Player Matchup

Arachne
Arachne
Doviak22
Arachne
Level 24
God Stats
11W - 19L
1,415 SR
Queue Stats
83W - 101L
1,445 Elo+
Party 3
Cthulhu
Cthulhu
JPIMPS247
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,515 Elo+
Solo
Thoth
Thoth
Kiwiqimaka
Thoth
Level 19
God Stats
5W - 8L
1,671 SR
Queue Stats
48W - 45L
1,485 Elo+
Solo
Hades
Hades
McCarthy78601
Hades
Level 26
God Stats
24W - 14L
1,599 SR
Queue Stats
91W - 106L
1,440 Elo+
Party 3
Danzaburou
Danzaburou
Nijinsk
Danzaburou
Level 29
God Stats
6W - 2L
1,583 SR
Queue Stats
76W - 97L
1,403 Elo+
Solo
Team Averages
Level 23
1,554 SR
1,458 Elo+

VS

Team Averages
Level 17
1,546 SR
1,490 Elo+
Cliodhna
Cliodhna
Arkenonx
Cliodhna
Level 46
God Stats
1W - 1L
1,671 SR
Queue Stats
147W - 129L
1,531 Elo+
Party 1
Yemoja
Yemoja
ITALYTHEBEST
Yemoja
Level 13
God Stats
3W - 3L
1,570 SR
Queue Stats
6W - 5L
1,578 Elo+
Party 1
Izanami
Izanami
KXNGTim
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Moquito76
King Arthur
Level 18
God Stats
9W - 8L
1,487 SR
Queue Stats
18W - 26L
1,342 Elo+
Solo
Olorun
Olorun
RicottaCheese35
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doviak22
Arachne
12
5 / 2 / 4
7,092
591
5,213
9,170
3,744
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
JPIMPS247
Cthulhu
10
2 / 3 / 5
6,018
502
4,089
12,457
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
12
10 / 1 / 1
8,186
682
6,711
3,122
903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
6,728
561
2,559
5,463
2,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nijinsk
Danzaburou
11
5 / 1 / 3
7,335
611
6,301
7,380
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arkenonx
Cliodhna
11
5 / 4 / 0
7,222
602
5,841
8,354
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
9
0 / 2 / 4
5,951
496
2,507
6,564
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
KXNGTim
Izanami
7
0 / 8 / 1
4,737
395
3,118
7,549
2,108
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Moquito76
King Arthur
10
0 / 2 / 0
6,123
510
2,194
6,840
3,289
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 6 / 2
6,376
531
6,721
8,850
3,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
22
Kills
7
7
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arkenonx
Cliodhna
5
4
0
1.25
W
Arachne
Doviak22
Arachne
5
2
4
3.5
L
Yemoja
0
2
4
1
W
Cthulhu
JPIMPS247
Cthulhu
2
3
5
1.5
L
Izanami
KXNGTim
Izanami
0
8
1
0.06
W
Thoth
10
1
1
10.5
W
0
0
3
1.5
L
King Arthur
Moquito76
King Arthur
0
2
0
0
W
Danzaburou
Nijinsk
Danzaburou
5
1
3
6.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
20,381
37,592
Taken
38,157
17,083
Mitigated
14,472
12,517
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arkenonx
Cliodhna
5,841
639
0
2,701
8,354
2,489
0
1,878
6,248
0
37,403
W
Arachne
Doviak22
Arachne
5,213
3,115
0
3,788
9,170
3,744
0
866
8,304
0
34,966
L
Yemoja
2,507
319
541
549
6,564
3,320
48
1,298
5,129
12,681
0
W
Cthulhu
JPIMPS247
Cthulhu
4,089
570
0
1,192
12,457
7,468
90
5,332
7,125
18,852
0
L
Izanami
KXNGTim
Izanami
3,118
2,266
0
448
7,549
2,108
0
3,901
3,293
0
15,883
W
Thoth
6,711
90
0
844
3,122
903
1,277
0
3,122
35,086
0
W
2,559
382
0
3,580
5,463
2,487
0
0
5,463
27,478
0
L
King Arthur
Moquito76
King Arthur
2,194
302
0
1,620
6,840
3,289
0
2,900
3,854
0
29,939
W
Danzaburou
Nijinsk
Danzaburou
6,301
2,577
0
3,113
7,380
2,481
938
1,789
5,591
0
40,109
L
6,721
3,681
79
2,081
8,850
3,266
0
2,214
6,274
35,168
6,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
30,409
310
Minions Killed
261
0
Camps Cleared
0
1,221,451
Distance Traveled
1,125,666
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,222
602
75
6
0
246,953
1
W
Arachne
7,092
591
66
6
0
289,079
1
L
Yemoja
5,951
496
11
1
0
225,612
0
W
Cthulhu
6,018
502
22
2
0
249,727
3
L
Izanami
4,737
395
31
3
0
194,775
0
W
Thoth
8,186
682
73
6
0
252,380
5
W
Hades
6,728
561
76
6
0
203,873
3
L
King Arthur
6,123
510
73
6
0
254,465
6
W
Danzaburou
7,335
611
73
6
0
226,392
4
L
Olorun
6,376
531
71
6
0
203,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role