Player Matchup

Horus
Horus
HelToR-sKeLtEr
Horus
Level 101
God Stats
1W - 6L
1,293 SR
Queue Stats
127W - 145L
1,387 Elo+
Party 2
Nemesis
Nemesis
ItsMr456
Nemesis
Level 128
God Stats
11W - 9L
1,562 SR
Queue Stats
198W - 206L
1,459 Elo+
Party 2
Artio
Artio
KnowMedz89
Artio
Level 85
God Stats
4W - 1L
1,899 SR
Queue Stats
148W - 154L
1,479 Elo+
Party 2
Neith
Neith
Patashov1
Neith
Level 42
God Stats
13W - 15L
1,476 SR
Queue Stats
119W - 134L
1,356 Elo+
Solo
Ah Puch
Ah Puch
SamsungFridge--
Ah Puch
Level 106
God Stats
3W - 4L
1,865 SR
Queue Stats
152W - 146L
1,509 Elo+
Party 2
Team Averages
Level 92
1,619 SR
1,438 Elo+

VS

Team Averages
Level 60
1,635 SR
1,551 Elo+
Fafnir
Fafnir
KabaEistee
Fafnir
Level 70
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 102L
1,448 Elo+
Party 3
Sun Wukong
Sun Wukong
WxngedDragonOfRa
Sun Wukong
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
246W - 88L
1,664 Elo+
Party 1
Ra
Ra
khizy321
Ra
Level 67
God Stats
4W - 2L
1,698 SR
Queue Stats
7W - 12L
1,149 Elo+
Solo
Cliodhna
Cliodhna
vExoTiixX
Cliodhna
Level 120
God Stats
11W - 1L
1,979 SR
Queue Stats
875W - 444L
1,675 Elo+
Party 1
Apollo
Apollo
xX Bl4ckDaWn Xx
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,818 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
8,609
410
3,932
15,382
13,159
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ItsMr456
Nemesis
18
5 / 4 / 1
10,752
512
11,692
20,645
7,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
16
0 / 2 / 2
9,543
454
9,186
17,813
20,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Patashov1
Neith
13
0 / 9 / 0
8,181
390
6,067
14,596
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 5 / 1
9,727
463
11,744
9,535
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
KabaEistee
Fafnir
16
3 / 1 / 7
11,571
551
3,905
14,700
17,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
WxngedDragonOfRa
Sun Wukong
20
3 / 0 / 4
13,621
649
13,890
19,252
18,505
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
0 / 3 / 7
11,390
542
6,268
10,103
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
vExoTiixX
Cliodhna
20
9 / 2 / 8
13,237
630
16,141
15,091
6,450
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 1 / 3
13,575
646
13,516
12,945
5,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
25
25
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Nemesis
ItsMr456
Nemesis
5
4
1
1.38
W
Fafnir
KabaEistee
Fafnir
3
1
7
6.5
L
Artio
0
2
2
0.5
L
Neith
Patashov1
Neith
0
9
0
0
L
2
5
1
0.5
W
Sun Wukong
WxngedDragonOfRa
Sun Wukong
3
0
4
5
W
0
3
7
1.17
W
Cliodhna
vExoTiixX
Cliodhna
9
2
8
6.5
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,621
Damage
53,720
77,971
Taken
72,091
48,379
Mitigated
51,881
28,508
Healing
35,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
1,940
3,534
4,095
15,382
13,159
432
2,659
12,385
0
24,762
L
Nemesis
ItsMr456
Nemesis
11,692
6,742
0
8,929
20,645
7,357
0
2,886
17,479
0
98,324
W
Fafnir
KabaEistee
Fafnir
3,905
656
0
3,771
14,700
17,937
140
4,465
9,701
21,364
0
L
Artio
9,186
1,298
719
8,406
17,813
20,322
484
550
16,078
60,585
0
L
Neith
Patashov1
Neith
6,067
1,714
0
1,503
14,596
4,799
1,123
1,631
12,947
0
47,254
L
11,744
462
0
1,322
9,535
2,742
1,494
1,993
7,338
60,499
0
W
Sun Wukong
WxngedDragonOfRa
Sun Wukong
13,890
2,568
0
12,682
19,252
18,505
0
10,137
7,864
0
101,583
W
6,268
238
1,596
4,540
10,103
3,621
579
2,412
7,526
83,136
0
W
Cliodhna
vExoTiixX
Cliodhna
16,141
2,138
0
8,295
15,091
6,450
56
2,783
12,122
0
111,924
W
13,516
9,751
0
4,783
12,945
5,368
4,715
940
11,973
0
115,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,812
Gold Earned
63,394
540
Minions Killed
717
0
Camps Cleared
0
1,966,880
Distance Traveled
2,129,977
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,609
410
43
2
0
401,903
6
L
Nemesis
10,752
512
140
7
0
434,094
3
W
Fafnir
11,571
551
35
2
0
408,550
4
L
Artio
9,543
454
140
7
0
423,182
4
L
Neith
8,181
390
96
5
0
320,299
1
L
Ah Puch
9,727
463
121
6
0
387,402
2
W
Sun Wukong
13,621
649
188
9
0
419,421
4
W
Ra
11,390
542
171
8
0
415,653
2
W
Cliodhna
13,237
630
153
7
0
502,212
7
W
Apollo
13,575
646
170
8
0
384,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role