Player Matchup

Scylla
Scylla
Aprizityzz
Scylla
Level 18
God Stats
10W - 4L
1,784 SR
Queue Stats
29W - 40L
1,269 Elo+
Solo
Nemesis
Nemesis
Josh0919
Nemesis
Level 23
God Stats
4W - 8L
1,208 SR
Queue Stats
27W - 44L
1,297 Elo+
Solo
Guan Yu
Guan Yu
Luisram8rez
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tracteursamy
Kumbhakarna
Level 27
God Stats
9W - 10L
1,466 SR
Queue Stats
95W - 124L
1,361 Elo+
Solo
Chronos
Chronos
namkhong83
Chronos
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,326 Elo+
Solo
Team Averages
Level 18
1,492 SR
1,381 Elo+

VS

Team Averages
Level 23
1,490 SR
1,405 Elo+
Medusa
Medusa
AquaHolic67
Medusa
Level 42
God Stats
16W - 11L
1,417 SR
Queue Stats
170W - 187L
1,338 Elo+
Party 1
Mulan
Mulan
GOODVOODOco
Mulan
Level 15
God Stats
3W - 6L
1,485 SR
Queue Stats
11W - 22L
1,164 Elo+
Solo
Tsukuyomi
Tsukuyomi
HolyFLamePyro
Tsukuyomi
Level 15
God Stats
7W - 5L
1,677 SR
Queue Stats
18W - 13L
1,529 Elo+
Solo
Eset
Eset
MythicQuake2863
Eset
Level 27
God Stats
1W - 1L
1,291 SR
Queue Stats
47W - 28L
1,635 Elo+
Solo
Hera
Hera
ani4aniaole
Hera
Level 18
God Stats
22W - 16L
1,582 SR
Queue Stats
36W - 40L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aprizityzz
Scylla
7
0 / 5 / 0
4,680
425
2,772
7,781
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Josh0919
Nemesis
9
1 / 3 / 0
5,351
486
1,633
5,415
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Luisram8rez
Guan Yu
3
0 / 2 / 1
3,821
347
398
2,036
579
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
Tracteursamy
Kumbhakarna
7
2 / 3 / 1
5,084
462
907
7,630
2,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
namkhong83
Chronos
6
0 / 3 / 0
4,524
411
1,749
5,504
1,638
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 3
6,024
548
3,712
2,834
744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 4
5,676
516
3,632
6,482
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
HolyFLamePyro
Tsukuyomi
12
6 / 1 / 2
6,914
629
5,340
6,698
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 0
7,425
675
4,320
5,042
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
2 / 1 / 1
6,459
587
3,154
3,108
1,080
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
16
16
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aprizityzz
Scylla
0
5
0
0
W
Medusa
2
0
3
3.5
W
2
3
4
1.33
W
Tsukuyomi
HolyFLamePyro
Tsukuyomi
6
1
2
7
L
Nemesis
Josh0919
Nemesis
1
3
0
0.33
L
Guan Yu
Luisram8rez
Guan Yu
0
2
1
0.25
W
4
0
0
4
L
Kumbhakarna
Tracteursamy
Kumbhakarna
2
3
1
0.83
W
2
1
1
2.5
L
Chronos
namkhong83
Chronos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,459
Damage
20,158
28,366
Taken
24,164
8,567
Mitigated
10,080
4,866
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aprizityzz
Scylla
2,772
238
0
959
7,781
1,630
0
2,457
5,324
18,111
0
W
Medusa
3,712
1,598
0
1,291
2,834
744
1,851
600
2,168
0
29,036
W
3,632
866
0
887
6,482
4,694
345
1,501
4,903
0
17,838
W
Tsukuyomi
HolyFLamePyro
Tsukuyomi
5,340
2,453
0
4,141
6,698
2,008
0
244
6,454
0
40,271
L
Nemesis
Josh0919
Nemesis
1,633
618
0
1,311
5,415
1,822
0
1,388
3,983
0
26,189
L
Guan Yu
Luisram8rez
Guan Yu
398
43
0
505
2,036
579
0
0
2,036
0
1,741
W
4,320
528
0
1,933
5,042
1,554
0
1,589
3,453
40,614
0
L
Kumbhakarna
Tracteursamy
Kumbhakarna
907
265
0
1,043
7,630
2,898
0
0
7,630
5,365
0
W
3,154
181
0
1,122
3,108
1,080
1,527
1,094
1,758
31,644
0
L
Chronos
namkhong83
Chronos
1,749
686
0
1,048
5,504
1,638
0
3,281
1,919
13,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,460
Gold Earned
32,498
117
Minions Killed
336
0
Camps Cleared
0
840,271
Distance Traveled
1,033,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,680
425
27
2
0
190,652
0
W
Medusa
6,024
548
48
4
0
217,700
1
W
Mulan
5,676
516
35
3
0
186,344
1
W
Tsukuyomi
6,914
629
72
7
0
229,149
0
L
Nemesis
5,351
486
58
5
0
239,035
1
L
Guan Yu
3,821
347
1
0
0
52,650
0
W
Eset
7,425
675
110
10
0
190,339
1
L
Kumbhakarna
5,084
462
4
0
0
174,618
0
W
Hera
6,459
587
71
6
0
210,420
0
L
Chronos
4,524
411
27
2
0
183,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role