Player Matchup

Jormungandr
Jormungandr
Blazeken131
Jormungandr
Level 137
God Stats
1W - 0L
1,227 SR
Queue Stats
21W - 34L
1,401 Elo+
Solo
Janus
Janus
JVHifas
Janus
Level 23
God Stats
5W - 8L
1,342 SR
Queue Stats
28W - 43L
1,396 Elo+
Solo
Apollo
Apollo
ocapmaraug04
Apollo
Level 17
God Stats
1W - 2L
1,720 SR
Queue Stats
25W - 22L
1,473 Elo+
Solo
Team Averages
Level 59
1,430 SR
1,423 Elo+

VS

Team Averages
Level 30
1,762 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Black8aron96
Gilgamesh
Level 45
God Stats
16W - 7L
1,638 SR
Queue Stats
157W - 211L
1,456 Elo+
Party 1
Zeus
Zeus
ElDx3
Zeus
Level 29
God Stats
7W - 8L
1,717 SR
Queue Stats
92W - 135L
1,396 Elo+
Party 1
Fafnir
Fafnir
P1GB3N1S
Fafnir
Level 15
God Stats
2W - 3L
1,932 SR
Queue Stats
116W - 55L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blazeken131
Jormungandr
15
6 / 4 / 6
11,962
748
14,368
15,727
15,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
JVHifas
Janus
14
2 / 3 / 5
9,938
621
5,245
6,041
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
16
4 / 1 / 8
11,005
688
12,500
11,544
4,294
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Black8aron96
Gilgamesh
13
2 / 4 / 4
9,363
585
9,312
13,239
9,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
ElDx3
Zeus
13
4 / 6 / 2
9,333
583
10,061
9,500
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fafnir
P1GB3N1S
Fafnir
14
1 / 2 / 6
10,746
672
6,146
17,776
25,658
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
12
Kills
7
8
Deaths
12
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Black8aron96
Gilgamesh
2
4
4
1
W
Jormungandr
Blazeken131
Jormungandr
6
4
6
2.25
L
Zeus
ElDx3
Zeus
4
6
2
0.83
W
Janus
JVHifas
Janus
2
3
5
1.5
L
Fafnir
P1GB3N1S
Fafnir
1
2
6
2
W
Apollo
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,113
Damage
25,519
33,312
Taken
40,515
21,803
Mitigated
39,285
5,321
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Black8aron96
Gilgamesh
9,312
1,976
0
2,654
13,239
9,967
210
5,961
7,278
0
25,859
W
Jormungandr
Blazeken131
Jormungandr
14,368
2,779
0
1,608
15,727
15,228
228
9,368
6,103
34,290
0
L
Zeus
ElDx3
Zeus
10,061
505
0
753
9,500
3,660
400
4,805
4,695
32,715
0
W
Janus
JVHifas
Janus
5,245
271
0
1,492
6,041
2,281
75
2,286
3,571
37,086
0
L
Fafnir
P1GB3N1S
Fafnir
6,146
2,864
119
4,066
17,776
25,658
96
9,254
8,522
17,986
0
W
Apollo
12,500
5,241
0
2,221
11,544
4,294
1,883
5,727
5,537
0
52,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
29,442
185
Minions Killed
122
8
Camps Cleared
5
852,655
Distance Traveled
791,390
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,363
585
46
3
3
282,085
4
W
Jormungandr
11,962
748
31
2
0
248,282
1
L
Zeus
9,333
583
51
3
2
236,458
1
W
Janus
9,938
621
83
5
4
315,034
11
L
Fafnir
10,746
672
25
2
0
272,847
2
W
Apollo
11,005
688
71
4
4
289,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role