Player Matchup

Thor
Thor
 
Thor
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ARchit3KT
Eset
Level 127
God Stats
62W - 46L
1,575 SR
Queue Stats
293W - 303L
1,512 Elo+
Solo
Danzaburou
Danzaburou
AutumnLeaf1
Danzaburou
Level 119
God Stats
33W - 33L
1,465 SR
Queue Stats
327W - 331L
1,437 Elo+
Party 1
Vamana
Vamana
DethzHed
Vamana
Level 160
God Stats
109W - 101L
1,483 SR
Queue Stats
1,109W - 1,221L
1,361 Elo+
Solo
Cabrakan
Cabrakan
xSpartanGR44x
Cabrakan
Level 143
God Stats
10W - 10L
1,488 SR
Queue Stats
249W - 288L
1,451 Elo+
Party 1
Team Averages
Level 127
1,502 SR
1,452 Elo+

VS

Team Averages
Level 88
1,524 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CursedGolf9054
Cabrakan
Level 60
God Stats
5W - 2L
1,741 SR
Queue Stats
106W - 109L
1,459 Elo+
Solo
Artio
Artio
MAIDENfan6660
Artio
Level 63
God Stats
0W - 1L
1,296 SR
Queue Stats
164W - 205L
1,353 Elo+
Solo
Medusa
Medusa
XI Beamz
Medusa
Level 86
God Stats
13W - 13L
1,496 SR
Queue Stats
175W - 169L
1,452 Elo+
Solo
Loki
Loki
juanodeboss
Loki
Level 129
God Stats
5W - 4L
1,585 SR
Queue Stats
229W - 252L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 2 / 4
8,089
578
5,255
9,276
3,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
13
4 / 2 / 3
8,060
576
6,026
7,396
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
AutumnLeaf1
Danzaburou
15
8 / 0 / 0
9,345
668
12,628
8,942
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
DethzHed
Vamana
14
1 / 0 / 5
7,946
568
4,658
12,587
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
xSpartanGR44x
Cabrakan
13
2 / 1 / 6
7,027
502
4,475
10,297
5,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 6 / 0
7,338
524
5,308
8,070
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
13
0 / 2 / 1
7,255
518
7,306
7,744
4,170
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 1
6,502
464
3,905
12,771
8,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Medusa
XI Beamz
Medusa
11
0 / 5 / 1
6,535
467
6,605
9,660
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 1
7,598
543
7,051
9,792
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
20
Kills
5
5
Deaths
20
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
4
3.5
L
Morgan Le Fay
 
Morgan Le Fay
2
6
0
0.33
W
Eset
4
2
3
2.75
W
Danzaburou
AutumnLeaf1
Danzaburou
8
0
0
8
L
Cabrakan
0
2
1
0.25
W
Vamana
DethzHed
Vamana
1
0
5
3.5
L
1
3
1
0.5
L
Medusa
XI Beamz
Medusa
0
5
1
0.1
L
2
4
1
0.63
W
Cabrakan
xSpartanGR44x
Cabrakan
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
30,175
48,498
Taken
48,037
22,382
Mitigated
20,018
22,202
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,255
1,455
0
2,676
9,276
3,040
41
2,407
6,753
0
40,182
L
Morgan Le Fay
 
Morgan Le Fay
5,308
523
0
519
8,070
2,955
528
3,452
4,618
41,769
0
W
Eset
6,026
504
254
2,823
7,396
2,535
549
3,699
3,427
46,366
0
W
Danzaburou
AutumnLeaf1
Danzaburou
12,628
5,829
0
4,669
8,942
3,334
0
1,771
7,171
0
77,340
L
Cabrakan
7,306
890
0
1,085
7,744
4,170
0
928
6,379
47,470
0
W
Vamana
DethzHed
Vamana
4,658
2,266
0
7,748
12,587
8,038
122
6,095
6,492
0
44,546
L
3,905
721
553
2,356
12,771
8,605
440
3,279
9,447
18,257
0
L
Medusa
XI Beamz
Medusa
6,605
3,320
0
2,985
9,660
1,400
0
971
8,689
0
44,614
L
7,051
1,194
0
3,196
9,792
2,888
0
1,871
7,776
0
46,844
W
Cabrakan
xSpartanGR44x
Cabrakan
4,475
532
394
3,638
10,297
5,435
256
2,111
8,136
22,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
35,228
450
Minions Killed
397
0
Camps Cleared
0
1,356,827
Distance Traveled
1,369,639
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,089
578
75
5
0
288,076
3
L
Morgan Le Fay
7,338
524
79
6
0
256,658
4
W
Eset
8,060
576
95
7
0
228,107
5
W
Danzaburou
9,345
668
146
10
0
268,067
4
L
Cabrakan
7,255
518
111
8
0
241,567
0
W
Vamana
7,946
568
93
7
0
310,707
0
L
Artio
6,502
464
29
2
0
290,479
2
L
Medusa
6,535
467
91
7
0
266,137
0
L
Loki
7,598
543
87
6
0
314,798
1
W
Cabrakan
7,027
502
41
3
0
261,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role