Player Matchup

Nu Wa
Nu Wa
HoneyBlossom1621
Nu Wa
Level 28
God Stats
1W - 3L
1,433 SR
Queue Stats
42W - 164L
951 Elo+
Party 2
Bacchus
Bacchus
MANBEARPIG12
Bacchus
Level 27
God Stats
12W - 7L
1,638 SR
Queue Stats
87W - 130L
1,218 Elo+
Solo
Chaac
Chaac
Mordoquake8
Chaac
Level 55
God Stats
1W - 13L
1,145 SR
Queue Stats
51W - 234L
974 Elo+
Party 2
Team Averages
Level 37
1,405 SR
1,048 Elo+

VS

Team Averages
Level 54
1,531 SR
1,210 Elo+
Ares
Ares
ClaptrapAlex
Ares
Level 12
God Stats
3W - 1L
1,374 SR
Queue Stats
5W - 22L
969 Elo+
Solo
Charybdis
Charybdis
MutedMakara
Charybdis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
PinkPeachez
Nu Wa
Level 81
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 3L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
7,394
672
3,551
5,166
2,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
MANBEARPIG12
Bacchus
11
2 / 3 / 0
7,308
664
5,086
9,351
11,010
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 3 / 1
7,135
649
3,155
8,555
2,482
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,760
524
0
495
163
Charybdis
MutedMakara
Charybdis
12
4 / 2 / 1
7,914
719
6,183
6,824
2,488
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 4
7,884
717
7,306
5,999
2,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
6
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
3
1.5
L
Bacchus
MANBEARPIG12
Bacchus
2
3
0
0.67
L
1
3
1
0.5
W
Charybdis
MutedMakara
Charybdis
4
2
1
2.25
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,792
Damage
13,489
23,072
Taken
13,318
15,780
Mitigated
4,844
4,628
Healing
1,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
495
163
0
495
0
0
0
L
3,551
426
0
861
5,166
2,288
344
3,315
1,851
28,033
0
L
Bacchus
MANBEARPIG12
Bacchus
5,086
396
246
665
9,351
11,010
121
1,999
7,352
18,546
0
L
3,155
677
0
2,856
8,555
2,482
935
2,649
5,906
0
20,676
W
Charybdis
MutedMakara
Charybdis
6,183
2,942
46
1,144
6,824
2,488
0
3,914
2,910
0
19,410
W
7,306
1,563
0
0
5,999
2,193
0
4,280
1,719
33,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,837
Gold Earned
21,558
127
Minions Killed
105
6
Camps Cleared
2
593,219
Distance Traveled
365,185
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,760
524
0
0
0
0
0
L
Nu Wa
7,394
672
47
4
3
206,158
5
L
Bacchus
7,308
664
31
3
2
191,918
0
L
Chaac
7,135
649
49
4
1
195,143
3
W
Charybdis
7,914
719
36
3
1
176,802
0
W
Nu Wa
7,884
717
69
6
1
188,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role