,407
336
1,098
4,401
15,766
6,986
0
6,508
8,948
28,616
0
W
Nu Wa
tank12_
Nu Wa
12,789
2,070
871
1,378
9,013
4,187
1,835
4,465
4,471
27,594
0
W
Agni
15,666
106
3,725
3,072
9,457
4,374
2,499
4,711
4,585
29,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
53,307
212
Minions Killed
176
0
Camps Cleared
0
1,088,297
Distance Traveled
1,299,226
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,481
606
63
5
0
202,393
1
L
Anubis
9,396
671
79
6
0
184,782
1
L
Jormungandr
8,473
605
10
1
0
221,236
0
L
Ravana
8,409
601
18
1
0
257,075
1
W
Ah Muzen Cab
13,103
936
96
7
0
289,330
0
W
Ares
10,197
728
6
0
0
273,877
1
W
King Arthur
9,629
688
14
1
0
196,622
0
L
Ah Puch
9,061
647
42
3
0
222,811
1
W
Nu Wa
10,156
725
40
3
0
261,640
0
W
Agni
10,222
730
20
1
0
277,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role